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Chad Stock Scattergun vs Virgin Force-a-Nature


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So basically, here's my rant on how Stock is better than the Force-a-Nature. 

 

-Bullets:

The 2 bullets in the chamber is a big hinderance, since your overall damage output is smaller with the FaN (Force-a-Nature) making you a glass cannon that isn't even a cannon.

 

-Knockback:

It's fun, i'll give you that. But once you shoot 'em once, they're too far to reach and get that EPIC MEATSHOT 😎!

 

-Pairs with:

The Stock Scattergun pairs with everything.

I'd say this is the only case where the FaN destroys the scattergun, because paired with the criti-cola, you become the biggest fucking asshole ever. You literally one-shot a medic, two-shot a heavy (with the insane firing speed that's a certainty) without overheal, and one-shots light classes. Although you'll get shit in for It.

 

Versatility:

It's Stock. It's versatile.

FaN shines in tight places or open spaces with environmental kill areas. A bit specific.

 

So, the FaN is fun, but definetly not a straight upgrade. Use Stock, but for fun use the FaN. It's definetly not comp viable, but hey. It's fun.

 

Thing is, if you miss, you're screwed, unless you have the Bonk or the Pistol.

Also, the more shots makes the scatter more spammy, great for indoors and outdoors, also can make sniper stop starting at you.

 

Tl;dr: Scatter. Although the knockback on Force-a-nature is amazing in MvM and CTF, and although it does the most close up damage, the scatter has a lot more shots and al ot less reloading. The knockback can be annoying at times as well, like when you're jumping around, land a shot, and get sent flying back.

 

Tl;dr:Tl;dr: Scattergun for comp, and pub """"stomping"""", Force-a-Nature for pubs and memeing

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Now for a ahorter argument.

 

 

stock vs degreasser.

 

 

 

stock wins because degreasser is ugly

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1 minute ago, Infernape said:

Now for a ahorter argument.

 

 

stock vs degreasser.

 

 

 

stock wins because degreasser is ugly

No

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All weapons are sidegrades and will perform better or worse than others depending on the current situation and opponent. Learning how to recognize those and adjusting the loadout accordingly is a core trait of an advanced player.

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1 hour ago, Scott Bakula said:

All weapons are sidegrades and will perform better or worse than others depending on the current situation and opponent. Learning how to recognize those and adjusting the loadout accordingly is a core trait of an advanced player.

Thing is, a side grade isnt as viable as Stock, with some exceptions *cough* degreaser *cough* but the FaN has a crippling downside that cripples good players, and it's upside is situational and barely noticeable in most cases.

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2 hours ago, Infernape said:

Now for a ahorter argument.

 

 

stock vs degreasser.

 

 

 

stock wins because degreasser is ugly

But the phlog, bison, manmelter, third degree, brass beast all look cool

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5 hours ago, the clever boy said:

the knockback on Force-a-nature is amazing in MvM

I doubt most MvM teams would appreciate their Scout unnecessarily bouncing everything around and messing up their aim --especially Snipers. The knockback can be useful as a last resort when the robots get too close to the hatch, but that kind of situation could be avoided if the Scout just did his job helping his team in other, better ways. And no, I'm not saying Scouts shouldn't shoot. The DPS of the Soda Popper, Shortstop and even the stock Scattergun are solid, reliable and should not be overlooked when playing Scout.

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11 hours ago, the clever boy said:

Thing is, a side grade isnt as viable as Stock, with some exceptions *cough* degreaser *cough* but the FaN has a crippling downside that cripples good players, and it's upside is situational and barely noticeable in most cases.

I’d argue the degreasser is more of a “I suck at timing when my primary needs to be out” weapon.

 

 

The stock flamethrower, if you can time it well (the switch speed itself isnt slow for this thing) is a direct upgrade to the degreasser 

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1 hour ago, Infernape said:

 

The stock flamethrower, if you can time it well (the switch speed itself isnt slow for this thing) is a direct upgrade to the degreasser 

Obviously Stock is a a straight upgrade, but the switch speed really helps when you have half a second to get your flare gun/axtinguisher out but hey, we talking scout primaries here

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On 5/9/2019 at 1:17 AM, Infernape said:

Now for a ahorter argument.

 

 

stock vs degreasser.

 

 

 

stock wins because degreasser is ugly

The degreaser is a direct downgrade in all situations like the sharpened volcano fragment, if we take the flanking pyro then you need the backburner/thermal thruster and that's it. If we are talking about a pyro staying with the team your main goal will be to protect the area by reflecting away anything you can and to do as much damage as possible to the enemy team to force them to retreat or to die right away, oftenly leading to suicidal missions that give your team those extra precious seconds to cap or defend, you're not a medic, you are very expendable as pyro. Enemies walking away from the battle zone and going to an health pack or to spawn are as good as dead for your team, if you can force even 2-3 players to do so or to damage them enough to allow your soldier to finish them all with a single rocket then your suicidal mission is very worth it. Those hit and run combo pyros aren't helpful to your team, if you need fast burst damage on the front line you already have better classes to do that. As "front line pyro" you are the reason the enemy have to keep fighting your team with half health and on fire or to retreat to the nearest health pack/spawn every now and then. Afterburn is a very important mechanic while doing this: is better if the enemy uses a jarate to extinguish their team or if they throw it on you? Is better if the enemy use the mad milk to extinguish their team or if they throw it on you? Is better if the enemy pyro uses the airblast to extinguish their team or to reflect your team projectiles? Also if you made them enough damage and they got no way to extinguish themselves immediately they may even die before reaching an health pack. The degreaser not only has a horribly low damage afterburn, it also has less available airblasts, literally a direct downgrade from stock in all situations (situations where stock can be used, again, if flanking go for the backburner).

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13 hours ago, Ghost said:

The degreaser is a direct downgrade in all situations like the sharpened volcano fragment, if we take the flanking pyro then you need the backburner/thermal thruster and that's it. If we are talking about a pyro staying with the team your main goal will be to protect the area by reflecting away anything you can and to do as much damage as possible to the enemy team to force them to retreat or to die right away, oftenly leading to suicidal missions that give your team those extra precious seconds to cap or defend, you're not a medic, you are very expendable as pyro. Enemies walking away from the battle zone and going to an health pack or to spawn are as good as dead for your team, if you can force even 2-3 players to do so or to damage them enough to allow your soldier to finish them all with a single rocket then your suicidal mission is very worth it. Those hit and run combo pyros aren't helpful to your team, if you need fast burst damage on the front line you already have better classes to do that. As "front line pyro" you are the reason the enemy have to keep fighting your team with half health and on fire or to retreat to the nearest health pack/spawn every now and then. Afterburn is a very important mechanic while doing this: is better if the enemy uses a jarate to extinguish their team or if they throw it on you? Is better if the enemy use the mad milk to extinguish their team or if they throw it on you? Is better if the enemy pyro uses the airblast to extinguish their team or to reflect your team projectiles? Also if you made them enough damage and they got no way to extinguish themselves immediately they may even die before reaching an health pack. The degreaser not only has a horribly low damage afterburn, it also has less available airblasts, literally a direct downgrade from stock in all situations (situations where stock can be used, again, if flanking go for the backburner).

Exactly, even for “combo pyro” stock is better if you know when to switch.

 

 

i run stock flamethrower and shotgun, literally the best

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