Stitzy Posted March 8, 2015 Share Posted March 8, 2015 Hey I use rayshud 3.98 and i want to know if you can move the 3d avatar from the bottom right to the bottom left and if you can, how? Any help is appreciated Link to comment Share on other sites More sharing options...
krawtch Posted March 9, 2015 Share Posted March 9, 2015 in the tf/custom/hud/resource/ui folder, open HudPlayerClass.res and change the values under "xpos" for the ones that aren't 0 i'm still using pvhud, since I can't stand having health/ammo values in the middle of the goddamn screen but my 3d model is in the bottom left, so you could try copy/pasting this if you wanted to try that. just make sure to back up your existing file. "Resource/UI/HudPlayerClass.res" { // player class data "HudPlayerClass" { "ControlName" "EditablePanel" "fieldName" "HudPlayerClass" "xpos" "0" "ypos" "0" "zpos" "3" "wide" "f0" "tall" "480" "visible" "1" "enabled" "1" } "PlayerStatusClassImage" //When not disguised, the spy's image. When disguised, the image of the class you're disguised as. { "ControlName" "CTFClassImage" "fieldName" "PlayerStatusClassImage" "xpos" "c-286" //"35" "ypos" "r36" "zpos" "3" "wide" "37" "tall" "37" "visible" "1" "enabled" "1" "image" "../hud/class_scoutred" "scaleImage" "1" } "PlayerStatusSpyImage" //When disguised, the spy's image. Invisible when not disguised. { "ControlName" "CTFImagePanel" "fieldName" "PlayerStatusSpyImage" "xpos" "c-310" //"20" "ypos" "r52" "zpos" "2" "wide" "55" "tall" "55" "visible" "1" "enabled" "1" "image" "../hud/class_spyred" "teambg_2" "../hud/class_spyred" "teambg_3" "../hud/class_spyblue" } "PlayerStatusSpyOutlineImage" { "ControlName" "CTFImagePanel" "fieldName" "PlayerStatusSpyOutlineImage" "xpos" "-15" "ypos" "r44" "zpos" "7" "wide" "27" "tall" "27" "visible" "0" "enabled" "1" "image" "../hud/class_spy_outline" } "PlayerStatusClassImageBG" { "ControlName" "CTFImagePanel" "fieldName" "PlayerStatusClassImageBG" "wide" "0" "tall" "0" "visible" "0" "enabled" "0" // "scaleImage" "1" "image" "../hud/character_red_bg" } "classmodelpanelBG" { "ControlName" "CTFImagePanel" "fieldName" "classmodelpanelBG" "xpos" "9999" "ypos" "9999" "zpos" "1" "wide" "109" "tall" "50" "visible" "0" "enabled" "0" "scaleImage" "1" "image" "../hud/character_red_bg_clipped" "teambg_2" "../hud/character_red_bg_clipped" "teambg_2_lodef" "../hud/character_red_bg_lodef_clipped" "teambg_3" "../hud/character_blue_bg_clipped" "teambg_3_lodef" "../hud/character_blue_bg_lodef_clipped" } "classmodelpanel" { "ControlName" "CTFPlayerModelPanel" "fieldName" "classmodelpanel" "xpos" "c-294" [$WIN32] "ypos" "r100" [$WIN32] "zpos" "2" "wide" "50" "tall" "100" "autoResize" "0" "pinCorner" "0" "visible" "0" "enabled" "0" "render_texture" "0" "fov" "12" "allow_rot" "1" "disable_speak_event" "1" "model" { "force_pos" "1" "angles_x" "0" "angles_y" "172" "angles_z" "0" "origin_x" "200" "origin_y" "0" "origin_z" "-60" "frame_origin_x" "0" "frame_origin_y" "0" "frame_origin_z" "0" "spotlight" "1" "modelname" "" "animation" { "name" "PRIMARY" "activity" "ACT_MP_STAND_PRIMARY" "default" "1" } "animation" { "name" "SECONDARY" "activity" "ACT_MP_STAND_SECONDARY" } "animation" { "name" "MELEE" "activity" "ACT_MP_STAND_MELEE" } "animation" { "name" "BUILDING" "activity" "ACT_MP_STAND_BUILDING" } "animation" { "name" "PDA" "activity" "ACT_MP_STAND_PDA" } "animation" { "name" "ITEM1" "activity" "ACT_MP_STAND_ITEM1" } "animation" { "name" "ITEM2" "activity" "ACT_MP_STAND_ITEM2" } "animation" { "name" "MELEE_ALLCLASS" "activity" "ACT_MP_STAND_MELEE_ALLCLASS" } "animation" { "name" "PRIMARY2" "activity" "ACT_MP_STAND_PRIMARY" } "animation" { "name" "SECONDARY2" "activity" "ACT_MP_STAND_SECONDARY2" } } "customclassdata" { "undefined" { } "Scout" { "fov" "25" "angles_x" "-17" "angles_x_minmode" "-10" "angles_y" "220" "angles_z" "-10" "origin_x" "105" "origin_y" "-1" "origin_z" "-82" "origin_z_minmode" "-52" } "Sniper" { "fov" "25" "angles_x" "-10" "angles_x_minmode" "0" "angles_y" "172" "angles_z" "0" "origin_x" "130" "origin_y" "-3" "origin_z" "-97" "origin_z_minmode" "-57" } "Soldier" { "fov" "25" "angles_x" "-10" "angles_x_minmode" "-3" "angles_y" "170" "angles_z" "0" "origin_x" "145" "origin_y" "-5" "origin_y_minmode" "-8" "origin_z" "-90" "origin_z_minmode" "-50" } "Demoman" { "fov" "25" "angles_x" "-13" "angles_x_minmode" "-3" "angles_y" "200" "angles_z" "0" "origin_x" "138" "origin_y" "-4" "origin_z" "-93" "origin_z_minmode" "-53" } "Medic" { "fov" "20" "angles_x" "-5" "angles_x_minmode" "3" "angles_y" "178" "angles_z" "0" "origin_x" "150" "origin_y" "-5" "origin_z" "-96" "origin_z_minmode" "-60" } "Heavy" { "fov" "20" "angles_x" "-5" "angles_x_minmode" "0" "angles_y" "200" "angles_y_minmode" "210" "angles_z" "0" "origin_x" "200" "origin_y" "0" "origin_z" "-102" "origin_z_minmode" "-60" } "Pyro" { "fov" "20" "angles_x" "-5" "angles_x_minmode" "0" "angles_y" "172" "angles_z" "0" "origin_x" "175" "origin_y" "-5" "origin_z" "-90" "origin_z_minmode" "-50" } "Spy" { "fov" "20" "angles_x" "-5" "angles_x_minmode" "3" "angles_y" "160" "angles_z" "0" "origin_x" "160" "origin_y" "0" "origin_y_minmode" "-3" "origin_z" "-95" "origin_z_minmode" "-60" } "Engineer" { "fov" "20" "angles_x" "-10" "angles_x_minmode" "0" "angles_y" "168" "angles_z" "0" "origin_x" "140" "origin_x_minmode" "160" "origin_y" "-2" "origin_y_minmode" "-7" "origin_z" "-82" "origin_z_minmode" "-52" } } } } Link to comment Share on other sites More sharing options...
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