Langweenee Posted September 26, 2014 Share Posted September 26, 2014 SO, I've just been playing a lot lately. One thing I've noticed is these random invisible players. Let me start off by explaining how this always happens. I'm running around near enemy base, and we are already half way through the round, so most of the enemy team is at the front lines (ususally far away) and I hear someone from the enemy team. It can be voice commands, random shooting, minigun rev ups, ect. Then all of the sudden, I'm being shot at. Like anyone would do, they look to where they are being shot at. There is no one there. I generally get confused and just stare off into the distance. Then I relize that bullets are whizzing by me and into me. Then, I either die or run and get found by the invisible player. When the camera flashed onto their character, it shows the enemy's spawn with their name on the bottom and some shells on the floor (if they are using a bullet weapon) I try to take a screenshot, but it's just a whole load of nothing. Has this happened to anyone else before? Is it HAXORS or just some glitch thats been around for years and I'm making a fool of myself? TL;DR MY GAME IS SPOOKY Link to comment Share on other sites More sharing options...
Millenium Posted September 26, 2014 Share Posted September 26, 2014 In console type record 1 Then type stop after you typed record 1 Link to comment Share on other sites More sharing options...
Langweenee Posted September 26, 2014 Author Share Posted September 26, 2014 In console type record 1 Then type stop after you typed record 1 If I find this again, I will. Thanks Link to comment Share on other sites More sharing options...
Jakey-Boo Posted September 26, 2014 Share Posted September 26, 2014 Is it HAX for just some glitch What are you trying to say here? Link to comment Share on other sites More sharing options...
Langweenee Posted September 26, 2014 Author Share Posted September 26, 2014 What are you trying to say here? hackers Link to comment Share on other sites More sharing options...
Cynexyl Posted September 26, 2014 Share Posted September 26, 2014 it used to happen quite a lot with me don't know if it fixed or i don't see it oftenly because i don't play oftenly hm Link to comment Share on other sites More sharing options...
Jakey-Boo Posted September 26, 2014 Share Posted September 26, 2014 hackers I got that but what I didn't get was why you said ,"HAX for just some glitch" Did you perhaps mean; HAX or some glitch? Link to comment Share on other sites More sharing options...
cares Posted September 26, 2014 Share Posted September 26, 2014 Put this in your autoexec: bind "KP_DEL" "record fix;stop" Press keypad DEL (also period .) to activate Link to comment Share on other sites More sharing options...
Supore Posted September 26, 2014 Share Posted September 26, 2014 bind "<fixkey>" "record 1;stop" Link to comment Share on other sites More sharing options...
Supore Posted September 26, 2014 Share Posted September 26, 2014 Put this in your autoexec: bind "KP_DEL" "record fix;stop" Press keypad DEL (also period .) to activate Sawwy for doublepost :c Ninja'd, and I also use KP_DEL for that o.0 Link to comment Share on other sites More sharing options...
Mole Posted September 27, 2014 Share Posted September 27, 2014 I had this too, really seemed hacker-ish but I'm not sure Link to comment Share on other sites More sharing options...
cares Posted September 27, 2014 Share Posted September 27, 2014 I had this too, really seemed hacker-ish but I'm not sure It's a bug in Source's rendering due to packet loss (I think). record creates a new demo which restarts the rendering process, fixing the issue. stop stops the demo right away so it won't lag your game or make a huge file. record fixes any rendering bug, including players showing as the opposite team even though they are not, glitched midair models, and others. Link to comment Share on other sites More sharing options...
Pixelated Posted September 27, 2014 Share Posted September 27, 2014 Yeah, what everyone else said, record, then stop. It's just a client bug anyway, no one else sees them as invisible. Link to comment Share on other sites More sharing options...
Langweenee Posted September 27, 2014 Author Share Posted September 27, 2014 I got that but what I didn't get was why you said ,"HAX for just some glitch" Did you perhaps mean; HAX or some glitch? fixed And thanks everyone, I won't call HAX no more. Link to comment Share on other sites More sharing options...
Grimes Posted September 27, 2014 Share Posted September 27, 2014 it's a bug Link to comment Share on other sites More sharing options...
Sneak Posted September 27, 2014 Share Posted September 27, 2014 You have solutions above, but this is what I added to my autoexec to reload the HUD, fix the invisible players issue, and fix any looping sounds. bind "F3" +fix // Getting looping sounds or invisible players? Hit this bind! alias +fix "snd_restart;mat_filterlightmaps 1;record fix" Hit F3 and you're good to go. Link to comment Share on other sites More sharing options...
The Radiated Banana Posted September 27, 2014 Share Posted September 27, 2014 buggg Link to comment Share on other sites More sharing options...
scout608 Posted September 27, 2014 Share Posted September 27, 2014 you should delete system 32, that worked for me Link to comment Share on other sites More sharing options...
Torr. Posted September 27, 2014 Share Posted September 27, 2014 type record fix stop record fix ez Link to comment Share on other sites More sharing options...
cares Posted September 27, 2014 Share Posted September 27, 2014 The guy already got his answer, why are people still replying? Link to comment Share on other sites More sharing options...
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