Jymotion Posted July 18, 2013 Author Share Posted July 18, 2013 I'd like to ressurrect this topic and focus it on robo-hats, as it seems they will continue to be denied by scrap.tf in the future. Scrapbank.me has also restricted robo-hat banking to one of their bots, which can hold a maximum of 25 hats. So the question again: If sufficient proof is presented that a particular robohat commonly sells for 1.22 refined, should it be represented on our spreadsheet? Why or why not? Link to comment Share on other sites More sharing options...
Karam Posted July 18, 2013 Share Posted July 18, 2013 I'd like to ressurrect this topic and focus it on robo-hats, as it seems they will continue to be denied by scrap.tf in the future. Scrapbank.me has also restricted robo-hat banking to one of their bots, which can hold a maximum of 25 hats. So the question again: If sufficient proof is presented that a particular robohat commonly sells for 1.22 refined, should it be represented on our spreadsheet? Why or why not? I see alot of robo sellers for less than 1.22, and with all these bot sites out of the equation, i guess if mass sellers are found, drop is required Link to comment Share on other sites More sharing options...
Professional Map Painter Posted July 18, 2013 Share Posted July 18, 2013 There are lots of people who buy normal (not robo, not genuine) craft hats successfully (with multiple adds per day) for 1.11 - 1.22 ref and resell at 1.33.There are a lot of willing 1.22 ref Genuine Wilson Weave, Piltoka, Foppish & Rogue sellers though. Link to comment Share on other sites More sharing options...
cleverpun Posted July 19, 2013 Share Posted July 19, 2013 http://www.tf2outpost.com/trade/12814748 Sold a robo hat in less than a day for 1.33. From personal experience craft hats remain sellable at 1.33. Trades will happen outside the range we list (in both directions) no matter what, and 1.22 and 1.44 are still outliers most of the time. I don't have a problem with leaving 1.33 as the minimum for all craft hats for now. Link to comment Share on other sites More sharing options...
Jymotion Posted July 20, 2013 Author Share Posted July 20, 2013 http://backpack.tf/vote/id/51e9d03e4bd7b8ba7e000014 so I guess it's happening Link to comment Share on other sites More sharing options...
Baloo Posted July 20, 2013 Share Posted July 20, 2013 http://backpack.tf/vote/id/51e9d03e4bd7b8ba7e000014 so I guess it's happening The Stahlhelm was first, not mine: http://backpack.tf/vote/id/51e8f3e7ba2536d606000032 Link to comment Share on other sites More sharing options...
Jymotion Posted July 20, 2013 Author Share Posted July 20, 2013 The Stahlhelm was first, not mine: http://backpack.tf/vote/id/51e8f3e7ba2536d606000032 aye. I'm happy to see it. Link to comment Share on other sites More sharing options...
♠Derpeh♤ Posted July 27, 2013 Share Posted July 27, 2013 Are robo hats under this 1.33ref min ideology? Im finding that there are quite a few sellers below it :S Link to comment Share on other sites More sharing options...
Distinctively Vincent Posted July 27, 2013 Share Posted July 27, 2013 I'd say we can safely consider the 1.33 min on craft hats dead until further notice, it's been well proven that craft hat buyers at 1.33 are no longer common, robo hats and genuine hats saw an end to that. If 1.22 ref sellers are lingering on the market for a hat, demonstrate as such and it can be included in range. Be careful when it comes to legitimate quicksells though. Link to comment Share on other sites More sharing options...
Klappar Posted July 27, 2013 Share Posted July 27, 2013 in my opinion, if 1 craft hat is worth 1.22, all the craft hats that looks bad in game and people want to use them to crafting, should be 1.22 because now people selling craft hats for 1.22 and all the 1.33 sellers will be unsolds and 1.22 will be the new minimum craft hat price 1.33 is not the minimum anymore if valve will add update with tons of hats like the robotic-boogaloo update, i guess the craft hats would be worth even 1 ref http://backpack.tf/stats/516/1/0 already worth 1.22 flat.. Link to comment Share on other sites More sharing options...
Jymotion Posted July 27, 2013 Author Share Posted July 27, 2013 in my opinion should be That's nice, but these price changes would need to be like any other; with proof. Link to comment Share on other sites More sharing options...
Christley </3 Peelz Posted July 28, 2013 Share Posted July 28, 2013 That's nice, but these price changes would need to be like any other; with proof. he didnt make a suggestion based on opinion though. he simply said what he believed. and i agree with him. Link to comment Share on other sites More sharing options...
Jymotion Posted July 28, 2013 Author Share Posted July 28, 2013 he didnt make a suggestion based on opinion though. he simply said what he believed. and i agree with him. I interpreted it as a call for some sort of action to be taken. Link to comment Share on other sites More sharing options...
Liddojunior Posted July 28, 2013 Share Posted July 28, 2013 Just wait till all the new items are craftable and everyone needs craft hats. They'll go back up and scraptf will be empty. 60 items means a huge chance for low crafts. Link to comment Share on other sites More sharing options...
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