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  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated item schema with community fixes from Andrés S. (rabscootle) Updated/Added some tournament medals Updated the localization files Updated pl_bloodwater Fixed a Minify spell exploit at point A Removed the Horseless Headless Horsemann from the map Updated the underworld to give a rare spell when escaping View the full article
  2. Happy Halloween! RGL.gg is hosting a Halloween charity event! It's time to get your gargoyles goin’! From Friday, October 30th, to Saturday, October 31st, join them on twitch.tv/RGLgg for some ghostly shenanigans, featuring Halloween-themed invite show matches, spooky community pubs, pumpkin carving, highlights from their current season, a costume contest and much more TF2 and non-TF2 related events! All of this is to support the Sea Shepherd Conservation Society, a direct action non-profit with a 100/100 Encompass Rating™. Their goal is to end the destruction of habitat and slaughter of wildlife in the world's oceans in order to conserve and protect ecosystems and species! In turn for your donation, RGL.gg has some rewards, such as community giveaways, custom logos, and the ability to torture their producer, DolphiN! It's rumored that Sigafoo might also make a special announcement… If you're new to RGL.gg or haven’t heard of them, they're in week 4 out of 8 before their playoffs begin. No worries, though! There will be more TF2 as they're already preparing their next season, which is set to begin late 2020 and continue into 2021 with some special game modes and announcements coming after the current season ends. *Donations are already open here *Click here for the full details *Join the event discussion channels in the RGL Discord View the full article
  3. (Image credit - pivotman319) The path through the playoffs is rarely as straight as a Roman road. For the teams in ETF2L's Highlander Premiership division this season was no exception. Unfortunately, Veni Vidi Vici were not able to match up to their name. They came, they saw, but they were not able to conquer inVision in the semifinal match. The Grand Final match saw inVision face the defending ETF2L Highlander champions, Super Dickmann's KANNONEN! It was a best of 3 series on the maps pl_upward and cp_steel, with koth_warmtic being the tiebreak. Check out the match between these titans on KritzKast's YouTube Channel! View the full article
  4. Interested in playing competitively in a new light? The PASS Time Federation’s second season is just what you need! With a new ruleset, whitelist, format, and an added community map the second season is looking for new teams of players of any skill level! There will be in-game medals and a prize pool of keys for the first place team! The new season won’t start until both the NA and EU branches have their team slots full (8 teams for each). Get registered before they fill up! Try out something new and evolving as your PASS Time goes competitive! Use their discord to sign up yourself and your team, get updates, information, and more! View the full article
  5. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Jupiter Jetpack to not hide the Pyro grenades Updated The Great Deflate achievement to include the Balloonicorpse Updated pl_hasslecastle Fixed more out-of-bounds exploits Improved clipping General improvements Updated koth_undergrove_event 3v3 participants will now be healed and extinguished upon entering a 3v3 portal, in addition to when the 3v3 begins and ends Reduced the delay after winning a 3v3 before players are teleported back to the overworld Fixed Wrap Assassin/Pomson 6000 projectiles not firing correctly in the indoor areas Polished clipping around the capture point Polished some textures on RED's side Fixed several console errors that appeared upon map load Minor lighting fixes View the full article
  6. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated koth_viaduct_event Fixed Engineers building teleporters in the spawn rooms Updated pl_precipice_event_final Fixed missing models Updated pl_bloodwater Removed an unintended clip brush passing through a BLU spawn wall Added occluders Updated pl_hasslecastle Fixed BLU players spawning in the wrong spawn room Fixed Engineers building teleporters the first BLU spawn room General improvements Updated pl_rumble_event Fixed Merasmus uttering round start voice lines randomly during mid round Fixed some misaligned textures Fixed a tree from hovering in underworld Fixed few models fading too late or too soon Fixed clock sometimes triggering underworld entrances during bumper kart race Fixed Merasmus from spawning if the race was already over Fixed push trigger in underworld being too low Improved clipping around the map View the full article
  7. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed players not being able to rocket jump or stickybomb jump during a truce Fixed missing War Paint icons in the Steam Community Market Updated the Impish Ears to add a missing style Updated the equip_region for the Gourd Grin Updated The Ghoul Box to fix an issue with the materials Updated pl_hasslecastle Added occluders to improve optimization Added a spell book near the first RED spawn and the first BLU spawn Brightened up some areas Fixed some texture misalignments Reduced the saturation of purple spell book patches Changed the ending when BLU wins Fixed the arrow signs not changing near the first RED spawn Fixed an out-of-bounds exploit near the first point Fixed an out-of-bounds exploit in the second BLU spawn Fixed an out-of-bounds exploit near the cliff at the second-to-last point Changed the doors in the second BLU and the first RED spawn rooms to standard ones Fixed a displacement error near the entrance to the last point Moved the resupply cabinet from the second BLU spawn out of the wall Updated the "Kill with a pumpkin bomb" bonus objective to be "Win a round" Fixed some texture errors Brightened up the map General improvements Updated pl_precipice_event_final Lowered amount of entities on the map to prevent crashing Adjusted some misaligned textures around the map Simplified some detail for better performance Combined some models for better performance Removed some clutter to improve readability and fluid movement Fixed some lighting bugs around the map Added a one way door to left flank on last CP for Blu Removed build limitations on both Shack (CP1) and the isolated balcony (final CP) Adjusted health kits in last to be less favorable to defense Updated koth_megalo Fixed players building teleporters in RED spawn Updated pl_bloodwater Fixed exploit using the Minify spell at point A Fixed being able to build as an Engineer in lava pits Bosses no longer get stuck in lava pits Reduced the chance of the Horseless Headless Horsemann and Monoculus spawning Updated all railings to not collide with projectiles and bullets Removed normal-sized skeleton spawn locations View the full article
  8. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Handsome Devil to fix an issue with the model View the full article
  9. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the timing of the Static Shock and Veno Shock unusual effects Updated the Seared Sorcerer to add a missing style Updated the Eye-See-You to add a missing style Updated the Handsome Devil to fix an issue with the materials Updated/Added some tournament medals Updated the localization files Updated koth_megalo Fixed minor out of bounds teleporter exploit Added pumpkin bombs Updated pl_bloodwater Fixed misaligned textures Sealed displacement hole to the skybox near BLU spawn Brightened up point A Brightened up ambient lighting Fixed pumpkin bombs not spawning at point C and D Brightened up lighting behind point B View the full article
  10. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Scream Fortress XII has arrived! Featuring 4 new community maps: Megalo, Bloodwater, Hassle Castle, and Moldergrove Added the Wicked Windfall Case Contains 22 new community-created cosmetic items that make up the Wicked Windfall Collection Has a chance to give one of 6 new community-created Halloween-restricted items as a bonus item Has a chance to give a taunt Unusualifier as a bonus item Added 19 new community-created Unusual effects 8 new effects for Unusual hats 11 new effects for Unusual taunts Added the Scream Fortress XII War Paint Case Contains 15 new community-created War Paints that make-up the Scream Fortress XII War Paint Collection Has a chance to give a taunt Unusualifier as a bonus item All players who launch the game will receive a Soul Gargoyle if they don't already have one Grants access to Merasmissions and Halloween item transmutations Tracks Merasmissions completed and souls collected All Halloween Contracts have been reset, allowing them to be completed again Added new Contracts for this year's featured community maps Completing a Halloween Contract will give players a classic Halloween item and the chance for a Wicked Windfall Case or Scream Fortress XII War Paint Case Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps All cosmetic and taunt Cases will grant Halloween 2020 Unusual effects instead of their normal Unusual effects during the event. This does not include Crates. Join Halloween matches by using the Special Events category in Casual Scream Fortress XII runs through November 7th, 2020 General Added support for Steam Text Filtering for persona names and chat. This is enabled by default. You can update your settings in the Adv. Options dialog You can also update your settings by opting into the Steam Lab Updated The Cuban Bristle Crisis to add the smoke effect Updated/Added some tournament medals Updated the localization files Mannpower Update Map Changes ctf_hellfire and ctf_gorge Flag return time increased from 15 to 30 seconds ctf_thundermountain Flag return time increased from 15 to 30 seconds Removed a fence top ledge that snipers could exploit Gameplay Changes Flag carrier grapple movement speed reduced Scout with no powerup or with Agility powerup – reduced to 0.8x regular grapple movement speed (down from regular grapple movement speed in previous version) Scout with any other powerup - 0.65x normal grapple movement speed (no change from previous version) Any other class without a powerup or with Agility powerup - reduced to 0.65x normal grapple movement speed (down from 0.8x in previous version) Any other class with a powerup - reduced to 0.5x normal grapple movement speed (down from 0.65x in previous version) Critical hit damage rules changed Weapons that score critical hit boosts on airborne targets will no longer do so in Mannpower since being airborne is a far more important and commonly utilized movement style than in the base game Melee weapons that score mini-crit damage no longer have their base Mannpower 1.3x damage boost Medic Free ride removed. Previously when healing a target, you’d be pulled along with them when they moved by grappling hook. Reduced heal rate and ubercharge build rate when carrying a powerup or healing someone with a powerup Medics carrying Haste or Agility are exempt from medic powerup checks If medic has no powerup and target has no powerup – regular heal and uber build rate If only one of the medic and the target has a powerup - half heal and uber build rate If both medic and target have powerups - quarter heal and uber build rate Removed overheal from targets carrying powerups Heavy Removed the jump up boost when grappling. You can still jump to disconnect the hook, but the Heavy no longer gets the height boost when doing so. Soldier Battalion’s Backup rage build rate reduced by 2.5x to counter the additional benefits of an extra 20hp and critical hit immunity when compared to the Buff Banner Engineer Carried buildings will now deploy instantly Scout Removed falling damage Spy Backstabs disallowed if you’re connected to an enemy by the grappling hook. This applies if you’re hooked into someone or if they’re hooked into you. Knife deploy time is no longer instant when switching between weapons, even when carrying Agility Conniver’s Kunai no longer considers the victim’s powerup boosted health when taking damage dealt as health Haste buffs Reload speed increased from 2x normal to 4x normal Pyro flare gun re-fire rate increased from 2x normal to 5x normal Vampire changes Fixed a bug where the Vampire carrier wouldn’t receive health from damage dealt by an explosion that also caused self-damage Increased blast weapon clip size 1.5x Resistance changes Vampire no longer gets a 25% boost to their health received on melee attacks against a player carrying resistance Fixed bug where grapple would auto disconnect after a couple of seconds if the hook embedded in geometry behind clip volumes Game Balance Changes When the game detects a skill imbalance between teams, select players will be moved between teams to address the imbalance If a player is dominating the game for long enough (kills count is very high relative to the rest of the players in the game), they’ll enter a dominant state for a period of time. This state has these effects: Marked for Death Powerup modifications Reflect – maximum health reduced 400 to 320. Reflect damage reduced from 80% to 50% Vampire – damage resistance removed. No blast weapon clip size increase Strength – game multiplier reduced from 2x to 1.4x Regeneration – health regenerates at 70% of the regular rate Haste – weapon firing rate increase reduced from 2x to 1.5x.Weapon reload speed increase reduced from 4x to 2x Knockout – melee damage increase reduced from 1.9x to 1.4x King – max health increase reduced from 100 to 20 Plague – damage resistance to infected players reduced from 50% to 20% Precision Sniper rifle - Scope speed increase reduced from 2x from 1.5x. Shot charge speed increase reduced from 3x to 2x. Damage bonus reduced from 2x to1.5x Blast weapons - Regular blast radius falloff. No clip size increase Resistance – damage resistance reduced from 50% to 35% Server variables associated with this feature: tf_powerup_mode_dominant_multiplier – the multiple over the server median that a player’s kill count needs to be in order to be determined dominant tf_powerup_mode_killcount_timer_length – the time interval to wait between tests for dominant players View the full article
  11. Jessecar

    TF2 Blog UGC League Fall Season 2020

    Prepare yourself! The UGC League Fall Season is about to start! Come join the players that played last season for some competitive TF2 action! Players of all skill levels are welcome to come play in their Highlander, 6v6, 4v4 and Ultiduo leagues! The first week of matches starts Monday, October 5th, and there is no cost to play. The UGC has divisions across North America, South America, Europe, Asia, and Australia/New Zealand. Players from any of these regions are encouraged to sign up and join the fun! In-game medals will be awarded to players who test their mettle! The UGC has awarded nearly 168,000 medals since 2011! Visit the UGC website and Discord for more information, learn how to play, look for players or to find a team! View the full article
  12. Jessecar

    TF2 Blog Lockdown Throwdown 2

    (Image credit - Chicken Burger, Dan Greene) You’re invited to Lockdown Throwdown 2, a 6v6 Cup managed by Phoenix Red. The prize pool, provided by mannco.store and KritzKast, has been raised to 300 keys! You can catch the event live on KritzKast’s Twitch channel. This two-day cup starts Saturday, September 12th, at 16:25 CEST | 09:25 Central and concludes on Sunday, September 13th, at the same time. Be sure to subscribe to the YouTube channel to watch the VODs later! View the full article
  13. Jessecar

    TF2 Blog 72-Hour Jam 2020

    (Image credit - "7" art by AxioMr. "2" art by Veliass. "J" art by Barno, Majora, and SediSocks. "A" art by JeddyK. "M" art by hutty.) Get ready to Jam this weekend! The annual 72-Hour Jam is back for 2020, and the whole community is invited to take part! Starting Friday, September 4th, at 6pm GMT (11 AM PDT), you have 72 hours to make whatever Team Fortress 2 creation your heart desires - whether it be a map, a cosmetic, a game, or even a physical craft - the sky’s the limit! This year, the Jam’s charity drive is supporting Direct Relief and their COVID-19 relief efforts. Anyone who donates $5 or more to the drive is eligible to receive this year’s in-game charity medal. Donate here! For more information, check out the thread on TF2Maps or join the TF2Maps Discord. And be sure to follow @TF2Maps on Twitter for live coverage over the weekend! Happy Jamming! View the full article
  14. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed bsp-embedded models caching rules to allow for reloading the correct model when transitioning to a different map Fixed a couple instances that were not correctly checking for anti-aliasing being disabled Fixed the name of the Replica Titanium Tank 2020 medal Updated The Flatliner to fix a problem when taunting Updated the Hazard Headgear to fix a problem with the material Updated the Crabe de Chapeau to add the smoke effect Updated The Sophisticated Smoker Fixed some clipping issues Added the smoke effect Updated the backpack image Updated the Hypno-eyes Added a style that was not included in the original release Updated the equip_region View the full article
  15. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added the Summer 2020 Cosmetic Case Contains 22 new community-contributed items Adds 4 new community-created Unusual effects Fixed an issue where values computed from server bounded ConVars could be incorrect on the client and therefore possibly exploitable Fixed Australium Medigun/Wrench items not dropping for the Mann vs. Machine rewards Fixed the chat window not always being restored to the appropriate place Fixed Competitive badges not displaying correctly Increased the default caps_per_round for Mannpower mode Updated the Watch Streams dialog to open the Twitch page Updated cp_granary with a permanent Soldier statue Updated/Added some tournament medals Updated the localization files View the full article
  16. Jessecar

    TF2 Blog Grand Finals Week

    (Image credit - wurlmon and cheddZy) We’re in the midst of Grand Finals week, and there are lots of events happening! * TFLIVETV and CappingTV have already covered the ozfortress Season 28 Premiership Grand Final, which is now available on Twitch. * ETF2L's Season 36 Grand Final matches start on Wednesday, August 12th, with the Mid division being streamed on teamfortress.tv. Stay with teamfortress.tv on Sunday, August 16th, for ETF2L's Premiership Grand Final where the dominant SVIFT will face the only team to have worried them this season, nerdRage. * UGC's EU Season 31 Highlander Platinum Grand Final has SDCK! going against Gimmie opponent! on Monday, August 17th, and will be streamed on KritzKast's Twitch channel. * Finally, ETF2L's Season 36 Division 1 Grand Final has веазтмоде going against FIVE GUYS LIVE on Thursday, August 20th, and will be streamed on KritzKast's Twitch channel brought to you by Antlion's Modmic Wireless. View the full article
  17. (Image credit - Swordstone) Operation Titanium Tank returns for a limited time! Complete all 6 missions on this classic advanced-difficulty community Mann vs Machine tour and win an in-game tank medal! Official servers are available in North America, Europe, Asia, and Australia. Click here to start playing! This time around, donations are open for IRONAID, a COVID-19 support fund by the IRONMAN Foundation. Hordes of deadly robots are bad enough, but a pandemic on top of that? Absolutely unacceptable. Each contribution towards the IRONAID fund means our soldiers on the front lines can worry less about the coronavirus and more about the hordes of deadly robots! Donations of $5 USD will earn an in-game golden heart donor medal, $10 will earn an in-game rainbow heart donor medal, and $15 will earn both donor medals! Click here for instructions on how to donate. Item donations can be made on our ScrapTF page. Have fun, but don't delay, because this tour will end on September 30th, 2020! View the full article
  18. People always talk about what a great musician Mozart was. But you know who never updated any of his albums with free music? Go ahead, guess. Did you guess Team Fortress 2? Bzzt. Wrong. Because we're adding three new numbers from our Jungle Inferno update to the TF2 Fight Songs album. If you bought Fight Songs on Steam Music, you don't have to do anything, because the songs have automatically been added to your account. If you bought Fight Songs somewhere else, or even if you didn’t buy Fight Songs, or even if you stole Fight Songs, or did any of those things and then later sold Fight Songs, or bought a recording studio out of spite and recorded a competing version of Fight Songs… look, you’re not on trial here. Download all three songs for free and we’ll forget the whole thing ever happened. Anyway, did you guess yet? Did you guess Mozart? Because that’s what we guessed, too. Except we looked him up while you were reading and it turns out he’s famous for updating all his hit albums. But you know what he hasn’t done yet? Make his sheet music and Sibelius files available for free, like we’re doing literally right now: Download our sheet music and Sibelius files. Checkmate, Mozart. See you in hell. View the full article
  19. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Accounts that are unable to chat in matchmaking are now also restricted from sending voice chat Fixed a bug where cosmetic items in the second and third equip slots would be un-equipped Fixed matchmaking badges not displaying the correct tier in the scoreboard and other dialogs Added matchmaking badge and time connected to the Report Player dialog Updated the vote kick process to automatically vote Yes for anyone who hasn't already voted if the target for the vote leaves the server Updated the Mute Player dialog to have the same information as the Report Player dialog Updated item schema with community fixes from Andrés S. (rabscootle) Updated/Added some tournament medals Updated the localization files View the full article
  20. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added rate limit checks for in-game text chat Accounts that are unable to chat in matchmaking can no longer update their in-game name while connected to the server Fixed being able to update team name while in matchmaking games Fixed seeing the RED team skin for the TF2VRH while on the BLU team Updated/Added some tournament medals Updated the localization files View the full article
  21. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Restricted certain new accounts from using chat in official matchmaking modes Work is ongoing to mitigate the use of new and free accounts for abusive purposes Added "Enable text chat" and "Enable voice chat" options to the top of the Advanced Options dialog to disable in-game text and voice chat Updated the Report Player dialog to include more details so players can make informed decisions about who they're reporting Fixed getting the "Incoming message..." quest HUD notification when you've already completed all available quests Fixed the OnDestroyed output not getting fired when an object is destroyed by the Red-Tape Recorder Updated The Telefragger Toque to fix swapped materials Updated The TF2VRH headset to include on/off styles Updated the PASS Time Federation medals to fix issues with them not drawing correctly Updated/Added some tournament medals Updated the localization files View the full article
  22. Looking for a different way to play Team Fortress? United Dodgeball League is a fast paced event where teams reflect a rocket back and forth quickly, with increasing speeds as the round timer ticks down. Their new season starts June 8th. Matches are played once a week for a month. Play the times that work for you, any time, any day of the week! 1st Place - 24 keys 2nd Place - 15 keys 3rd Place - 9 keys Don't worry about being a new player! Teams that don't make the top 3 positions can still win prizes such as in-game medals to show off! A 15 key prize pool will also be distributed among teams that don't win. Sign up today through their Discord. View the full article
  23. Jessecar

    TF2 Blog A Hell of a Campaign

    Rick May, the inimitable voice of the Soldier for thirteen years, many shorts and countless updates, passed away this April at age 79. We were lucky enough to work with Rick many times in the studio over the past decade. A quick-witted and kind-hearted collaborator, Rick endowed the character with a trademark bellow and bootfulls of idiotic charm. The Soldier wouldn’t be the Soldier without him. We are honoring Rick during the month of May with an in-game Soldier statue that will play some of Rick’s signature lines. He will be missed by the Team Fortress dev team and community, and remembered for the indelible character he helped bring to life for so many years. View the full article
  24. Jessecar

    TF2 Blog A Hell of a Campaign

    Rick May, the inimitable voice of the Soldier for thirteen years, many shorts and countless updates, passed away this April at age 79. We were lucky enough to work with Rick many times in the studio over the past decade. A quick-witted and kind-hearted collaborator, Rick endowed the character with a trademark bellow and bootfulls of idiotic charm. The Soldier wouldn’t be the Soldier without him. We are honoring Rick during the month of May with an in-game Soldier statue that will play some of Rick’s signature lines. He will be missed by the Team Fortress dev team and community, and remembered for the indelible character he helped bring to life for so many years. View the full article
  25. Jessecar

    TF2 Blog NHBL Season 9 Highlights

    The National Heavy Boxing League has completed their Season 9 regular season and released the highlights! The playoffs for Season 9 will be held each weekend in June and will lead up to the 9th Sasha Heavyweight Championship on Saturday, June 27th, at 7pm EDT. You can watch the action live on NHBL's official Twitch channel! Check out the Season 9 highlights and then head over to register for Season 10! View the full article
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