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Viewmodel files location


CapoFantasma97

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I'm having an hard time locating where the viewmodel files are located in TF2. More like because I have no idea how the relative files are called when looking in the .vpk files I think.

 

If someone here that knows the subject would mind to help me, that would be really appreciated.

 

(If you really want to know, what I want to do is to try to fix myself the sapper and scout drinks textures, and the spy watches' blue bars, unless they use world model textures, as inverted viewmodels screw up these things)

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