cares Posted May 24, 2015 Share Posted May 24, 2015 Free of charge, I am making custom TF2 scripts to suit your needs, mostly so I can improve my experience with tf2 (Source) scripting. Post below or send me a message somewhere and I'll get to it. Things I can't/won't do * Wait scripts * Most network related scripts * Anything you can do with TF2mate (FPS scripts, some simple customizations) - http://clugu.com/tf2mate/ * Things that have been done a lot already - there's plenty of resources on Google Things I can do * Complex logic using binds * Randomization with various methods of obtaining entropy * Alias cycling * On screen text using closed captions or console (con_filter and developer 1) * Binds for custom plugins (sourcemod - you must tell me the commands) * Most basic things not mentioned above I expect you to know where the files are located. Don't expect me to test everything myself. Otherwise I'm willing to listen to additional wishes you may have. Link to comment Share on other sites More sharing options...
♥Prof. Sugarcube♥ Posted May 24, 2015 Share Posted May 24, 2015 I LOVE randomizer scripts, like, LOVE them. Can i request a multi-randomizer? basically I generate two or more numbers in two different generators at the same time using different parameters for each? like I generate number X using Parameters (A, and generate number Y using parameters (A,C), at the same time, without needing to chance any parameters or values. I have plans to use them for Minecraft mods like NEI, and other games which involve collecting :3 Link to comment Share on other sites More sharing options...
cares Posted May 25, 2015 Author Share Posted May 25, 2015 I LOVE randomizer scripts, like, LOVE them. Can i request a multi-randomizer? basically I generate two or more numbers in two different generators at the same time using different parameters for each? like I generate number X using Parameters (A, and generate number Y using parameters (A,C), at the same time, without needing to chance any parameters or values. I have plans to use them for Minecraft mods like NEI, and other games which involve collecting :3 I don't think this belongs in TF2. Even if it would, it's not possible I'm afraid. There are no variables and you can't make any kind of logic gate. Link to comment Share on other sites More sharing options...
Fenrir Posted May 25, 2015 Share Posted May 25, 2015 autobump script that is hard to detect A script that spams "Pootis" as any class? or just heavy I guess Link to comment Share on other sites More sharing options...
Daeit Posted May 25, 2015 Share Posted May 25, 2015 I would very much appreciate a pyro script that turns off viewmodels and fire for primary weapons but leaves viewmodels on for secondary and melee. I also use quickswitch. Is this possible? Link to comment Share on other sites More sharing options...
cares Posted May 25, 2015 Author Share Posted May 25, 2015 autobump script that is hard to detect A script that spams "Pootis" as any class? or just heavy I guess Basically a wait script? I don't do those. I would very much appreciate a pyro script that turns off viewmodels and fire for primary weapons but leaves viewmodels on for secondary and melee. I also use quickswitch. Is this possible? http://clugu.com/tf2mate/ You can't turn off fire unfortunately Link to comment Share on other sites More sharing options...
Fenrir Posted May 25, 2015 Share Posted May 25, 2015 Basically a wait script? I don't do those. http://clugu.com/tf2mate/ You can't turn off fire unfortunately eh, sorry if Im a noob but what is a wait script? Link to comment Share on other sites More sharing options...
cares Posted May 25, 2015 Author Share Posted May 25, 2015 eh, sorry if Im a noob but what is a wait script? A script that uses the wait command. Only way to delay something automatically. Link to comment Share on other sites More sharing options...
Daeit Posted May 25, 2015 Share Posted May 25, 2015 Basically a wait script? I don't do those. http://clugu.com/tf2mate/ You can't turn off fire unfortunately thanks Link to comment Share on other sites More sharing options...
Le Purple Chakra Posted May 25, 2015 Share Posted May 25, 2015 autobump script that is hard to detect A script that spams "Pootis" as any class? or just heavy I guess ez bind r pootison alias pootison "voicemenu 1 4; bind r pootisoff; wait 500; pootison" alias pootisoff "bind r pootison; pootisoff" that should work. sorry for the terrible syntax Link to comment Share on other sites More sharing options...
Twig Mirror Posted May 25, 2015 Share Posted May 25, 2015 Is there any way you could make a script that announces in chat when you've fully upgraded a sentry to level 3? Probably not, but I would use the heck out of it if it existed. Link to comment Share on other sites More sharing options...
Major Posted May 25, 2015 Share Posted May 25, 2015 Is there a way to make a script where you say a voice command after you get a kill? Link to comment Share on other sites More sharing options...
cares Posted May 25, 2015 Author Share Posted May 25, 2015 Is there any way you could make a script that announces in chat when you've fully upgraded a sentry to level 3? Probably not, but I would use the heck out of it if it existed. No, but you can make a say bind. Is there a way to make a script where you say a voice command after you get a kill? There is no way to do something after an event, so no. Link to comment Share on other sites More sharing options...
Spiritwalker Posted May 25, 2015 Share Posted May 25, 2015 http://clugu.com/tf2mate/ You can't turn off fire unfortunately You can. If this is what I mean, but I got a config from my buddy and I can't see the flames on pyro primary (neither the weapon model) Link to comment Share on other sites More sharing options...
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