Miketrix Posted August 9, 2014 Share Posted August 9, 2014 Hey guys and girls. I need help, I'm trying to figure out on my dedicated team fortress 2 server how to prevent players on my server from using a commands that are for VIP only. Respond as soon as you can guys. I'd like some help. Link to comment Share on other sites More sharing options...
Mikusch Posted August 9, 2014 Share Posted August 9, 2014 Not sure if troll... Link to comment Share on other sites More sharing options...
Miketrix Posted August 9, 2014 Author Share Posted August 9, 2014 Not sure if troll... Why would this even be a troll in the first place? I want help. Link to comment Share on other sites More sharing options...
peedo bear Posted August 9, 2014 Share Posted August 9, 2014 4 keys mate Link to comment Share on other sites More sharing options...
Mikusch Posted August 9, 2014 Share Posted August 9, 2014 Why would this even be a troll in the first place? I want help. As someone here would explain you every tiny bit. Link to comment Share on other sites More sharing options...
Miketrix Posted August 9, 2014 Author Share Posted August 9, 2014 As someone here would explain you every tiny bit. They can add me, they don't have to explain it here, they should be patient anyway if they are trying to teach me. Link to comment Share on other sites More sharing options...
Miketrix Posted August 9, 2014 Author Share Posted August 9, 2014 4 keys mate Oh geez xD Link to comment Share on other sites More sharing options...
pomp Posted August 9, 2014 Share Posted August 9, 2014 Using sourcemod? If so, go in tf/addons/sourcemod/configs/admin_overrides.cfg You can specify there who with what flag can use what command. EDIT: small example: "sm_god" "z" That means the command !god will be available to players that have the z (root) flag. Link to comment Share on other sites More sharing options...
Miketrix Posted August 9, 2014 Author Share Posted August 9, 2014 Using sourcemod? If so, go in tf/addons/sourcemod/configs/admin_overrides.cfg You can specify there who with what flag can use what command. EDIT: small example: "sm_god" "z" That means the command !god will be available to players that have the z (root) flag. Overrides { /** * By default, commands are registered with three pieces of information: * 1)Command Name (for example, "csdm_enable") * 2)Command Group Name (for example, "CSDM") * 3)Command Level (for example, "changemap") * * You can override the default flags assigned to individual commands or command groups in this way. * To override a group, use the "@" character before the name. Example: * Examples: * "@CSDM" "b" // Override the CSDM group to 'b' flag * "csdm_enable" "bgi" // Override the csdm_enable command to 'bgi' flags * * Note that for overrides, order is important. In the above example, csdm_enable overwrites * any setting that csdm_enable previously had. * * You can make a command completely public by using an empty flag string. */ } Overrides "sm_smokebomb" "a" "sm_resizeme" "a" "sm_betherobot_footsteps" "a" Link to comment Share on other sites More sharing options...
Miketrix Posted August 9, 2014 Author Share Posted August 9, 2014 Using sourcemod? If so, go in tf/addons/sourcemod/configs/admin_overrides.cfg You can specify there who with what flag can use what command. EDIT: small example: "sm_god" "z" That means the command !god will be available to players that have the z (root) flag. My Override file. Link to comment Share on other sites More sharing options...
pomp Posted August 9, 2014 Share Posted August 9, 2014 Kinda messed up... Try this: Overrides { /** * By default, commands are registered with three pieces of information: * 1)Command Name (for example, "csdm_enable") * 2)Command Group Name (for example, "CSDM") * 3)Command Level (for example, "changemap") * * You can override the default flags assigned to individual commands or command groups in this way. * To override a group, use the "@" character before the name. Example: * Examples: * "@CSDM" "b" // Override the CSDM group to 'b' flag * "csdm_enable" "bgi" // Override the csdm_enable command to 'bgi' flags * * Note that for overrides, order is important. In the above example, csdm_enable overwrites * any setting that csdm_enable previously had. * * You can make a command completely public by using an empty flag string. */ "sm_smokebomb" "a" "sm_resizeme" "a" "sm_betherobot_footsteps" "a" } Link to comment Share on other sites More sharing options...
Miketrix Posted August 9, 2014 Author Share Posted August 9, 2014 Kinda messed up... Try this: Overrides { /** * By default, commands are registered with three pieces of information: * 1)Command Name (for example, "csdm_enable") * 2)Command Group Name (for example, "CSDM") * 3)Command Level (for example, "changemap") * * You can override the default flags assigned to individual commands or command groups in this way. * To override a group, use the "@" character before the name. Example: * Examples: * "@CSDM" "b" // Override the CSDM group to 'b' flag * "csdm_enable" "bgi" // Override the csdm_enable command to 'bgi' flags * * Note that for overrides, order is important. In the above example, csdm_enable overwrites * any setting that csdm_enable previously had. * * You can make a command completely public by using an empty flag string. */ "sm_smokebomb" "a" "sm_resizeme" "a" "sm_betherobot_footsteps" "a" } I think it was the way I pasted it xD. Did I do it right? Link to comment Share on other sites More sharing options...
peedo bear Posted August 9, 2014 Share Posted August 9, 2014 2much commands 4 me Link to comment Share on other sites More sharing options...
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