Random Fire Emblem Facts Part 2
Many people think that the Marriage and children mechanic in Fire Emblem Awakening was the first in the series to do that, but however, this isn't the case. Genealogy of the Holy War did this first. In GotHW, the characters not only pass down skills, but they also pass down their weapons, including what we call "Holy Weapons", which are absurdly powerful.
Speaking of Genealogy of the Holy War, it and it's midquel (?) are the only two games that change how much damage a critical hit does. In most games, a critical deals 3 times the amount of damage that a normal hit would, factoring in defense and resistance, depending on what you are attacking with. These two games have your initial strength (or magic) multiplied by 2.
If you remember my previous entry, where i said that paralouges 6, 18, and 20 in Fire Emblem Awakening are the same as other Fire Emblem chapters. There is a good reason for that. The thing is, Ylisse is Akaneia. The same one as in the first Fire Emblem game. However, Paralouges 6 and 18 are set in the country of Valm, and That isn't part of Ylisse, which is Akaneia. Valm is actually Valencia from Fire Emblem Gaiden.
The character Roy is the only Lord not to debut in a Fire Emblem game. His debut was in Super Smash Bros. Melee. Melee came out a couple of months before Binding Blade did.
There is a funny connection between Gaiden, Sacred Stones, and Awakening.
All three have the undead as enemies. And all three have a non-linear progression (meaning you can grind in some stages)
If the fact that (spoiler) there are 2 Falchions in Fire Emblem Awakening is confusing, well, there are actually 3. The Falchion in Fire Emblem Gaiden is a different one from the ones in the other games.
The Weapon Triangle, something the Fire Emblem series is known for, didn't exist until Fire Emblem 4. There was also a magic triangle, with Fire beating Wind, Wind Beating Thunder, and Thunder beating Fire. This only existed in 4, 5, 9, and 10.
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