☣Long218☢ Posted February 22, 2013 Share Posted February 22, 2013 So with the current way of how bp.tf value backpacks, everything is based on metal. Why don't we just based more expensive items with keys or buds. For example, key is at $1.35 and item that is based off keys would use key's usd value instead of metal usd value. For earbuds, maybe the price of them should be $37 and everything that is priced in buds will be change if and only if buds change in value. Sounds good ? If not post your opinions. Link to comment Share on other sites More sharing options...
Woifi The Viking Posted February 23, 2013 Share Posted February 23, 2013 Buds should be priced in $. If possible keys and ref too. Edit: http://forums.backpack.tf/index.php?/topic/30-allow-voting-on-bud-prices-in-usd/ Link to comment Share on other sites More sharing options...
elliott Posted February 23, 2013 Share Posted February 23, 2013 Because it just makes it harder to look up the value of things. Most people don't trade in Dollar value. Link to comment Share on other sites More sharing options...
Woifi The Viking Posted February 23, 2013 Share Posted February 23, 2013 Well I guess there could be still suggestions for the key price in buds. Or just look at tf2finance. Link to comment Share on other sites More sharing options...
Jester Posted February 24, 2013 Share Posted February 24, 2013 FYI, I did PM Brad on this. Addressing this is on his radar, but I don't know when he's going to get to it. It seems like his angle will be to do cash voting on all 3 but I don't think that's final. It will be a ton of code he's going to have to rewrite and he's been busy with all these other new features. I guess we just need to keep coming up with options and be patient until he can get around to it :L Here's options that have been brought up before: (no particular order) 1. PC unusuals only using usd 2. Separate website for unusuals 3. Vote on cash value of buds/keys/ref 4. Make buds or keys the primary currency instead of ref 5. Introduce an internal correction factor that would take the refined price and adjust the cash prices of keys/buds. Quoting Brad: "I tried to make keys worth 5% less than its metal value and buds 10% less than ref value (example).. But there's a LOT of code to change. Couldn't really finish anything close to reality and had so many features planned that it's on the back burner. It'd probably be easier to allow dual currencies for these 3 items and re-write some stuff. It's still a lot of work." So that's my update for you guys. News is news, good or bad, gotta report it. Link to comment Share on other sites More sharing options...
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