Pyroman Posted November 21, 2013 Posted November 21, 2013 http://www.teamfortress.com/twocities/mannhattan/ ~ Is it just another of Valve's many gimmicks? Any thoughts? There's also these "australium" sets, which are apparently rarer than killstreak ones.
ThatOtherChigga #Mack Posted November 21, 2013 Posted November 21, 2013 Valve just needs to...stop...
Blatch Posted November 21, 2013 Posted November 21, 2013 I wonder if, by any chance, Australium weapon kills have the same effect as the Golden Wrench/Saxxy. They'd be worth mucho money if that was the case.
cranwell96 Posted November 21, 2013 Posted November 21, 2013 Seems too easy, a two(?) map tour for a guaranteed killsteak kit. Also, the progression seems nice.
dabaers Posted November 21, 2013 Posted November 21, 2013 OH GAWD NOO CALL OF DUTYYY. Just kidding. The killstreak idea seems kinda...how do I put this...lame? Will they completely mess up the look of characters? How common will they be? Prices? :3 So many Questions... It's also nice to see snakewater made an official map, it's one of my favorites Also I guess there will be an update tomorrow??????
macascfl Posted November 21, 2013 Posted November 21, 2013 I'm not sure why there's hate. Most 6 year old games don't get constant updates....
♠Derpeh♤ Posted November 21, 2013 Posted November 21, 2013 Most 6 year old games don't get constant updates.... But these "updates" are not really updates...these are all merely cash cow tactics so valve gets more money.
Blatch Posted November 21, 2013 Posted November 21, 2013 But these "updates" are not really updates...these are all merely cash cow tactics so valve gets more money. VALVe has to get money from most things that they do in order to succeed as a business. Why do people have a problem with this? I mean, the Killstreakifiers and Australium weapons are ridiculous, but I'm sure I (and hopefully most others) can get some enjoyment out of them.
♠Derpeh♤ Posted November 21, 2013 Posted November 21, 2013 VALVe has to get money from most things that they do in order to succeed as a business. Why do people have a problem with this? I mean, the Killstreakifiers and Australium weapons are ridiculous, but I'm sure I (and hopefully most others) can get some enjoyment out of them. Im just waiting for an update which is actually an update...eg a new weapon? new class? Atm there have been just waves and waves of cosmetic items, unusual effects and now weapon effects...
Blatch Posted November 21, 2013 Posted November 21, 2013 Im just waiting for an update which is actually an update...eg a new weapon? new class? Atm there have been just waves and waves of cosmetic items, unusual effects and now weapon effects... Meh, I'll give you that one. While I feel that a new class would blow the entire game to smithereens as VALVe has to update every single all-class item to match the new class and possibly balance things out for the others, new weapons are long overdue. As far as your comments on the other new items are concerned, almost all of the items you're talking about weren't VALVe's responsibility. They were created by the community and subsequently put into updates. Most of these items haven't even been earning them much money at all: due to the money being spent on keys, the profits are going to the people who make the items. All they have to do is put those items into updates... except for this recent batch of stuff. That's entirely their fault and they deserve to be raked over the coals in hell for doing so (). Could they comission new items if they wanted to? Yes, but they're lazy, behind the times, and there's also the bi-monthly comics which, in a deliciously fitting fashion, likely won't be updated until February.
Online Posted November 21, 2013 Posted November 21, 2013 reading this i thought: strange weapons. now, not so excited... well at least snakewater is added!
Liddojunior Posted November 21, 2013 Posted November 21, 2013 I'm extremely excited for this. I want those weapon effects. And a gold sniper. And those bodily effects seem neat, can add to unusual set ups Everyone unhappy about new content, maybe valve needs to add a long dry spell to show how lucky you are to get constant new content.
MC22 Posted November 21, 2013 Posted November 21, 2013 I bought 22 tickets. (at 2.55 cuz I'm a noob) F4 I am ready
Avenging Flame Posted November 21, 2013 Posted November 21, 2013 I'm extremely excited for this. I want those weapon effects. And a gold sniper. And those bodily effects seem neat, can add to unusual set ups Everyone unhappy about new content, maybe valve needs to add a long dry spell to show how lucky you are to get constant new content. The problem is that valve has abandoned the f2p side of tf2 and only updates the p2p side of the game. We are coming up on a year with no new weapons and the only thing we get is cosmetics and MVM stuff. When valve actually releases an update focused around regular tf2, then Ill be satisfied
The 4th Harbringer Posted November 21, 2013 Posted November 21, 2013 Seems interesting to me, will try MvM tonight I suppose
Liddojunior Posted November 21, 2013 Posted November 21, 2013 The problem is that valve has abandoned the f2p side of tf2 and only updates the p2p side of the game. We are coming up on a year with no new weapons and the only thing we get is cosmetics and MVM stuff. When valve actually releases an update focused around regular tf2, then Ill be satisfied Valve is promoting a new game mode they spent tons of time making and designing. I see no problem with it, and you can find and craft all cosmetics so its always f2p. All that halloween stuff was constantly dropping. Mvm is f2p as well, but if you want a reward you got to pay. Its like having a crate, want a reward from it use and buy a key. No different. I see mvm tours as a mini game unboxing, you know what youre getting and theres a rare chance to get something special. The only thing they havnt added is new weapons, is that what you want ? Can you easily think of and add balanced weapons that arent re skins or similar to other weapons? Its really hard to come up with new creative playstyles and weapons. Then the countless hours of testing, to see if it gets scrapped or makes it in. You're just complaining about non sense
Blatch Posted November 21, 2013 Posted November 21, 2013 Valve is promoting a new game mode they spent tons of time making and designing. I see no problem with it, and you can find and craft all cosmetics so its always f2p. All that halloween stuff was constantly dropping. Mvm is f2p as well, but if you want a reward you got to pay. Its like having a crate, want a reward from it use and buy a key. No different. I see mvm tours as a mini game unboxing, you know what youre getting and theres a rare chance to get something special. The only thing they havnt added is new weapons, is that what you want ? Can you easily think of and add balanced weapons that arent re skins or similar to other weapons? Its really hard to come up with new creative playstyles and weapons. Then the countless hours of testing, to see if it gets scrapped or makes it in. You're just complaining about non sense I just THISed the hardest THIS I've done in a long time. So... yeah, THIS.
Professional Map Painter Posted November 21, 2013 Posted November 21, 2013 CSGO / TF2 crossover confirmed.
whopz Posted November 21, 2013 Posted November 21, 2013 I don't get why anyone would think this is a bad thing. If you don't like the additions, you can simply ignore them.
Woifi The Viking Posted November 21, 2013 Posted November 21, 2013 Sounds like a cool idea, I'm probably going to buy them. Also never played CoD lol.
F CHARLIE Posted November 21, 2013 Posted November 21, 2013 But these "updates" are not really updates...these are all merely cash cow tactics so valve gets more money. That's what games are made to be.
Trollerai Posted November 21, 2013 Posted November 21, 2013 2 maps to complete the tour and get one of these. The tours are going to be a bitch to beat.
Viltsu Posted November 21, 2013 Posted November 21, 2013 I started wondering what was that thing can_killstreakify in item capablities Looks like we got an answer here:D
Blatch Posted November 21, 2013 Posted November 21, 2013 I started wondering what was that thing can_killstreakify in item capablities Looks like we got an answer here:D I was gonna make a thread to discuss that, but didn't, for whatever reason.
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