MeatballHLM Posted May 2, 2013 Share Posted May 2, 2013 I was wondering if someone could make a thread of Unusual Effect Tier or Unusual Hat Tier in here? Tf2pricecheck has it but that site is becoming irrelevant since the priecheck there are based on opinion, not real sales. Link to comment Share on other sites More sharing options...
✔ P I X E L A T E D ✔ Posted May 2, 2013 Share Posted May 2, 2013 If you look at the prices it gives you a general gist of low-mid-high tier effects. Link to comment Share on other sites More sharing options...
polar Posted May 2, 2013 Share Posted May 2, 2013 Sunbeams are the best! ..... According to me. But what Pix said. Here is an unusual that has all effects priced - http://backpack.tf/unusuals/183/Sergeant%27s_Drill_Hat I would say the stormy 13th hour is an outlier because there is only 1, but most of the other ones look about right. Link to comment Share on other sites More sharing options...
MC22 Posted May 2, 2013 Share Posted May 2, 2013 Worst NNB Bubbling G fetti P fetti Smoking O fire Searing plasma Vivid plasma Scorching Best Link to comment Share on other sites More sharing options...
Julia Gillard the Honest Posted May 3, 2013 Share Posted May 3, 2013 I was wondering if someone could make a thread of Unusual Effect Tier or Unusual Hat Tier in here? Tf2pricecheck has it but that site is becoming irrelevant since the priecheck there are based on opinion, not real sales. That's kind of hard though because "effect tiers" are completely determined by TF2 players/traders. Worst NNB Bubbling G fetti P fetti Smoking O fire Searing plasma Vivid plasma Scorching Best In my recent absence, you seem to have been very busy on these forums. 811 posts?!?! Link to comment Share on other sites More sharing options...
MC22 Posted May 3, 2013 Share Posted May 3, 2013 In my recent absence, you seem to have been very busy on these forums. 811 posts?!?! Way too much in proportion to my suggestions. Link to comment Share on other sites More sharing options...
Iris★ Posted May 4, 2013 Share Posted May 4, 2013 In most cases burning/scorching are considered highest tier. not far after that is harvest or cloudy moon. Link to comment Share on other sites More sharing options...
smokedem Posted May 6, 2013 Share Posted May 6, 2013 What I usually see is: Burning Scorching Beams Purple Energy Green Energy Circling Heart Vivid Plasma Searing Plasma Stormy Storm Blizzardy Storm Massed Flies Orbiting Planets Orbiting Fire Circling TF Logo Smoking Massed Flies Circling Peace Sign Steaming Bubbling Nuts and Bolts Confetti is a wild card at the moment but I put it around flies, unless the hat's high-tier. Halloween effects: It's a Secret to Everybody Harvest Moon Cloudy Moon Misty Skull Stormy 13th Hour Knifestorm Cauldron Bubbles Haunted Ghosts Flaming Lantern - sometimes this goes above Knifestorm, it's dependent on the amount of them/what hat it's on Eerie Orbiting Fire Link to comment Share on other sites More sharing options...
shawshank Posted May 7, 2013 Share Posted May 7, 2013 What I usually see is: Burning Scorching Beams Purple Energy Green Energy Circling Heart Vivid Plasma Searing Plasma Stormy Storm Blizzardy Storm Massed Flies Orbiting Planets Orbiting Fire Circling TF Logo Smoking Massed Flies Circling Peace Sign Steaming Bubbling Nuts and Bolts Confetti is a wild card at the moment but I put it around flies, unless the hat's high-tier. Halloween effects: It's a Secret to Everybody Harvest Moon Cloudy Moon Misty Skull Stormy 13th Hour Knifestorm Cauldron Bubbles Haunted Ghosts Flaming Lantern - sometimes this goes above Knifestorm, it's dependent on the amount of them/what hat it's on Eerie Orbiting Fire 1. Ghosts is not a Halloween effect 2. You have flies listed twice Link to comment Share on other sites More sharing options...
Mr_Crud Posted May 7, 2013 Share Posted May 7, 2013 What I usually see is: Burning Scorching Beams Purple Energy Green Energy Circling Heart Vivid Plasma Searing Plasma Stormy Storm Blizzardy Storm Massed Flies Orbiting Planets Orbiting Fire Circling TF Logo Smoking Massed Flies Circling Peace Sign Steaming Bubbling Nuts and Bolts Confetti is a wild card at the moment but I put it around flies, unless the hat's high-tier. Halloween effects: It's a Secret to Everybody Harvest Moon Cloudy Moon Misty Skull Stormy 13th Hour Knifestorm Cauldron Bubbles Haunted Ghosts Flaming Lantern - sometimes this goes above Knifestorm, it's dependent on the amount of them/what hat it's on Eerie Orbiting Fire O. fire should be higher and I think the weather effects should be lower. Link to comment Share on other sites More sharing options...
BQE Posted May 7, 2013 Share Posted May 7, 2013 o fire is so underrated imo Link to comment Share on other sites More sharing options...
lukecandy Posted May 8, 2013 Share Posted May 8, 2013 nice prof pic Link to comment Share on other sites More sharing options...
shawshank Posted May 8, 2013 Share Posted May 8, 2013 o fire is so underrated imo I agree, I would take that over planets or weather effects on just about any hat. Link to comment Share on other sites More sharing options...
Crabislav Posted May 8, 2013 Share Posted May 8, 2013 Cloudy Moon > any other moon nuff said Link to comment Share on other sites More sharing options...
Triforce of Charmanders Posted May 8, 2013 Share Posted May 8, 2013 Cloudy Moon > any other moon nuff said actual moon in the night sky > Cloudy pixels. get wrked. Link to comment Share on other sites More sharing options...
Crabislav Posted May 8, 2013 Share Posted May 8, 2013 actual moon in the night sky > Cloudy pixels. get wrked. real life sucks Link to comment Share on other sites More sharing options...
smokedem Posted May 9, 2013 Share Posted May 9, 2013 1. Ghosts is not a Halloween effect 2. You have flies listed twice 1. Right. I always think of it as one, but it's an all-year effect, I keep forgetting. 2. No clue how that happened, thanks for the note. Link to comment Share on other sites More sharing options...
Jester Posted May 9, 2013 Share Posted May 9, 2013 I did something for this awhile ago. Using "maths" and backpack.tf prices Read my posts here: (hat tiers) http://www.tf2pricecheck.net/Thread-GUIDE-Unusual-Hat-Tiers-v%E2%88%9E?pid=134241#pid134241 and here: (effect tiers) http://www.tf2pricecheck.net/Thread-GUIDE-Unusual-Effect-Tiers-v%E2%88%9E?pid=134280#pid134280 Link to comment Share on other sites More sharing options...
Woifi The Viking Posted May 9, 2013 Share Posted May 9, 2013 I did something for this awhile ago. Using "maths" and backpack.tf prices Read my posts here: (hat tiers) http://www.tf2pricecheck.net/Thread-GUIDE-Unusual-Hat-Tiers-v%E2%88%9E?pid=134241#pid134241 and here: (effect tiers) http://www.tf2pricecheck.net/Thread-GUIDE-Unusual-Effect-Tiers-v%E2%88%9E?pid=134280#pid134280 I can't login with steam for some reason and I can't open the pdf's because of that.~ Link to comment Share on other sites More sharing options...
Mr. Bucket Posted May 9, 2013 Share Posted May 9, 2013 Cloudy Moon > any other moon nuff said anything > cloudy moon Link to comment Share on other sites More sharing options...
MC22 Posted May 10, 2013 Share Posted May 10, 2013 We should rank them in groups High tier scorching sunbeams burning etc Mid tier plasmas etc Low tier o fire fetti etc nnb Link to comment Share on other sites More sharing options...
Jester Posted May 10, 2013 Share Posted May 10, 2013 I can't login with steam for some reason and I can't open the pdf's because of that.~ Try this: Effect Tiers: Quote from my post on TF2PC: As some of you may know, i recently undertook a huge statistical analysis of pretty much all common hats and the classic effects. The main goal was to complete a mathematical ranking of the hats to verify the existing subjective ranking. As a side product I was able to complete a mathematical ranking of effects too. the details of how i performed this analysis and assumptions can be found in this post. The results of the hat ranking can be found in this post Anyway, in the attached doc you can find the results. As a side bonus, I listed the classes that get more dollars for a given effect than others and what effects don't do well with certain classes. This stat was created by normalizing the values of the hats and seeing which ones get a higher value compared to the others. For example, i did some "maths" and proved that flies is a great effect for sniper, which you already knew, but some of the others are more interesting. Enjoy! http://www.fileswap.com/dl/0jLR25D8h/ (pdf, choose "slow download") Hat Tiers: Quote of my post on TF2PC: Ok, so here's something I have wasted my time on. I went through every scout and soldier hat and found an average price for each hat (by taking the average of the average price for each effect) using prices from backpack.tf (modified when they were way silly) and sorted the hats by average price and compared them to the list here. So my assumptions: 1.the prices on BP are universally accurate (or inaccurate for that matter). Meaning that in the long run, the prices of a bonk boy are just as good or screwed up as for a Hermes. If this is true, then the relative difference between the hat values is accurate even if the actual suggested prices are wrong. Example, you say regular gas costs $3.5 and premium is $4, and I say it's $3.8 and $4.2. We both agree that regular gas costs less than premium. Therefore you would rank premium above regular as would I. 2. I only used the old and new effects. No halloween effects were used since there are some hats that don't have any cauldron bubbles for example and since I'm averaging the other 20+ effects I need a price for each effect for compare accurately. Also since the halloween effects are unstable, they could skew the results. Without further adieu, here's the results! http://www.fileswap.com/dl/Z2Y9pE6WLy/ (By class) http://www.fileswap.com/dl/w0nszhLaDN/ (Overall) Link to comment Share on other sites More sharing options...
Woifi The Viking Posted May 10, 2013 Share Posted May 10, 2013 Try this:----- http://www.fileswap.com/dl/0jLR25D8h/ (pdf, choose "slow download") ----- Without further adieu, here's the results! http://www.fileswap.com/dl/Z2Y9pE6WLy/ (By class) http://www.fileswap.com/dl/w0nszhLaDN/ (Overall) Thx. Very nice files. Seems like I need to bump up more scorching hat's to bring it above sunbeams. Link to comment Share on other sites More sharing options...
MC22 Posted May 10, 2013 Share Posted May 10, 2013 Thx. Very nice files. Seems like I need to bump up more scorching hat's to bring it above sunbeams. Scorching is above errything. DerpBut it was always better than sunbeams right? Link to comment Share on other sites More sharing options...
Distinctively Vincent Posted May 10, 2013 Share Posted May 10, 2013 Here's roughly how I'd place them. Leaving out halloween effects, they're too inconsistent due to how strongly rarity can be a factor. Burning FlamesSunbeams/Scorching FlamesPurple EnergyGreen Energy Circling Heart/Haunted GhostsVivid PlasmaSearing PlasmaStormy StormBlizzardy Storm Orbiting Fire Circling Peace SignCircling TF LogoMassed FliesConfetti Orbiting PlanetsSmokingSteamingBubblingNuts n' Bolts Scorching and sunbeams tend to be very hat specfic, I wouldn't argue one is overall consistently better than the other. Similar story for circling hearts and haunted ghosts. They're also a bit less rigid than other tiers, it's not entirely uncommon for them to mingle with the energies. Things become murky beneath the plasmas, but overall I find the classic effects are rising over the newer effects. Weather effects are managing to hold up reasonably well and are fairly firm sitting right beneath the plasmas. Nuts is solidly at the bottom, while bubbling/steaming/smoking are fairly consistently just above. I'm most uncertain on orbiting planets, flies, and orbiting fire. Flies is very much a love or hate it hat, and I find people overestimate the flies collectors. All in all, it can fare very highly on strongly wanted hats, while it will flounder badly on the less wanted hats. Difficult to place. Orbiting fire has consistently been the most wanted new effect after the weathers, but I'm uncertain on how it's holding up as the lower new effects push up. Orbiting planets I've never been able to get a firm feel for. Link to comment Share on other sites More sharing options...
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