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Kale

Collector's weapons suck!

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Kale

I have personally found very few people who actually go out and collect Collector's weapons, ironically.

 

The thing is, there is nothing beyond the "Level 42" and the red font. Should Collector's weapons take on the attributes of Strange weapons? 

 

This would help boost demand for these undesired weapons, as well as making them WORTH seeking out. 

 

My suggestion will probably not change anything, but tell me what you think.

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Curly Brace

I have personally found very few people who actually go out and collect Collector's weapons, ironically.

 

The thing is, there is nothing beyond the "Level 42" and the red font. Should Collector's weapons take on the attributes of Strange weapons? 

 

This would help boost demand for these undesired weapons, as well as making them WORTH seeking out. 

 

My suggestion will probably not change anything, but tell me what you think.

And suddenly Strange Machina, Gunslinger, and Kritz all drop in value, along with every other Salvaged Strange.  If the Collector weapons counted points similar to the strange miscs, that might be a better idea.

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Kale

And suddenly Strange Machina, Gunslinger, and Kritz all drop in value, along with every other Salvaged Strange.  If the Collector weapons counted points similar to the strange miscs, that might be a better idea.

I wouldn't say that they would drop in value, necessarily. But you are right, maybe some sort of definitive attribute should be applied.

 

Nah , they are just red, what about collector's hats?

I don't even know why Collector's hats exist. Nonetheless, I guess just point-counting could be applied.

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Jubei

Make them show average points per minute or something similar. Have this attribute be available only on collector's items.

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dabaers

Should to be able to keep a running count of how many of the item you have.

 

For example: You crafted you collectors lollichop but if you are a real collector, you would keep on collecting. You could add the ones you have left to the collectors item, further increasing a counter or its level.

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Knurr

They should have random strange part attached by default. Some crazyness.

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Aria Heavy-Hand

I'd never get a Collector's item over anything else (assuming I actually had the keys ;~; ) unless they provided some function. The only exception could, possibly, be collectors hats, and that would be if no other version existed.

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(READING_INTENSIFIES)

Nah , they are just red, what about collector's hats?

Collectors hats do exist

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Slocumruls

Meh. Collector's items will continue to lose value until the chem sets stop dropping. Otherwise there's no real point in "collecting" them because there will always be more of them

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Wesley

they should show how many different of the specific item you have owned since having the collectors item.

(say collectors machina, should show how many different machina's you've owned and a seperate counter for each quality, so like:

23 uniques

4 genuines

1 strange)

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Curly Brace

Or be able to input after it's completed?  Kinda like the Spellbook from Halloween 2013.  It works, but shows how many of the item you've input beyond that.

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Slocumruls

^^^^ That's not a bad idea. Add Collector's "levels" so that as people add an extra 100, 1000, 10000, 100,000 and 1 million of the same weapon/hat to the item it gets a new name that's permanent unlike strange levels

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Knurr

Maybe it could count usage time?

Or in how many backpacks it was.

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Teeird

Collector items should track how many times enemies screencap (F5/F12) your item right after you kill them.

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Baloo

Collector items should be collected by collectors and not have people try to tie outrageous values to them offering them around to everyone thinking everyone is a collector.

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Kale

Perhaps, if anything, they should have a unique look. Either some kind of effect (but seems overdone now) or a certain color scheme, so when you see a collector's weapon, it becomes very obvious. Preferably, though, something that makes it worth keeping around. 

 

What about a counter that shows how many kills you have of other people with the same weapon? For example, two snipers have a Machina, and the one with the Collector's version gets the kill. It now displays on the gun's info. They could call it "showdowns won" or something cliche like that. I'm just brainstorming

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dtn

I dont see a meaning in Collectors as well... Maybe it's intention is to make a badass "Vintage", but its too much expensive for just a red name item

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Zcrab

There is no big diffrence from vintage/genuine/haunted/collectors yet people still hat collectors items the most, why?

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Kale

There is no big diffrence from vintage/genuine/haunted/collectors yet people still hat collectors items the most, why?

They aren't hated, just hard to sell for a large sum. People usually aren't willing to pay for more when they could just get a strange version or the like.

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Fenrir

Should to be able to keep a running count of how many of the item you have.

 

For example: You crafted you collectors lollichop but if you are a real collector, you would keep on collecting. You could add the ones you have left to the collectors item, further increasing a counter or its level.

This. Guys, this is all we need for Collector's items.

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♠Derpeh♤

Vintage = blue outline

 

Collectors = red outline

 

Collectors alot more expensive

 

Blue > red

 

Conclusion: vintage is cheaper and better, why stay with collectors :D

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AwesomeMcCoolName

Collectors suck because of who there target is. The collectors are marketed towards those people who already had weapons, this way they could have their collection but in a more compact form. So collectors will keep dropping until they hit about 2 keys (slightly more than the cost to craft).

 

However, it would be interesting to see if valve added a weapon and a collector version at the same time, and potentially added different collectors (retiring 200-1000 weapons). Then weapons would be eaten up as they enter the market, in which case it could maintain value as they would actually be rare (at least for a little while).

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