Toby Posted January 12, 2014 Share Posted January 12, 2014 Add two new tiers of metal. Link to comment Share on other sites More sharing options...
Cedarium Posted January 12, 2014 Share Posted January 12, 2014 Add two new tiers of metal. That wont break the game, it'll lead for key buying to be possible later, Link to comment Share on other sites More sharing options...
Ward - MvM Anyone? Posted January 12, 2014 Share Posted January 12, 2014 Make keys 80% off for 1 week due to slow sales. Oh my god the key economy would be thrown into a toilet. Link to comment Share on other sites More sharing options...
Python. Posted January 12, 2014 Share Posted January 12, 2014 not economy related Make scout as slow as the soldier. Would make scout a less well-liked class, decreasing the value of their items and unusuals and miscs, etc. Link to comment Share on other sites More sharing options...
Python. Posted January 12, 2014 Share Posted January 12, 2014 Make keys a craftable item rather than having to buy them at the Store Link to comment Share on other sites More sharing options...
Mr Prince Posted January 12, 2014 Share Posted January 12, 2014 Sell unusuals at mann co store. Link to comment Share on other sites More sharing options...
puddingkip Posted January 12, 2014 Share Posted January 12, 2014 Only determine unusuals by hat. Effect can be chosen by "set style" Link to comment Share on other sites More sharing options...
Mr Prince Posted January 12, 2014 Share Posted January 12, 2014 Only determine unusuals by hat. Effect can be chosen by "set style" Haha good one Link to comment Share on other sites More sharing options...
Pyroman Posted January 12, 2014 Share Posted January 12, 2014 Would make scout a less well-liked class, decreasing the value of their items and unusuals and miscs, etc. I said it first and nobody gave a fuck ;~; Link to comment Share on other sites More sharing options...
Python. Posted January 12, 2014 Share Posted January 12, 2014 I said it first and nobody gave a fuck ;~; I didn't see your reply. Oh well. Link to comment Share on other sites More sharing options...
Mr Prince Posted January 12, 2014 Share Posted January 12, 2014 Re craft unusual Link to comment Share on other sites More sharing options...
✔ P I X E L A T E D ✔ Posted January 12, 2014 Share Posted January 12, 2014 Do a dota and make pain that makes effects (which you can buy) Link to comment Share on other sites More sharing options...
grimdercell Posted January 12, 2014 Share Posted January 12, 2014 1. Make earbuds a craftable misc 2. HOUWAR is now free for anyone who launches TF2. 3. Bill's Hat now craftable (so noobs won't say its rare as f*ck) Link to comment Share on other sites More sharing options...
Bakgrund Posted January 12, 2014 Share Posted January 12, 2014 Add an official spreadsheet, oh god. Trading fee, every trade cost 0.05€ to complete because they need to keep upgrading their servers so people won't complain. Crates stop dropping forever Stop selling old keys completely and instead introduce a new way to "unbox" Make Team Fortress 3 The employees at valve get tradable items for free Gabe newell give himself 1000000 keys and sell for 2.66 each Introduce a female class that only can wear specific unisex hats etc... Link to comment Share on other sites More sharing options...
ThatOtherChigga #Mack Posted January 12, 2014 Share Posted January 12, 2014 I said it first and nobody gave a fuck ;~; its because Python is white Link to comment Share on other sites More sharing options...
Seminal Inhalation Posted January 12, 2014 Share Posted January 12, 2014 Re-add the 10th class into the game. Link to comment Share on other sites More sharing options...
There Posted January 13, 2014 Share Posted January 13, 2014 TF3 Link to comment Share on other sites More sharing options...
Jubei Posted January 13, 2014 Share Posted January 13, 2014 Go back and limit trades to 8 items per side... Link to comment Share on other sites More sharing options...
HapHaxion Posted January 13, 2014 Share Posted January 13, 2014 You know something wierd is going to happen when the price of keys on the Steam market and on backpack.tf itself go higher than what it costs to buy them from the Mann Co. Store. What happens then? Will Key and Refined prices finally stabilize until Valve steps in and tweaks the prices? I wonder... Link to comment Share on other sites More sharing options...
Heated Bread Posted January 13, 2014 Share Posted January 13, 2014 Switch off the item server Link to comment Share on other sites More sharing options...
F CHARLIE Posted January 13, 2014 Share Posted January 13, 2014 Make keys a craftable item rather than having to buy them at the Store They could make keys craftable with certain items that are marketable thus keeping the money rolling. Link to comment Share on other sites More sharing options...
Herman Posted January 17, 2014 Share Posted January 17, 2014 Make a new item called "Unusualizer" which can be obtained the same way as Stragifiers (trough Chemistry sets), and its Chemistry set can be found in random drops at the same rate of the Strangifier Chemistry sets. And you're able to use the "Unusualizer" in any cosmetic item you want. Link to comment Share on other sites More sharing options...
Pum Posted January 19, 2014 Share Posted January 19, 2014 Link to comment Share on other sites More sharing options...
TF2Scourge Posted January 19, 2014 Share Posted January 19, 2014 make the prices reverse (eg, the scrap is worth an unusual, and vice versa Link to comment Share on other sites More sharing options...
Heated Bread Posted January 20, 2014 Share Posted January 20, 2014 Nothing. No updates, no announcements, no blog posts. Total silence and inactivity. Not even so much as a bug patch. That'd probably do it. Link to comment Share on other sites More sharing options...
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