TehShortcutButton Posted April 12, 2014 Share Posted April 12, 2014 I want to do the following: 1. Change my pistol crosshair to a dot, but keep my scattergun one default. 2. Get my viewmodel_fov out of 0 (its locked there for some reason) and have my primary, secondary, at 0 and melee at 54. I've tried Broesels switcher and 2 other ones, nothing seems to work. Any help? I'll tell you anything you need to know. Link to comment Share on other sites More sharing options...
Ward - MvM Anyone? Posted April 12, 2014 Share Posted April 12, 2014 yeah type in "unbindall" in console that'll do the trick Link to comment Share on other sites More sharing options...
TehDirtyDan Posted April 12, 2014 Share Posted April 12, 2014 yeah type in "unbindall" in console that'll do the trick Most unoriginal TF2 joke ever. Link to comment Share on other sites More sharing options...
Seminal Inhalation Posted April 12, 2014 Share Posted April 12, 2014 yeah type in "unbindall" in console that'll do the trick No, he has to go through his hardrive and delete System 32. Link to comment Share on other sites More sharing options...
Pearly Gates Posted April 12, 2014 Share Posted April 12, 2014 Most unoriginal TF2 joke ever. kthxbai Link to comment Share on other sites More sharing options...
TehShortcutButton Posted April 12, 2014 Author Share Posted April 12, 2014 yeah type in "unbindall" in console that'll do the trick God damnit, guess thats what i deserver for wanting answers in a tf2 forum... Prolly wont listen to anything you say anymore Link to comment Share on other sites More sharing options...
MegaMarbler Posted April 12, 2014 Share Posted April 12, 2014 Regarding viewmodels: if you don't use quickswitch (defaults to Q) then this'll work: bind 1 "slot1; r_drawviewmodel 0"bind 2 "slot2; r_drawviewmodel 0"bind 3 "slot3; r_drawviewmodel 1" Some classes use slots 4 and 5 so adjust those accordingly. Link to comment Share on other sites More sharing options...
Spu~ Posted April 12, 2014 Share Posted April 12, 2014 If your fov is stuck at 0, check your execs for anything related to viewmodels. Something there may have it screwed up. Link to comment Share on other sites More sharing options...
TehDirtyDan Posted April 13, 2014 Share Posted April 13, 2014 I suggest making an autoexec.cfg if you don't already have one and put all of your scripts and such in there. As for the crosshair and viewmodels, Something like this bind "1" "slot1; r_drawviewmodel 0" Not sure how to do the default crosshair bind "2" "slot2; r_drawviewmodel_0; cl_crosshair_file crosshair5" bind "2" "slot3; r_drawviewmodel_1; viewmodel_fov 54; cl_crosshair_file [crosshair you want to use] I don't know much about scripting, but I hope this helps Link to comment Share on other sites More sharing options...
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