I was bored. I got this idea while talking to Tanner. Let's go.
Bob = M. Bison (Reason: He owns his hat)
Tanner = Dan Hibki (Reason: He goes by Dan most of the time.)
Valley_Forge = Rufus (Reason: Annoying)
Brad Pitt = Ryu (Reason: He's the first member)
Mr. Bucket = Ken (Reason: He's the second)
Wooden House = Charlie (Reason: He was "dead" for a long time, and has returned)
Lowell = Sakura (Reason: fuck you this is my list, and i main Sakura, so there.)
Many people think that the Marriage and children mechanic in Fire Emblem Awakening was the first in the series to do that, but however, this isn't the case. Genealogy of the Holy War did this first. In GotHW, the characters not only pass down skills, but they also pass down their weapons, including what we call "Holy Weapons", which are absurdly powerful.
Speaking of Genealogy of the Holy War, it and it's midquel (?) are the only two games that change how much damage a critical hit does. In
In the first game, critical hit rate is determined by (skill + luck)/2
In the first game, Marth has 3 swords only wielded by him: Rapier, Falchion, and Miracle
In FE 7, there is a super secret level in hector's mode. You need to level up the character Nils to level 7 in Lyn's portion of the game, and have to unlock 19x by killing a character w/ ridiculous stats on the same turn you attack him.
There was talk of discontinuing the Fire Emblem series if Awakening didn't sell well, so in