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A humble request to backpack.tf developers.


boogeyman™

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Please fix the gited keys suggested prices. When viewing backpack total in dollars, the website calculates it on suggested prices, which because of gift text is stuck at 75% of it's value but because it's a key is has to be 100% of its value. I just gives a heartache when your backpack value goes down because you just did 1:1 with a gifted cooler/appetizer or robo keys.

 

Please please please fix it.

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Please fix the gited keys suggested prices. When viewing backpack total in dollars, the website calculates it on suggested prices, which because of gift text is stuck at 75% of it's value but because it's a key is has to be 100% of its value. I just gives a heartache when your backpack value goes down because you just did 1:1 with a gifted cooler/appetizer or robo keys.

 

Please please please fix it.

 

When you unbox a crate with a gifted key, if you get a unusual isn't it gifted? So then the value should be less

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When you unbox a crate with a gifted key, if you get a unusual isn't it gifted? So then the value should be less

That would be like saying if you unbox with a selfmade key the unusual becomes selfmade. I think gifted keys work line regular ones.

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That would be like saying if you unbox with a selfmade key the unusual becomes selfmade. I think gifted keys work line regular ones.

 

Good point, but gifted crates unbox gifted unusuals

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Good point, but gifted crates unbox gifted unusuals

I thought once you use both items, it makes the quality of that item disappear? An example being if I crafted 2 gifted weapons and got a normal scrap in return. It doesn't make sense that a gifted crate gives gifted Unusuals.

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I thought once you use both items, it makes the quality of that item disappear? An example being if I crafted 2 gifted weapons and got a normal scrap in return. It doesn't make sense that a gifted crate gives gifted Unusuals.

 

Well it happens I think, don't qoute me on it though

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Good point, but gifted crates unbox gifted unusuals

Bullshit.

 

Many new unusuals are only gifted because they were untradeable the first days. Gift wrap helps in that case. gg sharks

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Bullshit.

 

Many new unusuals are only gifted because they were untradeable the first days. Gift wrap helps in that case. gg sharks

 I knew about the wrap thing, but w/e. Must have been wrong

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When you unbox a crate with a gifted key, if you get a unusual isn't it gifted? So then the value should be less

No it is not. For the love of God stop spreading rumours.

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No it is not. For the love of God stop spreading rumours.

 

If you read up you can see I realised this

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When you unbox a crate with a gifted key, if you get a unusual isn't it gifted? So then the value should be less

 

I had a Brown Summer Cooler Key kindly gifted to me by someone on a server I frequent. I used it to unbox a Lieutenant Bites, and the Raccoon wasn't gifted. Why would an Unusual be any different?

 

It's good that you know now.

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  • 2 weeks later...

Can y fix the problem with refreshing summer coolers?  They are worth 2 keys even though they don't exist anymore>

they still exist on any account that hadn't opened up tf2.
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