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"1st Gen" Halloween Effects (C. Moon, Secret, 13th, etc)


spoyk

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Are they actually retired?
I've seen many trades on outpost and classifieds of unusuals with these effects, calling them (the effects, not hat) retired.

However, I havent been able to find anything on the tf2 wiki saying that? I understand that they are very rare unboxes, even more rare as more halloween effects are added, but are they are actually retired?

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They aren't retired, just rare. The fact that we have cosmetics released late 2017 with those effects proves that they were still unboxable last holiday event.

 

What seems to be happening is that with each Halloween event that introduces new effects, the previous generations become harder to unbox. There's really no concrete evidence though, as Valve seems to change how everything works with Halloween unboxing every year.

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The precedent is as such:

 

Starting from last year, during the Halloween event, you could get the old effects again but ONLY on "graded" cosmetics. Eg - Mercenary grade, elite grade, etc. 

 

Assuming this stays the same, you can no longer get these effects on non-graded cosmetics and they are essentially "retired" when it comes to older hats. 

 

 

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2 hours ago, Business Sloth said:

The precedent is as such:

 

Starting from last year, during the Halloween event, you could get the old effects again but ONLY on "graded" cosmetics. Eg - Mercenary grade, elite grade, etc. 

 

Assuming this stays the same, you can no longer get these effects on non-graded cosmetics and they are essentially "retired" when it comes to older hats. 

 

 

Essentially this. I would add however that these hats are akin to housing in major metropolitan areas. Extremely limited but ever increasing demand so price is looking very good for now.

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3 hours ago, Business Sloth said:

The precedent is as such:

 

Starting from last year, during the Halloween event, you could get the old effects again but ONLY on "graded" cosmetics. Eg - Mercenary grade, elite grade, etc. 

 

Assuming this stays the same, you can no longer get these effects on non-graded cosmetics and they are essentially "retired" when it comes to older hats. 

 

 

 

Where is this officially stated?

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4 minutes ago, Horsestepping said:

 

Where is this officially stated?

 

https://gyazo.com/3fd39dc5733884c0398d49850854fba0

 

>Updated the Case Global Unusual Effects to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event. This applies to all cosmetic cases.

 

Emphasis on cases the "global effects" rule applies only to cases. at this point in time, you could not unbox Halloween effect hats from regular crates, they never amended this and instead added the above.

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2 minutes ago, Business Sloth said:

 

https://gyazo.com/3fd39dc5733884c0398d49850854fba0

 

>Updated the Case Global Unusual Effects to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event. This applies to all cosmetic cases.

 

Emphasis on cases the "global effects" rule applies only to cases. at this point in time, you could not unbox Halloween effect hats from regular crates, they never amended this and instead added the above.

 

I don't see how "all cosmetic cases" doesn't mean "everything you can unlock with a Mann Co. key to receive an unusual hat."

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1 minute ago, Horsestepping said:

 

I don't see how "all cosmetic cases" doesn't mean "everything you can unlock with a Mann Co. key to receive an unusual hat."

 

Cases are not the same thing as crates. If you seriously don't believe me, it's easy to check for yourself. Notice how no new non-case based Halloween cosmetics have been unboxed since 2016. 

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Watch LookAtMyChicken unboxing.

He got a Unusual Halloween effect from the case and a 3rd gen effect from the crate.

https://www.youtube.com/watch?v=w1a_jhYhFeI&t=3s

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