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Alright, wtf with the crazy increase keys are going through rn


Bishop #Removerandomcrits

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Okay, why is it that when the key prices go up by 1 ref everyone loses their minds? It's not like the world is ending because key prices slightly increased.

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15 minutes ago, Nesquik Nibba™️ (✓) said:

Okay, why is it that when the key prices go up by 1 ref everyone loses their minds? It's not like the world is ending because key prices slightly increased.

Because people’s scrap to unusual dreams get crushed even more and they’ll be taking 3 years to trade up

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2 hours ago, Bishop #Removerandomcrits said:

Am i missing something? why such a sharp increase?!

Keys are decreasing, what are you talking about?  They're below $1.65 and dropping.

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The entire economics of the situation do not make sense. If a key is "worth" 45 refined metal, then there has to be some sort of equivalency between the two items.

Value of Item A  /  Value of Item B   =   Total number of A to equal B

In order for there to be equivalency each value has to be absolute and equivalent, and each equivalent value must be based off of the other.

 

Drawing from stats here, out of approximately 7 million accounts there are approximately 5.5 million ref.

Out of the same number of accounts there are approximately 1.1 million keys.

So if each of these keys is worth 45 refined, the total value of estimated keys in circulation exceeds the total value of estimated refined metal by a factor of nearly 900%.

If anything, the trading value of keys needs to be frozen and allow time for the value of TF2's base currency, which is the refined, to catch up to the "gold standard" or we are going to have another crash like when the buds devalued.

Stop using Steam Marketplace as a means of determining value. These are sellers trying to get rid of items quicker to get some cash quickly. These are outliers that should not be used to normalize trends.

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59 minutes ago, SoranoGuardias said:

The entire economics of the situation do not make sense. If a key is "worth" 45 refined metal, then there has to be some sort of equivalency between the two items.

Value of Item A  /  Value of Item B   =   Total number of A to equal B

In order for there to be equivalency each value has to be absolute and equivalent, and each equivalent value must be based off of the other.

 

Drawing from stats here, out of approximately 7 million accounts there are approximately 5.5 million ref.

Out of the same number of accounts there are approximately 1.1 million keys.

So if each of these keys is worth 45 refined, the total value of estimated keys in circulation exceeds the total value of estimated refined metal by a factor of nearly 900%.

If anything, the trading value of keys needs to be frozen and allow time for the value of TF2's base currency, which is the refined, to catch up to the "gold standard" or we are going to have another crash like when the buds devalued.

Stop using Steam Marketplace as a means of determining value. These are sellers trying to get rid of items quicker to get some cash quickly. These are outliers that should not be used to normalize trends.

stop whining and just use money to buy keys instead.it solves the problem

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Actually, it does not solve the problem. It increases the problem because the base currency from which the key's value is derived is still massively devalued. If I have 5 cents and 20 apples that are worth 1 cents, I don't solve the problem by buying another apple.

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1 hour ago, SoranoGuardias said:

It increases the problem because the base currency from which the key's value is derived is still massively devalued

 

The key's base currency is not refined, it is the US dollar.

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4 hours ago, SoranoGuardias said:

The entire economics of the situation do not make sense. If a key is "worth" 45 refined metal, then there has to be some sort of equivalency between the two items.

Value of Item A  /  Value of Item B   =   Total number of A to equal B

In order for there to be equivalency each value has to be absolute and equivalent, and each equivalent value must be based off of the other.

 

Drawing from stats here, out of approximately 7 million accounts there are approximately 5.5 million ref.

Out of the same number of accounts there are approximately 1.1 million keys.

So if each of these keys is worth 45 refined, the total value of estimated keys in circulation exceeds the total value of estimated refined metal by a factor of nearly 900%.

If anything, the trading value of keys needs to be frozen and allow time for the value of TF2's base currency, which is the refined, to catch up to the "gold standard" or we are going to have another crash like when the buds devalued.

Stop using Steam Marketplace as a means of determining value. These are sellers trying to get rid of items quicker to get some cash quickly. These are outliers that should not be used to normalize trends.

 

You're forgetting that refined metal is constantly put into circulation though for free. It costs nothing but time in playing the game to earn metal. And keys will never have a crash, they are tied to real currency. Earbuds were not, they were a fixed promo item that only originally had value as a placemarker for higher value trades because the number of items that could be traded were capped. 

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