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  1. Jessecar

    Overwatch Updates Patch 1.29.0.1

    Overwatch Patch Notes – October 11, 2018 A new patch is now live on PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. BUG FIXES UI Fixed a bug that caused players to become immobile after their UI lost focus when entering a match View the full article
  2. Jessecar

    Overwatch Updates Patch 1.29.0.1

    OCTOBER 9, 2018 Hey everyone! We wanted to share a little bit about the big changes coming to everyone’s favorite weapons designer in this patch. So, we’ve gone and completely reforged Torbjörn with the aim of improving his playstyle and making him more adaptable to the needs of his team. When we redesign a hero, we define the gameplay problems we’re aiming to solve, how our solutions can fit within the hero’s constraints, and what existing elements are core to the hero’s identity that we should definitely keep as part of their kit. In Torbjörn’s case, we identified his automated turret as one of those key elements. First, instead of having to stand next to a turret to build it, Torbjörn can now throw the turret out, so he can more effectively contest points and set up flanks on the fly. We’ve also given him a self-buff, Overload, which grants Torbjörn 150 armor and a 30% increase to his attack, movement, and reload speeds, so he can spend less time building and more time shooting. Last but certainly not least, we’ve given his ultimate ability Molten Core a complete overhaul. We explored eight different iterations of Molten Core before we landed on the current design and moved it onto the next stage of production—giving it proper art, animations, and visual effects. The new Molten Core almost didn’t make it due to technical performance concerns, but fortunately, our artists and engineers came up with some clever solutions. Molten Core now allows Torbjörn to spray pools of magma on the ground that do a ton of sustained damage (plus bonus damage to armor), but its true strength is denying the enemy team the ability to move through key locations or closing out a game in overtime by restricting the space around the objective. Be sure to try out the new Torbjörn and the other updated heroes this patch and let us know what you think! —Joshua Noh, Associate Game Designer PATCH HIGHLIGHTS New Seasonal Event: Halloween Terror 2018 The fright for the future returns! We’re celebrating the scariest time of the year with a seasonal event: Overwatch Halloween Terror! Expand your collection of spooky seasonal items and relive the chilling tale of Junkenstein's Revenge in our PvE brawl. This year we’ve added two new heroes to the fray: Brigitte and Tracer! In addition to playing the limited-time brawl, you'll also be able to unlock new seasonal items—including six new legendary skins like Banshee Moira, Jack-o’-lantern Wrecking Ball, and Enchanted Armor Pharah—alongside our growing collection of bone-chilling gear from previous years. Learn more about Halloween Terror here. Color Blind Option Updates Customize how team colors are displayed in your user interface (e.g. nameplates, HUD, health bars, and hero outlines) with a set of nine different colorblind-friendly colors to choose from. You can also colorize enemy and friendly UI separately. These options can be found under Options > Video > Color Blind Options. All changes made will be saved and ready for you to see in the next match you play! GENERAL UPDATES General Updated the audio mix to add more clarity and dynamic range for all sounds in the game Developer Comments: Developer Comments: We’ve added more heroes and features to the game, so the audio mix has become more complex, which required us to rebalance sounds across the game. In this update, we extended the range of third-person weapon sounds, increased the range of first-person weapon impacts in the world, and generally balanced third-person footsteps and ability sounds. HERO UPDATES General Updated visuals for all shields and barriers to increase readability Enemies’ health bars will now become visible to players if an entity they create deals damage to an enemy Brigitte Developer Comments The health of Brigitte’s barrier was extremely difficult for most heroes to deal with, especially as she closes the distance to her targets. This change still provides Brigitte with substantial survivability but should also be more rewarding for opponents who pressure her. Barrier Shield Shield health reduced from 600 to 500 Doomfist Developer Comments Doomfist is all about getting up close and personal with his enemies, but his Hand Cannon's spread was tight enough to do surprising amounts of damage at longer ranges, especially against bigger targets. This change brings his weapon in line with other shotgun-style weapons by making its damage fall off beyond 15 meters. Hand Cannon Damage falloff now starts at 15 meters McCree Developer Comments: Previously, McCree’s Combat Roll cooldown felt too restrictive, which sometimes prohibited players from using it. The new, faster cooldown allows for more flexibility when choosing between using it for mobility or an instant reload. Combat Roll Cooldown reduced from 8 to 6 seconds Pharah Developer Comments: We wanted to increase how responsive Pharah’s Rocket Launcher felt, because a full second of recovery between shots made it feel sluggish. To balance out the improved recovery time, we shifted some damage from the rocket's explosion to the direct impact damage. The overall damage potential is now increased when landing direct hits and decreased slightly when only dealing explosive damage. We reduced the amount of knockback each explosion causes, as it made it very difficult to aim at Pharah with rockets coming in at a faster pace. The Concussive Blast cooldown reduction should allow the ability to sync up more closely with the Jump Jet cooldown when used for mobility. Concussive Blast Cooldown reduced from 12 to 9 seconds Rocket Launcher Attack speed increased Lowered recovery time between shots from 0.9 to 0.75 seconds Damage redistributed between explosion and impact Explosion damage reduced from 80 to 65 Impact damage increased from 40 to 55 Explosion knock back reduced by 20% Self-knockback amount increased by 25% Mei General Updated visual effects for all abilities Orisa Developer Comments Orisa spends a significant amount of time firing her Fusion Driver from a relatively stationary location. The weapon's spread value caused it to feel too random when leading targets at a distance, considering the projectiles' travel time. We’ve tightened the spread slightly, which should leave her close- and mid-range damage potential largely unchanged, while making it feel better when hitting targets at longer ranges. Fusion Driver Maximum spread reduced by 20% Soldier: 76 Developer Comments Soldier: 76’s damage output was a bit low, but not too far off from where we felt it should be. Making it take a few more shots to reach max spread smooths out the weapon spread curve and should make his damage more consistent. Heavy Pulse Rifle Number of shots until reaching maximum spread increased from 6 to 9 Torbjörn Developer Comments Torbjörn was initially designed to be a specialized hero, intended to be a strong defensive option due to his armor-generating capabilities and ability to control areas with his turret. However, the scrap collecting and Armor Pack mechanics have proven to cause problematic gameplay issues because of their feast or famine nature. To make him more flexible in a wide variety of situations, we’ve removed the scrap system, made the turret much easier to deploy, replaced the Armor Pack ability with Overload—a powerful self-buff—and transformed Molten Core into a powerful new area denial ultimate ability. General Reduced the size of Torbjörn’s head hit volume by 10% Rivet Gun Primary Fire Projectile speed increased from 60 to 70 per second Reload time reduced from 2.2 to 2 seconds Turret targets enemy hit by primary fire Alternate Fire Recovery lowered from 0.8 to 0.6 seconds Damage per shot lowered from 150 to 125 Reload time reduced from 2.2 to 2 seconds Spread randomization readjusted Forge Hammer Radius increased to align with Quick Melee Deploy Turret Turret is now a thrown projectile Automatically builds over three seconds No longer has different levels Same damage output as previous level 2 turret Maximum health reduced from 300 to 250 Now incurs a 5 second cooldown when deployed Now incurs a 10 second cooldown when destroyed in combat No longer able to deploy a new turret if it’s in combat While the turret is firing If the turret has taken damage within three seconds Can now be destroyed using the Interact input Completes self-building once deployed, even if Torbjörn is eliminated New Ability: Overload Replaces Armor Pack Lasts for 5 seconds Cooldown is 12 seconds Temporarily grants 150 armor Increases attack, movement, and reload speeds by 30% New Ultimate: Molten Core Switches weapon from Rivet Gun to his claw arm Lasts 6 seconds Fire up to 10 molten globules that create damage pools where they land for 10 seconds Globules bounce off walls and ceilings until they hit the ground Base damage is 130 Damage increases from 130 to 190 against enemies who have armor Heroes affected by armor: Bastion, Brigitte, D.Va, Orisa, Reinhardt, Torbjörn, Winston, Wrecking Ball Heroes who can grant armor to their allies: Brigitte Please note that Torbjörn will be unavailable in Competitive Play for two weeks. MAP UPDATES General Reduced the setup timer for Assault, Escort, and Assault/Escort maps from 1 minute to 45 seconds Assemble Your Team timer increased from 10 to 25 seconds in the second round on Assault, Assault/Escort, and Escort maps USER INTERFACE UPDATES General A slider to change Player Outline Strength has been added under Options > Gameplay BUG FIXES Heroes Bastion Fixed a bug that caused the roll bar on Bastion’s Dune Buggy skin to obscure its view when backing up or firing in Tank configuration D.Va Fixed a bug that prevented some glowing effects from appearing on D.Va’s Nano Cola skin Fixed a bug that prevented D.Va from fully appearing when viewing her MEKA Activated highlight intro in the Hero Gallery Hanzo Fixed a bug that caused Hanzo’s Storm Bow reticle to be visible while emoting Mei Fixed a bug that prevented Mei’s Blizzard from freezing enemies when cast in areas with low ceilings Reinhardt Fixed a bug that caused the player’s reticle to pitch up after using Earthshatter Fixed a bug that caused Reinhardt’s Earthshatter animations to play if used while he was juggled in the air by knockback abilities Fixed a bug that caused Reinhardt’s Rocket Hammer to knock enemies back further than intended Fixed a bug that sometimes caused Reinhardt’s Charge to knock back the target rather than pinning them Fixed a bug that would let Reinhardt immediately pin an enemy after a knock back close to a wall Fixed a bug that allowed area affect abilities to hit Reinhardt’s Barrier Field from further than intended (e.g. Reinhardt’s Rocket Hammer and Junkrat’s Concussion Mines) Sombra Fixed an issue that caused Sombra to change the direction she was facing when using her Translocator to teleport Fixed a bug that sometimes allowed Sombra’s Translocator to reach unintended places Fixed a bug that prevented some abilities from being able to destroy Sombra’s Translocator if it was placed in certain locations Symmetra Fixed a bug that caused Symmetra to have a chance of playing inaccurate voice lines when placing turrets Fixed a bug that caused Symmetra’s alternate fire to appear to detonate after missing a target Torbjörn Fixed a bug that prevented Torbjörn’s medal from appearing in his Medal victory pose Zarya Fixed a bug that caused Zarya’s Particle Cannon reticle to be visible while emoting Maps Busan Fixed a bug that allowed players to stand on some prohibited rooftops in Downtown Fixed a bug that prevented sprays from displaying on glass windows in MEKA Base Volskaya Industries Fixed a bug that prevented players from receiving capture credit if they dropped onto the point from one of the moving platforms Game Browser and Custom Games Deathmatch Fixed a bug that prevented the “your team has lost” or “your team has taken the lead” voice lines from playing when the score swap happens due to self-inflicted deaths VS AI Fixed a bug that prevented players from receiving an “unable to join” error message if they attempted to spectate a Player vs AI match when all spectator slots were full View the full article
  3. Jessecar

    Overwatch Updates Patch 1.28.0.1

    SEPTEMBER 11, 2018 Pick your heroes and pack your bags—we’re traveling to Busan! In our newest map, heroes will fight in the heart of South Korea, home to former professional gamer and famed MEKA pilot, D.Va. Over the past six months, I’ve worked on creating the environment and buildings within each of Busan’s three stages: Sanctuary, Downtown, and MEKA Base. We released this map alongside our latest cinematic short featuring D.Va, Shooting Star. Because of this, we worked closely with the cinematics department to recreate the MEKA Base as closely as possible. We wanted players to feel like they’re in the film as soon as they load into the map. This is the first time we’ve done this kind of collaboration, and we think it was a success! The way the map looks in game and in the short are much more similar than our previous attempts. That said, it’s not a straight one-to-one. In the game, in addition to looking great, a map needs to be playable and—most importantly—fun. As such, we expanded and built out parts of the MEKA Base that made it intuitive for players to understand the space they’re in and to offer unique gameplay moments. You can see one of these changes on the control point in the MEKA Base. There are three blast shields that go up and down, providing cover from enemy fire. An alarm accompanied by a flashing light and steam indicates when the shields will rise from the ground, signaling to the team that it is safe to attack the point. This is the first time we’ve intentionally designed moving terrain as part of a map’s strategy. The whole team poured a lot of love and effort into capturing the likeness of Busan and building out the story of D.Va and South Korea. You may notice that D.Va’s room inside the MEKA Base is full of trophies she won as a professional gamer, along with a top-of-the-line gaming rig—and even a couple of cans of Nano Cola. We really do hope that you will love playing on this map, and we’re looking forward to reading and hearing what you have to say about it! —Simon Fuchs, Senior Environment Artist PATCH HIGHLIGHTS NEW MAP – BUSAN Travel to Busan, South Korea and battle for control across three distinct locales within one map: Sanctuary, Downtown, and MEKA Base. Explore the serene setting of the Sanctuary, surrounded by an ancient temple, beautiful gardens, and historic architecture. Clash in the bustling metropolis of Downtown, where players will fight across a busy PC bang, flashy karaoke bar, and central light rail station (just watch out for the train). Contest for position in MEKA Base—home of South Korea’s frontline defense against the gwishin omnic attacks: D.Va and the rest of the MEKA squad. HERO GALLERY – FILTER View all of the cosmetics Overwatch has to offer with our new Filter feature in the Hero Gallery. Customize your search for cosmetics by category (including seasonal events or whether they're from the Overwatch League), rarity, and whether they are unlocked or waiting to be collected. GENERAL UPDATES General Added visual outlines to make allies visible through walls HERO UPDATES General Developer Comments While this is a bug fix, we wanted to highlight this change as it can affect gameplay by changing the damage output of the affected heroes in certain situations. After this fix, weapons with spread should now correctly calculate critical damage for each individual pellet that lands in a critical region (e.g. a headshot). The end result of this change is that it should be significantly easier to deal critical damage with any weapon that fires multiple shots simultaneously, such as Reaper’s Hellfire Shotguns and D.Va’s Fusion Cannons. In addition, we’ve changed the logic for when these weapons display a critical marker on your screen. It now requires 30% of your shots to be critical, rather than displaying it if a single pellet hits critically. Fixed a bug that would cause some weapons that fired multiple shots at once to inconsistently deal critical damage (e.g. Doomfist’s Hand Cannon, D.Va’s Fusion Cannons, Genji’s Shurikens, Reaper’s Hellfire Shotguns, Torbjörn’s Rivet Gun) Ana Biotic Rifle Increased the precision of the Relative Aim Sensitivity While Zoomed slider. This can be found under Options > Controls > Hero > Ana Brigitte Developer Comments Currently, when two charging targets hit each other, they both fall down and are briefly stunned. You can see this interaction with Doomfist’s Rocket Punch and Reinhardt’s Charge abilities. Brigitte’s Shield Bash previously wasn’t included in this group, which meant that if she used Shield Bash against these other abilities, she would generally stun them and not be affected herself. This change makes it so if she uses Shield Bash against Charge or Rocket Punch, both players will be knocked down. Shield Bash Now knocks down and gets knocked down by other charging targets (e.g Reinhardt and Doomfist) Reinhardt Developer Comments We’ve given Earthshatter a complete overhaul to combat inconsistencies with its performance. These changes will make Earthshatter’s behavior more predictable and effective. Earthshatter Now consistently hits enemies near walls No longer hits enemies that enter the damage cone after the “wave” has passed that area No longer damages enemies behind barriers blocking it, even if the barrier is later dropped or destroyed Always travels up inclines and around the payload Widowmaker Grappling Hook Now retains momentum when used on environments or structures without a ledge (e.g. walls) Widow's Kiss Increased the precision of the Relative Aim Sensitivity While Zoomed slider. This can be found under Options > Controls > Hero > Widowmaker COMPETITIVE PLAY UPDATES General Grand Master players can now group with players within 350 Skill Rating, up from 250 Skill Rating GAME BROWSER AND CUSTOM GAMES General Modified the Respawn Time Scalar custom game option to prevent respawn times longer than the default FFA Deathmatch Mercy now begins the match with her Caduceus Blaster equipped Blizzard World is now available to play in Deathmatch and Team Deathmatch 1v1 Mystery Heroes Mercy now begins the match with her Caduceus Blaster equipped MAP UPDATES Rialto Payload travel speed has been slightly increased Amount of time the payload pauses at checkpoints has been reduced BUG FIXES General Fixed a bug that caused players to sometimes slip off railings Fixed a bug that prevented Torbjörn Armor Packs Created statistic from updating if the ability landed directly on a friendly target Communication Wheel Fixed a bug that caused a delay in selecting options on the Communication Wheel when cycling left using a mouse Heroes Brigitte Fixed a bug that caused Brigitte’s Shield Bash movement to be interrupted when she impacted Symmetra’s turrets Doomfist Fixed a bug that caused Doomfist’s Seismic Slam to cancel when using Symmetra’s Teleporter D.Va Fixed a bug that allowed D.Va to escape the map if she used Call Mech while standing on Mei’s Ice Wall Hanzo Fixed a bug that caused the Dragonstrike arrow's size to be larger than his other arrows Mei Fixed a bug that caused Mei’s Cryo-freeze to block the line of sight for Mei’s Blizzard Mercy Fixed a bug that allowed Mercy to gain ultimate charge from using her damage beam on attacks that cannot be damage boosted Reaper Fixed a bug that prevented Reaper’s Shadow Step from going on cooldown if he was interrupted Reinhardt Fixed a bug that allowed Reinhardt to pin targets that were behind him when using Charge Fixed a bug that prevented Reinhardt from pinning some targets when he turned during Charge Fixed a bug that allowed Reinhardt to use Earthshatter while standing on an enemy’s head Fixed a bug that sometimes prevented Reinhardt’s Earthshatter from hitting enemies standing on a payload Fixed a bug that prevented Reinhardt’s Earthshatter from traveling up certain inclines Roadhog Fixed a bug that sometimes caused Roadhog’s Chain Hook to break after hitting an enemy while maintaining line of sight Fixed a bug that prevented Roadhog’s alternate fire from calculating falloff damage correctly Fixed a bug that sometimes prevented Reinhardt’s Earthshatter from landing if he was launched into the air while activating it Sombra Fixed a bug that prevented Sombra from translocating to a moving platform Fixed a bug that prevented Sombra from destroying her Translocator if she was stunned or hacked Fixed a bug that prevented Sombra’s Translocator from accurately indicating where Sombra would arrive when the ability was used Symmetra Fixed a bug that prevented Sombra’s Hack from canceling Symmetra’s Photon Barrier placement Fixed a bug that caused Symmetra’s teleport UI to persist after being eliminated Widowmaker Fixed a bug that prevented Widowmaker’s Grappling Hook from connecting to some ledges Fixed a bug that caused Widowmaker’s scoped shots on hero placed objects to count against her Scoped Weapon Accuracy statistic (e.g. Symmetra’s Teleporter, Torbjörn’s autocannon) Wrecking Ball Fixed a bug that prevented Wrecking Ball’s Piledriver from dealing falloff damage Fixed a bug that allowed Wrecking Ball’s Piledriver to deal damage twice if he slid off the environment during its duration Fixed a bug that allowed Wrecking Ball’s primary fire to continue working even if it was disabled in custom game View the full article
  4. Jessecar

    Overwatch Updates Patch 1.27.1.1

    Overwatch Patch Notes – August 28, 2018 A new patch is now live on PlayStation 4. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS D.Va’s Nano Cola Challenge We’re celebrating the release of D.Va’s action-packed animated “Shooting Star” short by making some special content available to unlock in-game. For a limited time, your wins in Quick Play, Competitive Play, or Arcade will all earn you additional D.Va sprays, a player icon, and a new epic skin: NANO COLA D.VA! When you’re not playing to win, you can watch sponsored Twitch broadcasters to unlock even more D.Va-themed sprays! To learn more about D.Va’s Nano Cola Challenge, click here. BUG FIXES Hero Gallery Fixed a bug that prevented hero descriptions from displaying when a skin was selected Fixed a bug that prevented hero descriptions from displaying in the Hero Gallery Fixed a bug that prevented cosmetics’ unlock requirements from displaying in the Hero Gallery Heroes Fixed a bug that prevented some of Roadhog’s voice lines from playing with his Lacrosse skin equipped Fixed a bug that caused Symmetra’s Sentry Turrets to fall through the environment when thrown into a Teleporter Fixed a bug that allowed Symmetra to teleport players into certain vehicles on King’s Row and Numbani Fixed a bug that caused Winston’s Jump Pack damage to not fall off properly Sound Fixed an issue that prevented sound from playing after a memory-intensive team fight View the full article
  5. Jessecar

    Overwatch Updates Patch 1.27.0.1

    AUGUST 9, 2018 Get ready to kick it, the Summer Games are back! This year Lúcioball makes its way to Busan Stadium, and your heroes are ready to soak in the sun with some new skins! Over the last few months I’ve had the pleasure of working with professional artists around the world to bring these seasonal skins to life. It’s a really fun process. It starts with our concept artists sharing their ideas early, which helps hype us up as we start to think of all of the possibilities and details we can add to the models and textures for the final skins, such as making the propellers on the back of D.Va’s Waverunner mech spin faster when she uses her Boosters ability. The 3D artists then choose which skins they want to create and are encouraged to voice their opinions and ideas during the development process so we can help them turn their vision into a reality. Once they have collaborated with us on the digital sculpture and the final in-game model, we then finalize the skins and give them an extra coat of polish in-house with our rigging and skinning, visual effects, audio, and quality assurance testing teams to make sure that they work in-game. The entire effort can take weeks to create a legendary skin, but the end result is always worth it! This event was especially memorable for me since I got to work with and help train a new artist on our art pipeline. In addition to keeping the process organized and efficient, I also got to get my hands dirty by creating Hana’s model for the D.Va Waverunner skin. Part of the excitement during the creation process is imagining how fans will receive our artwork—we really hope that you love these skins, and we’re looking forward to reading and hearing what you have to say about them and Summer Games! —John Gotch, Senior Character Artist Supervisor PATCH HIGHLIGHTS Summer Games 2018 The Summer Games return for more fun in the sun! This year, we're celebrating the spirit of competition with a new Lúcioball arena, Season 2 of Copa Lúcioball, and a smörgåsbord of loot. Unlock over 50 new seasonal items—including legendary skins like Waveracer D.Va, Fastball Zenyatta, and Cabana Ana—alongside our growing collection of summer gear from previous years. To learn more about Summer Games, click here. GENERAL UPDATES General Changed the name of Junkrat’s Buccaneer skin to Bilgerat Added under attack voice lines for Zenyatta, Lúcio, and Moria All Overwatch League skins now include the name of the team’s city or state Looking for Group Settings will be saved after changing filters on the Looking for Group browse screen Hero Gallery Added a What’s New option that displays new unlockable content HERO UPDATES Developer Comments: These changes remove the need to immediately reload after certain long duration ultimates. General Some ultimate abilities now restore ammunition after completion for some heroes Abilities affected: Genji’s Dragonblade, Junkrat’s RIP-Tire, Pharah’s Barrage, Roadhog’s Whole Hog, and Zenyatta’s Transcendence, Winston’s Primal Rage Ana Developer Comments These changes help Ana’s Nano Boost be usable in more situations. Previously it was almost entirely used to combo with other allies’ ultimates, just before they use them. With this change Nano Boost can now alternatively be used to save an ally from near death in the middle of a big fight. Nano Boost Now also instantly heals the target for 300 health Range increased from 30 to 40 meters Brigitte Developer Comments Brigitte’s Shield Bash is one of her strongest abilities, and its short cooldown can make it difficult to play against. Slightly increasing its cooldown will give her opponents more opportunity to play around it. We’ve also added an option to control Brigitte’s Repair Pack targeting sensitivity which will allow players to reduce the width of the search angle for the ability. This is useful for trying to target specific allies in the middle of a fight at the cost of making it a bit harder to target allies in general. Shield Bash Cooldown increased from 6 to 7 seconds Repair Pack An option to control Brigitte’s Repair Pack targeting sensitivity has been added under Options > Controls > Brigitte Doomfist Developer Comments These changes are just quality of life improvements for how Doomfist interacts with Symmetra’s placed objects. Rocket Punch No longer impacts Symmetra’s teleporter Now destroys Symmetra’s sentry turrets without stopping his movement Hanzo Developer Comments Hanzo’s Lunge ability allows him to be a bit too evasive, so we’re increasing the cooldown to make him easier to catch. Lunge Cooldown increased from 4 to 5 seconds Lúcio Developer Comments Increasing the amount of shield health gained from Lúcio’s Sound Barrier should make it more effective against incoming burst damage. As part of his last rework, Crossfade’s radius was heavily reduced, but its potency was increased to compensate. While the change was better for him overall, the radius was small enough that it was often difficult to keep his allies in range during a fight, even if they felt reasonably close together. The increased radius should help in these situations. Crossfade Aura radius increase from 10 to 12 meters Sound Barrier Temporary shields granted increased from 500 to 750 Mercy Developer Comments Mercy’s previous healing output made her nearly irreplaceable in any team composition. Even after this change she will still be able to deliver more healing over the course of a match than any other support hero, but it should allow for other healers to be more viable. Caduceus Staff Healing beam reduced from 60 healing per second to 50 healing per second Moira Developer Comments This change should help Moira in situations where there are no enemies within reach but your team still requires a lot of healing. She will still need to drain enemies to be fully effective, but this just helps her a bit in the rare cases where there is an extended long-range fight that she can’t reasonably take part in. Biotic Grasp Passive energy regeneration rate increased from 2 per second to 2.4 per second Reinhardt Developer Comments By smoothing out Reinhardt’s Barrier Field, he now will be able to consistently block enemy abilities and projectiles that could sometimes unintentionally sneak through (e.g. Junkrat’s grenades). Barrier Field Decorative insignia no longer protrudes from the shield’s surface Sombra Developer Comments The head changes are mostly a bug fix, as her head hit volume was abnormally large, especially from behind. Previously if you fired at her from behind near her upper spine, you could land a head shot. Now her head volume is much more accurate. General Reduced the size of Sombra’s head hit volume Symmetra Developer Comments Symmetra’s primary fire has huge damage potential but it is too difficult to charge because of its low range and slow charge rate. We’re increasing the range to see how it plays out, giving her more opportunities to use it, especially against enemy barriers. Photon Projector Primary fire range increased from 10 to 12 Widowmaker Developer Comments The increased cooldown of Widowmaker's Grappling Hook will slightly reduce the frequency that she can reposition herself. This allows her to be threatened more easily by agile enemy heroes such as Winston and Genji. Grappling Hook Cooldown increased from 8 seconds to 10 seconds Zarya Developer Comments The smaller radius on Graviton Surge makes it more reasonable for her enemies to try countering it by staying spread out, as well as putting more focus on Zarya to position the ultimate correctly to impact the most players possible. However, the intent of these changes isn’t to lessen Zarya’s overall power significantly so we’re reducing her energy drain rate, which should keep her energy higher on average resulting in more damage and quicker ultimate charge times. Overall, this takes some power out of her ultimate and distributes it else ware to add more counter play against her. Energy Drain rate reduced from 2 energy per second to 1.6 energy per second Graviton Surge Radius reduced from 8 to 6 meters GAME BROWSER AND CUSTOM GAMES Heroes Brigitte’s Repair Pack now has a minimum cooldown time of 1.5 seconds regardless of custom game settings BUG FIXES General Fixed a bug that displayed an inaccurate AFK countdown timer before removing players from a match if they were flagged as AFK more than once Fixed a bug that caused the player camera to display an odd location before switching to the first-person view of the selected hero after Assemble Your Team phase ends AI Fixed a bug that caused Torbjörn bot to fire his gun endlessly if his turret is teleported by a Symmetra player Competitive Play Fixed a bug that could cause players to lose an endorsement level if they exited before a match completes, but after the return timer for a leaving player has expired Heroes Brigitte Fixed a bug that allowed projectiles and splash damage to penetrate Brigitte’s Barrier Shield while dashing with the ability D.Va Fixed a bug that caused D.Va’s Light Gun to disappear if Roadhog used Chain Hook on her while she used an emote Genji Fixed a visual issue that prevented Genji’s Shuriken ammunition from displaying the correct number briefly after activating Dragonblade Fixed a bug that caused Genji’s arms to detach from his body if he looked straight down a wall while climbing over edges Hanzo Fixed a bug that caused Hanzo’s arms to detach from his body if he looked straight down a wall while climbing over edges Junkrat Fixed a bug that refilled Junkrat’s ammo if RIP-Tire failed to cast Fixed a bug that refilled Junkrat's ammo if he attempted to use RIP-Tire while airborne Lúcio Fixed a bug that allowed Lúcio to gain ultimate charge while Sound Barrier was active if he got hacked Orisa Fixed a bug that caused the health bar on Orisa’s Protective Barrier to disappear when she used Supercharger Reinhardt Fixed a bug that prevented cracks from appearing on Reinhardt’s Overwatch League Away skins when his Barrier Field takes damage Roadhog Fixed a bug that prevented Roadhog’s Chain Hook from retracting to his hand if he is interrupted mid-cast Sombra Fixed a bug that caused Sombra’s visual effects to display darker than intended Fixed a bug that allowed Sombra to destroy her Translocator after teleporting to it Fixed a bug that caused Sombra’s Translocator to bleed when struck by enemy players Tracer Fixed a bug that caused Tracer’s Pulse Bombs to stick onto the wrong side of shields when the targeted enemy moved quickly Wrecking Ball Fixed a bug that prevented Wrecking Ball from using sprays when in Roll form Fixed a bug that allowed Piledriver to displace Mei while she is in Cryo-freeze Zarya Fixed a bug that caused Zarya’s Graviton Surge visual effects to extend beyond the ability’s radius Hero Gallery Fixed a bug that prevented rotating hero models while viewed in the Hero Gallery when equipped with Overwatch League skins Fixed a bug that prevented the Communication Wheel from functioning when equipping a spray, voice line, or emote from a Loot Box Looking for Group Fixed a bug that caused some groups to be unable to queue for a game mode Maps Eichenwalde Fixed a bug that caused Eichenwalde’s castle gate to falls into the ground when destroyed by the payload View the full article
  6. Jessecar

    Overwatch Updates Patch 1.26.0.3

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  7. Jessecar

    Overwatch Updates Patch 1.25.0.1

    We’re super excited about this patch because we are adding some social features that we hope you guys really like! First, our Endorsement system. Endorsements give you a way to acknowledge other players for having a positive impact on your gaming experience. We have ways to report people for poor conduct, but now, if you have teammates who coordinated well, a leader who gave great direction, or even someone who was just being positive you can now let them know how much you appreciated it with an endorsement! Second is Looking for Group. A long-awaited feature that we’ve being dying to get in the game. Looking for group allows you to find like-minded players before you queue to make sure you have the kind of Overwatch experience you want! Things like specifying what game mode want to play, preferring voice chat, and knowing that a player wants to play a certain role before you go into battle together goes a long way toward solid hero compositions and team work. One small tip: Once you have created a LFG group you can browse the list and search for groups that meet your needs and invite them to join up! This is a more proactive approach to getting a group together faster. We can’t wait for you guys to start using these systems! —Jeremy Craig, Principal Game Designer PATCH HIGHLIGHTS Acknowledge your fellow Overwatch players’ positivity with endorsements! Recognize commendable behavior for players exhibiting sportsmanship, being a good teammate, or for shot calling. Commend players who lead you to victory, put the team’s needs above their own, or exhibit humility in victory or grace in defeat. Endorsements are readily available to view on Career Profiles, the Groups menu, and more so you can tell at a glance the types of players you’re playing with. Those who consistently maintain a high endorsement level will receive periodic rewards, while those who display negative behavior or accrue suspensions will lose their endorsements. Play your way using the Looking for Group feature! You can control your gameplay experience before stepping into a match by using specific parameters to create your dream team. Join a team of other like-minded players or lead a group of your own by creating a group with your personal preferences such as game mode, role enforcement, and more. Those who want to queue up for Quick Play, Play vs AI, or any competitive mode can set the types of roles others can play. These specifications will then be activated in-game (e.g. players who chose a support role will be restricted to only using heroes in that category). GENERAL UPDATES General Developer Comments:"Since the line between Offense and Defense heroes has become increasingly blurred, we’ve decided to group all those heroes into a single new “Damage” category. We believe that the term more closely matches the role name that is now being used in Overwatch League and across most of the game’s community." All heroes in the Defense and Offense categories have been merged into a new category: Damage Combat can now be heard 25% further away Changed the name of the Varok spray to Saurfang [PC] Players must have Blizzard SMS Protect enabled on their account to be eligible for the Top 500 The Acknowledge and Interact buttons are now separate input bindings Career Profile Added an Inspire Uptime Percentage statistic for Brigitte on the Career Profile Removed some statistics for Symmetra on the Career Profile Added a Scoped Critical Hit Accuracy statistic for Widowmaker on the Career Profile Career Profiles will no longer be public by default (now defaults to Friends Only). An option to make Career Profiles visible has been added under Options > Social > Profile Visibility ARCADE UPDATES General Symmetra can now be played in 1v1 duel game modes (e.g. 1v1 Limited Duel and 1v1 Mystery Duel) HERO UPDATES Developer Comments The increased movement speed on Meteor Strike gives Doomfist new options in how and where to deploy it. His passive is also being increased, allowing him to survive more often when diving into enemies. Bonus movement speed increased from 150% to 200% Shield gain increased from 30 to 35 for normal abilities Developer Comments While McCree’s Deadeye rarely came into play at 70 meters, we are increasing the range so it cannot be a limiting factor during normal gameplay. Range increased from 70 meters to 200 meters Developer Comments Supercharger wasn’t getting enough use, considering its impact. This change allows Orisa to use her ultimate more aggressively, knowing that she will be able to generate them more easily. Ultimate cost reduced by 15% Developer Comments The goal of these changes is to move Symmetra to her new damage role and make her more flexible and viable across more areas of the game than she was previously. Now that Symmetra is no longer a support hero, she is expected to be able to dish out heavy damage, and these changes allow for her to do so. She should be more powerful and interesting in more team compositions and maps, and she should also be stronger on offense and defense. No longer locks onto targets Range increased to 10 meters Damage ramping now takes 2 seconds per damage level instead of 1 second Damage ramp increased from 30/60/120 to 60/120/180 Now generates ammo instead of spending it when hitting a barrier Ammo reduced from 100 to 70 No longer pierces targets Now explodes on contact Projectile speed increased Charge up speed increased Damage changed to 60 impact / 60 explosive Turret is now placed like a projectile instead of being set in place Can hold a max of 3, down from 6 Can now deploy a max 3, down from 6 Damage increased Amount of slowing effect increased Can now place the exit up to 25 meters away from Symmetra Entrance will automatically be built in front of Symmetra, rather than at her team’s spawn point Lasts 10 seconds Health lowered to 300 More things can teleport through it (e.g. Junkrat’s RIP-Tire) Entrance can be destroyed If either the entrance or exit is destroyed, the other is removed Deploys a barrier that is big enough to span and cut through an entire map Orientation can be changed by pressing the ultimate button again Lasts 15 seconds Has 5000 health MAP UPDATES Horizon Lunar Colony Developer Comments: We’ve wanted to make some gameplay improvements to Horizon Lunar Colony for some time now. The defenders’ spawn room had a problem with its main exit that allowed defenders to quickly duck back inside and regain health while attackers shot at them without doing damage. Since we were already reworking the entire back area, we decided to make some more changes addressing player feedback. The idea behind the rework of Point A was to not only help the defenders a bit, but also provide some gameplay options aside from sitting on the point and trying to hold it for as long as possible. Easier access to high ground, as well as limiting the routes for attackers (or at least allowing for defenders to more easily spot the attackers), will allow more opportunity for counters and create a better gameplay experience. We’ve made a lot of additions and changes to the art throughout the map for you to discover as well. Point A Added a staircase on the right when exiting the Hydroponics Room Removed the door to the lower room on the right Removed the small wall on the catwalk above Point A Added some cover walls to the catwalk area Moved the door next to the staircase that led to Winston’s room The door is now on the side of the wall in the training pit Moved the large health pack to the back of the room Removed some clutter in the upper left computer room Hydroponics Room Switched the positions of the large and small health pack Changed some of the hydroponic plant cover on the right Point B Defender spawn room exits moved from the front to the sides out of direct line of fire Small rooms added at spawn room exits Additional cover added near the spawn room exits Added a route and larger platform leading to the back right corner Raised the platform to the same height as the attackers’ platform on the opposite side of the point The location of the old defender exit is now an alcove with a small health pack Both teams can still pass behind the point, but there is now a cut-through in the middle of the wall for better access The area above the window overlooking the point is now covered A large platform with cover has been attached to the left side of the catwalk The upper platform for the attackers has been reduced The doorway leading to the platform is slightly smaller BUG FIXES General Fixed a bug that prevented loading screens from displaying the game mode Fixed a bug that caused the capture point UI to display capture progress as 100% before the point was captured Fixed a bug that caused some sprays to be pixelated AI Fixed a bug that allowed Sombra bot to continue hacking health packs if the ability was disabled in a Custom Game Heroes Ana Fixed a bug that prevented Ana’s Naptime achievement from being granted when interrupting Moira’s Coalescence Fixed a bug that caused Ana’s Sleep Dart effect to persist on afflicted targets after changing heroes Bastion Fixed a bug that prevented McCree’s Flashbang from interrupting Bastion’s Configuration: Tank transformation Fixed a bug that caused Bastion’s treads to disfigure if he was frozen while in Tank configuration Brigitte Fixed a bug that caused Junkrat’s grenades to damage Brigitte when hitting her Barrier Shield Fixed a bug that allowed Brigitte’s Barrier Shield to become indestructible if her Barrier Shield Cooldown Time modifier was set to 0% in a Custom Game Fixed a bug that caused Brigitte’s Rocket Flail to clip into the ground during her Flail highlight intro on King’s Row Fixed a bug that allowed Brigitte to proc Inspire when hitting gondola omnics with her Rocket Flail in Rialto Fixed a bug that allowed Brigitte to proc Inspire by hitting the motorcycle in the Junkertown attacker spawn room Fixed a bug that allowed Brigitte to use Shield Bash while affected by Steel Trap or Graviton Surge Fixed a bug that prevented Brigitte’s Inspire passive from sometimes healing allies out of line of sight Fixed a bug that caused Brigitte’s knee pad and foot to clip the ground during her Kneel victory pose when wearing her Paladin or Engineer skins Fixed a bug that caused Brigitte’s arm animation to shake when using Repair Pack and Rally in quick succession Doomfist Fixed a bug that caused Doomfist’s Meteor Strike animation to place him back on the ground when used in midair Fixed a bug that prevented Doomfist’s Meteor Strike cooldown UI from being hidden if he died during its activation Fixed a bug that prevented the HUD messaging for Doomfist’s Meteor Strike to indicate that players can zoom their camera out Fixed a bug that prevented Doomfist’s Rocket Punch from dealing bonus damage when the target hit a friendly Mei’s Ice Wall Fixed a bug that allowed Doomfist’s Rocket Punch bonus damage to hit Genji after using Swift Strike to move through the punch Fixed a bug that prevented Rocket Punch’s bonus damage from applying if the enemy used an evasive ability at the same time they hit a wall (e.g. Moira’s Fade, Tracer’s Blink, or Reaper’s Wraith Form) Fixed an issue that prevented Doomfist’s Rocket Punch from impacting some walls Fixed a bug that prevented Doomfist’s Rocket Punch, Rising Uppercut, and Seismic Slam from not playing the appropriate sound effect if these abilities were disabled or on cooldown Fixed a bug that prevented enemies struck by Doomfist’s Rocket Punch from taking additional collision damage when hitting Mei’s Cryo-freeze Fixed a bug that prevented Doomfist’s Rising Uppercut animation from playing when used after hitting something with Rocket Punch Fixed a bug that allowed Doomfist to use Seismic Slam and escape Graviton Surge when within range Fixed a bug that caused Doomfist’s failed Seismic Slams to display the wrong UI information Fixed a bug that prevented Doomfist’s Seismic Slam from being usable if spammed in a Custom Game with 0% cooldown modifier D.Va Fixed a bug that caused D.Va’s mech to do a standing pose right before detonating Fixed a bug prevented the South Korean flag decal from displaying when she was in her mech Fixed a bug prevented projectiles from hitting D.Va if she stood behind her mech after it detonated Fixed a bug that prevented the Team Kill sound effects from playing for D.Va inside her mech Fixed a bug that allowed pilot D.Va could summon extra, empty mechs if she used Call Mech while standing on top of an enemy Fixed a bug that allowed D.Va to activate her mech boosters after activating her Self-Destruct Genji Fixed a bug that allowed Genji’s Swift Strike to do damage after he dies Fixed a bug that prevented stuns from applying if Genji used Swift Strike Fixed a bug that allowed Genji to wall climb while using emotes Hanzo [PS4] Fixed a bug that prevented Hanzo’s belt tassels from animating with his Young Hanzo or Young Master skin equipped Fixed a bug that caused Hanzo’s Storm Bow projectiles to sometimes use the sound effect for Storm Arrow Fixed a bug that allowed Hanzo to wall climb while using emotes Fixed a bug that prevented Hanzo’s Dragon Strike animation from playing if he was in a Graviton Surge Junkrat Fixed a bug that allowed Junkrat to place multiple Steel Traps Fixed a bug that caused Junkrat’s projectiles to become invisible if they were shot through railings Fixed a bug that caused the medal in Junkrat’s Medal victory pose to clip through his chin with his Scarecrow or Hayseed skins equipped Fixed a bug that caused turrets to target Junkrat’s Concussion Mines while airborne Lúcio Fixed a bug that prevented Lúcio from using his Sonic Amplifier when waving hello Fixed a bug that prevented Lucio from using Soundwave if he had zero ammo McCree Fixed a bug that prevented McCree’s Flashbang from giving credit for environmental kills Fixed a bug that caused McCree’s Deadeye targeting markers to persist if the target died while it was active Fixed a bug that caused McCree’s Deadeye reticle to lock onto players who die while the ability was active Fixed a bug that prevented the tumbleweed from appearing in McCree’s The Duel highlight intro Mei Fixed a bug that prevented Mei from receiving environmental kill credit if her targets were frozen Fixed a bug that caused Mei’s projectiles to appear that they weren’t passing through friendly barriers Mercy Fixed a bug that prevented Mercy’s Caduceus Blaster and Caduceus Staff from appearing when switching between weapons and using quick melee at the same time Fixed a bug that caused Mercy’s Caduceus Blaster shots to become invisible if they were deflected by Genji if her Pink skin was equipped Fixed a bug that prevented Mercy’s Guardian Angel cooldown from resetting if Valkyrie was used midflight Fixed a bug that prevented the cooldown on Mercy’s Guardian Angel from being refunded while Valkyrie was active Fixed a bug that caused the resolution quality of Mercy’s Today’s Top 5 highlights icon to drop with her Zhuque skin equipped Fixed a bug that prevented player names from displaying when being healed by Mercy Fixed a bug that allowed Mercy to see her eliminated teammates while resurrecting a target Fixed a bug that allowed Mercy to switch weapons while using her Caduceus emote Moira Fixed a bug that prevented Moira’s Biotic Grasp from damaging barriers Fixed a bug that caused Moira’s Biotic Grasp’s beam to disappear when attaching to barriers from certain angles Fixed a bug that prevented players from receiving the Excuse Me achievement when successfully interrupting Moira’s Coalescence Fixed a bug that allowed Moira’s Biotic Grasp to heal targets behind an enemy barrier Fixed a bug that allowed Moira’s Biotic Orb to pass through breakable objects Fixed a bug that caused Moira’s Biotic Grasp to attach onto the base of targets (e.g. Mei’s Cryo-freeze) Orisa Fixed a bug that prevented players from being awarded Orisa’s Halt State achievement Fixed a bug that prevented Orisa’s Fusion Driver from closing if her Halt projectile was affected by Defense Matrix or Deflect immediately after it spawned Fixed a bug where Orisa’s arm would clip into her leg during her Puppy emote Fixed a bug that caused the effect of Orisa’s Halt! to persist if Wraith Form or Fade were used immediately after being pulled in Pharah Fixed a bug that prevented Pharah from being knocked back by her Concussive Blast in spawn rooms Reaper Fixed a bug with Reaper’s Shadow Step sound effect continuously playing while moving around on breakable terrain in Petra. Reinhardt Fixed a bug that caused Reinhardt’s Barrier Field from not playing the correct sound effect if it was affected by Sombra’s Hack Fixed a bug that caused Reinhardt’s Barrier Field cooldown to cancel an active hammer swing when it became ready to use Fixed a bug that prevented Reinhardt’s Rocket Hammer eliminations from receiving credit in the Kill Feed Reaper Fixed a bug with Reaper’s Shadow Step sound effect continuously playing while moving around on breakable terrain in Petra Roadhog Fixed a bug that allowed Roadhog’s Chain Hook to reel in targets even if the ability was interrupted Sombra Fixed a bug that prevented Sombra’s Hack from interrupting Symmetra’s Teleporter placement Fixed a bug caused Sombra’s Hack to be interrupted by thin environment objects (e.g. lamp posts) Fixed a bug that prevented Sombra’s Translocator from being destroyed when it was thrown off a level Symmetra Fixed a bug that prevented Symmetra’s Photon Barrier from blocking Reinhardt’s Earthshatter Fixed a bug that allowed Symmetra’s Photon Projector to gain charge when used on breakable objects Fixed a bug that prevented Symmetra’s Photon Barrier from being placed with the correct orientation if the player rapidly turned during its placement Fixed a bug that prevented Symmetra’s Photon Barrier from being placed on moving platforms or payloads Fixed a bug that allowed Symmetra to place her Shield Generator inside gates on certain maps Fixed a bug that allowed Symmetra to place her Sentry Turrets inside chests and vending machines Fixed a bug that allowed Symmetra’s Sentry Turrets to deploy at maximum range without sticking to a surface Fixed a bug that prevented Symmetra’s Sentry Turrets from dealing the correct amount of damage and slow values Fixed a bug that caused Symmetra’s Teleporter to self-destruct when it was placed Fixed a bug that prevented Torbjörn’s turret from being built on Symmetra’s Teleporter Fixed a bug that prevented Symmetra’s secondary fire from consuming ammo when minimally charged Fixed a bug that prevented Symmetra’s Teleporter from teleporting allies that moved through it at high movement speeds (e.g. Genji’s Swift Strike) Fixed a bug that caused Symmetra’s Teleporter to fall through the ground if placed on platform edges Fixed a bug that prevented Symmetra’s eyes from aligning properly during her Askew and Snowflakes highlight intros with her Dragon skin equipped Torbjörn Fixed a bug that prevented Torbjörn’s Batter Up emote from playing sound effects if he switched weapons Tracer Fixed a bug that caused Tracer’s Pulse Bomb to stick on the opposite side of barriers when thrown at a certain angle Fixed a bug that caused Tracer’s animation to pause at the start of her Bomb Spin emote Widowmaker Fixed a bug that caused Widowmaker’s shooting animation to become stuck if she scoped while firing and then jumped Fixed a bug with the grammar in the flavor text for Widowmaker’s Comtesse skin Fixed a bug that prevented Widowmaker’s Venom Mine from being destroyed when thrown over the environment edges on Oasis Gardens Winston Fixed a bug where placing Winston’s Barrier Projector while going a step upwards would cause it to fall through the floor Zenyatta Fixed a bug that prevented Zenyatta’s Discord Orb sound effects from playing with his Cultist skin equipped Fixed a bug that caused Zenyatta’s arm to clip through his pants during his Heroic highlight intro Maps Blizzard World Fixed a bug that prevented Soldier: 76’s Helix Rockets and Zarya’s primary fire from popping balloons Horizon Lunar Colony Fixed a bug that caused armor packs to land behind crates and not be usable Petra Fixed a bug that prevented ability indicators for Seismic Slam and Ice Wall from being visible on the breakable terrain in Petra Fixed a bug that allowed Reinhardt’s Earthshatter to travel across holes in the breakable tile floor on Petra Rialto Fixed a bug where heroes would move left and right on their own while standing in one of the speed boats in the canal Fixed a bug where players were able to apply a spray on the surface of a body of water Watchpoint: Gibralter Fixed a bug that caused the first Attacker spawn room to extend past its walls View the full article
  8. Jessecar

    Overwatch Updates Patch 1.24.1.1

    A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum. For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. ARCADE UPDATES Increased Deathmatch AFK timer from 60 seconds to 120 seconds BUG FIXES General Fixed a bug that caused Career Profile statistics to clip beneath player names in the Groups tab in the Social menu Mei's Snowball Offensive Fixed a bug that caused Mei's Snowball Blaster reload and Flurry UIs to appear on all players' screens View the full article
  9. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. ARCADE UPDATES Deathmatch Increased Deathmatch AFK timer from 60 seconds to 120 seconds BUG FIXES Mei’s Snowball Offensive Fixed a bug that caused Mei’s Snowball Blaster reload and Flurry UIs to appear on all players’ screens View the full article
  10. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS New Seasonal Event: Overwatch Anniversary 2018 Celebrate Overwatch’s two-year anniversary with a new FFA (free-for-all) Deathmatch map—Petra—and more than 190 Anniversary items (60+ new for 2018), including eight legendary skins: Stealth Bastion, Shieldmaiden Brigitte, Formal Doomfist, Buccaneer Junkrat, Sherlock McCree, Forest Spirit Orisa, Magician Symmetra, and Cybjörn Torbjörn. Did you miss an item from a previous event? Throughout Overwatch Anniversary, you’ll be able to unlock items from past seasonal events with credits (and opening Anniversary Loot Boxes)! Many of our past seasonal brawls will be available to play in the Arcade, and the brawl of the day will rotate throughout the event. As a bonus this year, each Anniversary Loot Box can contain items from past seasonal events! You’ll also get one Legendary Anniversary Loot Box, with at least one guaranteed legendary item, just for logging in to the game during the event. Thank you all so much for spending the last two years playing Overwatch with us, and we look forward to celebrating with you in-game! New Map: Petra A group of archaeologists have begun an excavation and preservation project among the ruins of Petra, a new FFA (free-for-all) Deathmatch map that puts all heroes on their own, facing off against one another until one hero scores enough eliminations to win the match. Take in Petra’s majestic views, from high vistas to twisting passageways and deep caverns. Travel along deadly cliffs, but be careful to not fall off! A dilapidated bridge stretches across the map, and the ground underneath it can crumble away into a lethal pit (with a little firepower). Hopping on a green jump pad will boost you up to Petra’s higher levels and unlock new strategic possibilities for you. . . . New Competitive Play Mode: FFA Deathmatch Petra and Château Guillard will also be available in an optional Competitive FFA Deathmatch mode with placement matches, skill rating, leaderboards, and the opportunity to earn competitive points. HERO UPDATES Ana Biotic Rifle Projectiles will now pass through allies with full health Ammo increased from 10 to 14 Developer Comments: These changes should help Ana when she is trying to land clutch heals in the middle of a big fight. Allies that do not need healing will no longer potentially block shots meant for teammates that do need it. Increasing her magazine size makes it less likely that Ana will be forced into a reloading in the middle of an important fight. Brigitte Rally Maximum armor per player reduced from 150 to 100 Shield Bash Cooldown increased from 5 to 6 seconds Developer Comments: Brigitte’s ultimate is very powerful, especially when it is placed on the entire team. This change will reduce the maximum armor value of Rally, but does not reduce the overall amount of armor given by the ability over its duration. This means when used in combat while her allies are taking damage, it should feel about the same, but the lingering effects of the armor should have less of an impact. Her Shield Bash is a very strong ability on a fairly short cooldown, making it difficult for her opponents to play around. Increasing this cooldown allows for more options when battling against her. Hanzo Storm Arrows Damage reduced from 80 to 70 Developer Comments: Hanzo’s Storm Arrows are doing too much damage considering his other changes, such as Lunge and projectile speed. This damage reduction will give Hanzo’s enemies a more reasonable chance to react and fight against him while using Storm Arrows. COMPETITIVE PLAY UPDATES Rialto Rialto is now available in Competitive Play GAME BROWSER AND CUSTOM GAMES General Added Infinite Ultimate Duration and Scalable Ultimate Duration options for Moira’s Coalescence FFA Deathmatch Ana can now Nano Boost herself BUG FIXES General Fixed a bug that caused players to repeatedly return to the Hero Select screen when backfilling into a match Fixed a bug that prevented the sound wave visual effect from animating when previewing a voice line unlocked from a loot box Fixed a bug that caused a visual error to display 0/0 unlocks on the main menu Fixed a bug that caused Widowmaker to become stuck in a pillar in the Practice Range Fixed a bug that prevented the Groups tab in the Social menu from dynamically refreshing Fixed a bug that sometimes prevented shields from blocking projectiles (e.g. Tracer’s Pulse Bomb and Junkrat’s Frag Launcher) Fixed a bug that caused the camera to dip down for a frame when crouching and returning to an upright position FFA Deathmatch Fixed a bug that allowed groups to queue for Deathmatch Fixed a bug that caused Sombra to be revealed to all enemies if targeted by Hanzo’s Sonic Arrow or Widowmaker’s Infra-sight while stealthed Game Browser and Custom Game Fixed a bug that caused Moira’s Coalescence’s animation to incorrectly loop when Ultimate Duration was set above 100% Fixed a bug that caused Moira’s Coalescence SFX to stop playing after a couple of seconds when Ultimate Duration was set above 100% Fixed a bug that caused players who were idle in Assault and Skirmish game modes to be flagged as inactive and removed from the match Fixed a bug that prevented spawn resets and round start dialogue from playing when Random Heroes was enabled Fixed a bug that caused the start of match dialogue to say “Capture the enemy flag” instead of “Fight” in Team Deathmatch Fixed a bug that caused suicides to count as multiple deaths in Deathmatch when the Respawn as Random Hero option was enabled Highlights Fixed a bug that caused dialogue lines to get cut short at the end of highlights Fixed a bug that caused placement indicators to appear red in Play of the Game playbacks and highlights when they were placed on valid ground Heroes Fixed a bug that caused Ana’s Biotic Rifle crosshair to disappear momentarily when scoping and unscoping Fixed a bug causing Bastion’s Dune Buggy skin textures to stretch when waving hello Fixed a bug that caused Brigitte to reapply Repair Pack on her previous target rather than her new target if she used Repair Pack immediately after the cooldown ended Fixed a bug that caused Brigitte’s Shield Bash hitbox to be wider than her shield Fixed a bug that prevented Brigitte’s Self Healing statistic from being tracked Fixed a bug that prevented Doomfist’s hand from animating when using Hand Cannon immediately after Rocket Punch Fixed a bug that caused Hanzo’s Lunge animation to follow the direction of the first jump after changing directions on a subsequent jump Fixed a bug that caused Hanzo’s hands to float above his legs during his Meditate emote with certain skins equipped Fixed a bug that caused Hanzo’s shins to appear malformed in his Heroic victory pose with his Scion skin Fixed a bug that prevented players from modifying Hanzo’s Lunge ability cooldown time in Custom Games Fixed a bug that prevented Hanzo’s reticle from constricting when using Storm Arrows Fixed a bug that caused Lúcio’s Soundwave animation to play twice if he used his quick melee attack immediately afterward Fixed a bug that caused the hammer on McCree’s golden weapon variant to be dull with his Scrooge skin equipped Fixed a bug that caused McCree’s ankles to deform when he used his Take a Load Off emote Fixed a bug that sometimes caused frozen targets to evade attacks Fixed a bug that caused Mei’s Pajamei skin to exaggerate the curvature of her spine Fixed a bug that caused Mei’s Endothermic Blaster visual effects to go through shields Fixed a bug that caused Mercy’s wings to stretch out comically when waving hello while using Angelic Descent Fixed a bug that caused Mercy to be placed too far towards the back of the hero line up Fixed a bug that prevented Mercy’s healing and damage boosting beams from being visible the first time it’s used on a player after activating Valkyrie Fixed a bug that caused the pumpkin in Orisa’s Pumpkin Head victory pose to persist after navigating away from it in the Hero Gallery Fixed a bug that caused the player’s camera to zoom into Reinhardt’s Rocket Hammer when struck by it Fixed a bug that caused Soldier: 76’s jacket collar to clip into his shoulder with his Classic skin equipped Fixed a bug that prevented Sombra’s laser sight from tapering at its end with her Talon skin equipped Fixed a bug that caused Symmetra’s hard-light prism visual effects to deform into a sphere on the Hero Select screen Fixed a bug that caused Symmetra’s Teleporter and Shield Generator to self-destruct when placed against certain walls Fixed a bug that caused Tracer’s Recall to appear jittery for spectators, in highlights, and in replays Fixed a bug that made Torbjörn’s turret lose sync with his breathing animation in his Medal victory pose Fixed a that caused Widowmaker’s crosshair to disappear for a moment when unscoping Fixed a bug that caused Winston’s shoulder to dislocate after using an emote Fixed a bug that caused Winston’s Jump Pack to stop short of its full distance when clearing ledges Maps Fixed a bug that caused projectiles shot at Attacker spawn room doors to slide upward Fixed a bug that prevented the payload marker from appearing before the game started Fixed a bug that caused players in the first Defender spawn room to make water splashing noises Fixed a bug that prevented the payload thrusters from turning red when reversing Fixed a bug that caused Genji’s Cyber-agility and Hanzo’s Wall Climb animations to loop and stutter when scaling walls Fixed a bug that caused Doomfist to clip through the environment during his Combo highlight Fixed an issue that allowed players to get a Play of the Game by killing gondoliers in Rialto Fixed a bug that prevented the heal icon from displaying on with the first Defender spawn room Fixed a bug that allowed defenders to see attacker spawn entrances View the full article
  11. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS New Charity Skin: Pink Mercy As a brilliant scientist and the guardian angel of Overwatch, Dr. Angela Ziegler—codename Mercy—has dedicated her life to helping and healing others. Now you can help the Breast Cancer Research Foundation work toward a cure for breast cancer by purchasing the new PINK MERCY skin, available for a limited time on PC, PlayStation 4, and Xbox One. Blizzard Entertainment will donate 100% the proceeds that it receives from all Pink Mercy skin sales to BCRF, with a guaranteed minimum donation of $250,000 (USD). Blizzard Entertainment will disclose the total amount of its donation following the end of the campaign. Log in to Overwatch any time between May 8 and May 21 and unlock a BCRF-themed player icon! We’ve also partnered with community artist ONEMEGAWATT to create a series of themed Twitch Drops, including a new player icon and four all-new sprays. Available only during this event, you can earn these special Pink Mercy cosmetics by viewing select streams on Twitch during the two-week promotional period. IMPORTANT: To be eligible to receive Pink Mercy Twitch Drops , you must first link your preferred Blizzard account to your preferred Twitch account. Visit the Twitch Connections page to log in and complete the link now. To learn more about the Pink Mercy Charity Event, click here. BUG FIXES Game Browser and Custom Games Fixed a bug that prevented players from navigating the custom game lobby when using a controller AI Fixed a bug that prevented training bots from returning to their original position and behavior after being hit with an ability (e.g. Lúcio’s Soundwave) Fixed a bug that caused bots to use the wrong route when tracking down the player if their target jumped off a ledge Fixed a bug that caused bots to get stuck on the siege tank in the StarCraft area of Blizzard World Game Browser and Custom Game Fixed a bug that caused custom game invites to persist on the invitee’s screen Heroes Fixed a bug that prevented Bastion’s Zwing Zwing Zwing voice line from playing if the Null Sector skin was equipped Fixed a bug that prevented Brigitte from using abilities or Rocket Flail while her Repair Pack was in flight Fixed a bug that prevented Brigitte’s Repair Pack from reaching an ally if she was stunned while it was in flight Fixed a bug that prevented Genji’s melee attack from making sound effects Fixed a bug that prevented Genji’s golden weapon variant from displaying its golden sheen when some skins were equipped Fixed a bug that allowed Junkrat’s RIP-TIRE to be immune to the freeze effects of Mei’s Endothermic Blaster Fixed a bug that caused Junkrat’s RIP-Tire to spawn inside of walls Fixed a bug that allowed Lúcio to move around while caught in Junkrat’s Steel Trap Fixed a bug that allowed Lúcio to travel straight up using Wall Ride Fixed a bug that caused Lúcio to lose movement speed if he landed on a wall from certain angles Fixed a bug that prevented crowd control abilities from affecting Resurrect (e.g. McCree’s Flashbang) Fixed a bug that prevented Moira’s flask from displaying in her Erlenmeyer victory pose when an Overwatch League skin was equipped Fixed a bug that caused Reaper’s Hellfire Shotguns to float when previewing his Dance emote in Hero Gallery Fixed a bug that caused the camera to not focus correctly when viewing Roadhog’s Mug Shot victory pose Fixed a bug that caused Roadhog’s Chain Hook to float during his Footsteps highlight intro Fixed a bug that prevented the laser sight from Sombra’s Machine Pistol golden variant from tapering at its end if her Talon skin equipped Fixed a bug that caused Widowaker’s HUD to disappear if she used Widow’s Kiss while looking through the scope Fixed a bug that caused the logos on Symmetra’s Overwatch League skins to appear faded when viewed in the Hero Gallery Fixed a bug that caused the logos on Torbjörn’s Overwatch League skins to appear faded when viewed in the Hero Gallery Fixed a bug that caused the game to stutter during Tracer’s Recall when playing above 60 FPS Maps Fixed a bug that caused bots to get stuck walking into the side of the Rikimaru Ramen Shop on Hanamura Fixed a bug that allowed players to place turrets in unintended locations on Horizon Lunar Colony Fixed a bug that allowed players to reach unintended locations in Horizon Lunar Colony Fixed a bug that caused the pig head on the bike to float after the bike had been destroyed in Junkertown Fixed a bug that allowed players to place turrets and Symmetra’s Teleporter in unintended locations in Junkertown View the full article
  12. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS New Escort Map: Rialto Rialto was home to Talon agent Antonio Bartalotti’s sprawling estate and the backdrop to the infamous “Venice Incident,” a turning point for Overwatch and Talon. The Italian government has taken great steps to preserve Venice, and the results are striking. Tourists visiting this picturesque town can sample the regional cuisine, enjoy a relaxing gondola ride, visit Galleria D’arte Omnica, or simply take in the sights with a stroll along the canal. NOTE: Rialto will not be available in the Competitive Play rotation until a future patch. HERO UPDATES Brigitte Shield Bash Cone angle reduced from 90 to 60 Developer Comments: When fighting against Brigitte, it often felt like Shield Bash was able to hit players who felt like they were out of its range and should have dodged it. On the flip side, when playing as Brigitte sometimes players would hit the wrong enemy in the middle of a fight. With the cone being reduced, the ability is more accurate to its visual representation. Genji Deflect Hitbox size has been reduced Developer Comments: The hitbox on Genji’s Deflect was big enough that it would sometimes reflect projectiles that were pretty far away from him. We’ve tightened up the hitbox, which should solve this problem while still fully protecting him from projectiles that would hit him from the front. Hanzo Storm Bow Projectile speed increased from 85 to 100 Sonic Arrow Cooldown decreased from 20 seconds to 12 seconds Duration decreased from 10 seconds to 6 seconds Radius decreased from 10 meters to 7 meters New Abilities Lunge Press jump while in the air to leap horizontally Storm Arrows Replaces his existing Scatter Arrow ability Hanzo can now rapidly fire up to 6 arrows that deal reduced damage but are always fired at full power Developer Comments: The goal of these Hanzo changes is to allow him to have new options and maintain his high damage output, while removing the frustration of fighting against the old Scatter Arrow. Hanzo is now much more mobile with his new Lunge ability, and with the combination of the bow projectile speed increase and the new Storm Arrows ability he can now deal his high damage more consistently than ever before. Junkrat Frag Launcher Projectile size decreased from 0.3 to 0.2 RIP-Tire Tire movement speed decreased from 13 to 12 Developer Comments: These changes are aimed at lowering some of the most frustrating parts about playing against Junkrat. Decreasing the Frag Launcher’s projectile size means he will have to aim a bit more carefully to land powerful direct hits and slowing the RIP-Tire’s movement speed gives his opponents slightly more time to destroy it before it detonates. Lúcio Wall Ride Wall riding is less likely to be interrupted along a single surface Can now go around corners (both outside corners, and inside corners) without having to leave the wall Can now land back on the same wall after leaping away, provided his leap takes him far enough away from the original jumping off point Added a minimum time that the jump key must be held before Lúcio can ride around corners Soundwave No longer consumes ammo Can now be used while reloading Developer Comments: Wall Ride has been significantly overhauled to allow it to function more smoothly across more areas of every map. Lúcio players should instantly notice a huge improvement in where and how Wall Ride can be used. In addition, Sonic Amplifier’s Soundwave ability was unnecessarily controlled by both a cooldown and an ammo cost, so we’re removing the ammo cost. Tracer Pulse Bomb Max damage decreased from 400 to 300 Developer Comments: Pulse Bomb was too good at killing tanks, who can be easy to stick due to their size. This damage reduction makes it less powerful as a tank-destroyer, while keeping it lethal against most other heroes. GAME BROWSER AND CUSTOM GAMES General Mercy’s Regeneration (passive ability) can now be turned off in Custom Game settings Settings for Hanzo’s Lunge and Storm Arrow abilities can now be found in the Custom Game settings BUG FIXES General Fixed a bug that caused the option “Invite to a Custom Game” to appear while in the Tutorial and Practice Range Fixed a bug that prevented oxygen tanks and fire extinguishers in spawn rooms from propelling after taking damage AI Fixed a bug that prevented training bots from returning to their original position and behavior after being hit with an ability (e.g. Lúcio’s Soundwave) Fixed a bug that caused bots to use the wrong route when tracking down the player if their target jumped off a ledge Fixed a bug that caused bots to get stuck on the siege tank in the StarCraft area of Blizzard World Game Browser and Custom Game Fixed a bug that caused custom game invites to persist on the invitee’s screen Heroes Fixed a bug that prevented Bastion’s Zwing Zwing Zwing voice line from playing if the Null Sector skin was equipped Fixed a bug that prevented Brigitte from using abilities or Rocket Flail while her Repair Pack was in flight Fixed a bug that prevented Genji’s melee attack from making sound effects Fixed a bug that prevented Genji’s golden weapon variant from displaying its golden sheen when some skins were equipped Fixed a bug that allowed Junkrat’s RIP-TIRE to be immune to the freeze effects of Mei’s Endothermic Blaster Fixed a bug that caused Junkrat’s RIP-Tire to spawn inside of walls Fixed a bug that allowed Lúcio to move around while caught in Junkrat’s Steel Trap Fixed a bug that allowed Lúcio to travel straight up using Wall Ride Fixed a bug that caused Lúcio to lose movement speed if he landed on a wall from certain angles Fixed a bug that prevented crowd control abilities from affecting Resurrect (e.g. McCree’s Flashbang) Fixed a bug that prevented Moira’s flask from displaying in her Erlenmeyer victory pose when an Overwatch League skin was equipped Fixed a bug that caused Reaper’s Hellfire Shotguns to float when previewing his Dance emote in Hero Gallery Fixed a bug that caused the camera to not focus correctly when viewing Roadhog’s Mug Shot victory pose Fixed a bug that caused Roadhog’s Chain Hook to float during his Footsteps highlight intro Fixed a bug that prevented the laser sight from Sombra’s Machine Pistol golden variant from tapering at its end if her Talon skin equipped Fixed a bug that caused Widowaker’s HUD to disappear if she used Widow’s Kiss while looking through the scope Fixed a bug that caused the logos on Symmetra’s Overwatch League skins to appear faded when viewed in the Hero Gallery Fixed a bug that caused the logos on Torbjörn’s Overwatch League skins to appear faded when viewed in the Hero Gallery Fixed a bug that caused the game to stutter during Tracer’s Recall when playing above 60 FPS Maps Fixed a bug that caused bots to get stuck walking into the side of the Rikimaru Ramen Shop on Hanamura Fixed a bug that allowed players to place turrets in unintended locations on Horizon Lunar Colony Fixed a bug that allowed players to reach unintended locations in Horizon Lunar Colony Fixed a bug that caused the pig head on the bike to float after the bike had been destroyed in Junkertown Fixed a bug that allowed players to place turrets and Symmetra’s Teleporter in unintended locations in Junkertown View the full article
  13. A new patch is now live on PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. BUG FIXES General Fixed a bug that sometimes caused the client to crash View the full article
  14. A new patch is now live on Windows PC, PlayStation 4, and Xbox One. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. GAMEPLAY UPDATE Retribution The evacuation drop ship will now leave incapacitated players behind to complete the mission BUG FIXES Retribution Fixed a bug that prevented Talon units from attacking players who boarded drop ships Fixed a bug with the placement of the hero panel when viewing a highlight recorded during the Retribution mission Fixed a bug that caused Junkrat to count as two heroes when boarding the evacuation ship if he was using RIP-Tire inside it Fixed a bug that prevented the evacuation phase from counting players who had become incapacitated inside the ship Fixed a bug that prevented the evacuation phase from counting players if they were in the corners of the dropship. Uprising Fixed a bug that allowed Sombra’s EMP to instantly eliminate Detonators View the full article
  15. A new patch is now live on PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS New Seasonal Event: Overwatch Archives 2018 Experience pivotal moments from history in Overwatch Archives. Join a team of four heroes and participate in cooperative, story-driven missions that give a new perspective on the era before the fall of Overwatch. This year, take command of the agents of Blackwatch and face off against Talon in an exciting new brawl, Retribution. Players also get a second chance to stop an omnic insurrection as last year’s Uprising mission returns for a rematch. You’ll earn Archives Loot Boxes as you play, unlocking new cosmetics based on moments from Overwatch’s past including legendary skins like Blackwatch Moira, Scion Hanzo, Soldier: 24 Reaper, Talon Doomfist, Specimen 28 Winston, and more. To learn more about Overwatch Archives, click here. GENERAL UPDATES General Players can choose to “Avoid as Teammate” with a dropdown menu in the Career Profile Developer Comments: The addition of the “Avoid as Teammate” option gives players the ability to craft their online gameplay experience. Up to two players can be selected with this feature. If you use the “Avoid as Teammate” option on a player, the matchmaker will no longer place you on a team with the avoided player for one week. To learn more about this feature, click here. Report Menu The “Poor Teamwork” dropdown menu option has been removed The “Griefing” dropdown menu option has been renamed “Gameplay Sabotage” Developer Comments: Due to player confusion about the most appropriate category to report players for poor or toxic gameplay, we are removing the Poor Teamwork option from the reporting system. Players should instead use the Gameplay Sabotage option when players actively harass or disrupt their own team with game mechanics or their actions. Players should not be reported simply for performing poorly, since everyone occasionally has a bad game. Heroes Sombra’s “Enemies Hacked” commendation card now also displays her offensive assists Brigitte’s Golden Weapon variant will now also give her a golden shield Changed Mercy’s Valkyrie voice line HERO UPDATES Brigitte Barrier Shield An option to “Toggle Barrier” has been added under Options > Controls > Brigitte D.Va Micro Missiles Explosive damage reduced from 6 to 4 Boosters Impact damage reduced from 25 to 10 Developer Comments: D.Va’s burst potential is a bit too high, so we’re reducing the damage of her Micro Missiles and Boosters impact. Prior to this change, each missile dealt 3 impact damage and 6 explosive damage. We’re reducing explosive damage from 6 to 4 but leaving the impact damage the same, the net result being 21% damage reduction. McCree Added additional voice lines for Lifeguard McCree Mei Endothermic Blaster Now pierces through enemies Developer Comments: This change helps Mei combat multiple targets that are clumped up and makes it easier for her to keep freezing a specific target if another enemy gets in the way. This change also helps her ultimate more consistently freeze enemy targets, especially if they are near each other. Note: While her shots now pierce enemies, they still do not pierce barriers such as Reinhardt’s shield. Reaper Death Blossom Reloads Hellfire Shotguns after use Wraith Form Move speed bonus increased from 25% to 50% You can now cancel the ability by pressing the Shift or Primary Fire hotkey Developer Comments: These changes help Reaper use Wraith Form more consistently as an escape, but they also open up new options, such as chasing down key targets. Moira Biotic Grasp Transparency increased the closer you are to a target Coalescence Now becomes more transparent the closer its visual effects are to a player’s camera Fade Transparency increased the closer you are to a target Developer Comments: Due to issues with visibility, we have made most of Moira’s visual effects fade away the closer they are to the camera. We have also made modifications to Coalescence to greatly increase the ability for foes and allies alike to see through it when facing it. Zenyatta Orb of Destruction Secondary fire rate of fire reduced by 15% Developer Comments: Zenyatta is meant to be able to deal a lot of damage, especially for a support, but his alternate fire burst damage was a bit too high. This change keeps the overall damage the same but lowers the DPS slightly and makes it harder to hit multiple shots at very long ranges. BUG FIXES General Fixed a bug that caused camera movement to be jittery when players ran against a moving ramp Fixed a bug that prevented oxygen tanks and fire extinguishers in spawn rooms from propelling after taking damage AI Fixed a bug that caused bots to attempt running outside of the spawn room before the match began on Assault/Escort maps Heroes Fixed a bug that prevented Ana’s sidearm from displaying golden coloration from her Golden weapon when Overwatch League skins were equipped Fixed a bug that prevented Bastion from firing projectiles immediately after going into Tank configuration Fixed a bug that prevented Bastion from being knocked back while transforming during Configuration: Tank Fixed a bug that caused Ganymede’s tail feathers to be cropped during Bastion’s Toast Victory Pose Fixed a bug that caused Bastion’s Gatling gun barrel to disappear if he took damage while reloading in Sentry mode Fixed a bug that caused Bastion to not animate or play sound effects when transforming from Recon to Sentry mode while trapped inside Zarya’s Graviton Surge Fixed a bug that caused Bastion to emit blood instead of oil visual effects when Overwatch League skins were equipped Fixed a bug that prevented Brigitte’s impact effects from playing when hitting the environment Fixed a bug that caused Brigitte’s aim to be slightly offset after using Shield Bash Fixed a bug that caused details to detach from Brigitte’s Rocket Flail when she swung it Fixed a bug that caused Brigitte’s hero portrait on voice line icons to have low resolution when unlocked from Loot Boxes Fixed a bug that caused team names on Brigitte’s armor to distort when Overwatch League skins were equipped Fixed a bug that caused Brigitte’s hand to clip through her head when her Hilarious emote was used Fixed a bug that caused Brigitte’s Rocket Flail and melee sound effects to stop playing after a few strikes Fixed a bug that caused Brigitte’s shield to emit blood visual effects Fixed a bug that caused Brigitte’s Rocket Flail to not cast a shadow when using her Cheer emote Fixed a bug that caused Brigitte’s flag to disappear and abruptly reappear during Rally when using her Rocket Flail Fixed a bug that caused Brigitte’s High Five spray to have a transparent square in her torso Fixed a bug that caused Brigitte’s Excelsior decal to fragment in unintended areas Fixed a bug that caused Brigitte’s foot, leg, and shield to clip into the ground during her Defender highlight Fixed a bug that caused a player’s camera to jitter when spectating Doomfist during his Meteor Strike Fixed a bug that prevented Doomfist’s Meteor Strike from landing where it was telegraphed when standing close to a ledge Fixed a bug that allowed Doomfist’s Meteor Strike to access unintended locations Fixed a bug that caused Doomfist’s Meteor Strike to penetrate angled surfaces as he descended Fixed a bug that prevented Doomfist’s Rocket Punch from impacting enemies Fixed a bug that caused D.Va to face the wrong direction during her default victory pose when posed to the left of her MEKA Fixed a bug that caused the glass window of D.Va’s cockpit to distort when her Palanquin skin was equipped Fixed a bug that prevented the triangle texture on D’Va’s MEKA control stick from glowing when her Officer skin was equipped Fixed a bug that prevented Genji’s dagger from displaying golden coloration from his Golden weapon when an Overwatch League skin was equipped Fixed a bug that prevented Junkrat from being knocked back while piloting his RIP-Tire Fixed a bug that caused Junkrat’s skin textures to have a visible seam Fixed a bug that caused Junkrat’s Ornament spray to appear at a low resolution Fixed a bug that caused Lúcio’s shoulder strap to clip into his shoulder when during his Medal victory pose Fixed a bug that caused McCree’s Peacekeeper to grow substantially during the hero select screen when certain skins were equipped Fixed a bug that caused the symmetry of McCree’s collar to distort when the Van Helsing skin was equipped Fixed a bug that allowed players to shoot through Mei’s Ice Wall when trapped behind it Fixed a bug that caused Mercy’s The Witch spray to appear at low resolution Fixed a bug that caused a hero to unavailable to pick in the Hero Select screen if the dead player had the Hero Select screen open after selecting a new hero Fixed a bug that allowed Moira’s Biotic Orb to float outside the Attacker spawn room in Dorado before the beginning of a match Fixed a bug that allowed Moira’s Biotic Orb to float outside the Attacker spawn room in Dorado before the beginning of a match Fixed a bug that allowed Moira’s Biotic Orb to pass through Mei’s Ice Wall Fixed a bug that allowed Orisa’s Halt! to sometimes affect enemy targets behind walls Fixed a bug that caused Reinhardt’s Earthshatter visual effects to display after it was interrupted by Sombra’s EMP Fixed a bug that caused the camera to clip through the floor during Soldier: 76’s Light’s Out highlight Fixed a bug that allowed Symmetra’s Photon Projector beam to move plants erratically on Ayutthaya Fixed a bug that caused Symmetra’s non-cybernetic arm to have a gap along its seam Fixed a bug that caused Torbjörn to wipe his face with his hammer in his hand during his Refreshing highlight when certain skins were equipped Fixed a bug that caused Torbjörn’s to emit the sounds effects of his default skin when his Magni skin was equipped Fixed a bug that caused Tracer’s Alliance and Horde emotes to animate at a slow framerate Fixed an issue with Tracer’s neck animation during her Bomb Spin emote Fixed a bug that caused Tracer’s Recall to activate differently based on the player’s latency Fixed a bug that caused Winston’s wrist twist during his Glasses highlight intro Fixed a bug that caused Zarya’s legs to clip into each other during her Casual victory pose when her Xuan Wu skin was equipped Fixed a bug that caused Zarya’s Particle Cannon would clip into her torso during her Check Out This Gun victory pose when her Xuan Wu skin was equipped Fixed a bug that prevented textures on Zarya’s nails from loading if an Overwatch League skin was equipped Fixed a bug that prevented the Zarya’s logo textures to flicker when an Overwatch League skin was equipped Fixed a bug that caused Zenyatta’s Orb of Destruction to appear it fired from his chest if he used his melee ability immediately following a fully charged Orb of Destruction Competitive Play Fixed a bug that prevented the two-minute leaver warning from appearing in chat during off-season games Fixed a bug that caused ungrouped players under level 25 that clicked on the Competitive Play option to receive the error message, “All Group Members Must Be Level 25” Ayutthaya Fixed a bug that caused certain hero abilities to glow blindingly bright Fixed a bug that caused certain textures to not load Fixed a bug that caused shadows to appear where they shouldn’t on the terrain Fixed a bug that allowed players to stand on top of doorways Fixed a bug that allowed Widowmaker to shoot enemies exiting their spawn room Blizzard World Fixed a bug that allowed Pharah to fly indefinitely when falling against the Pylon in the StarCraft II area Fixed a bug that allowed turrets to be built and hidden inside vines Fixed a bug that allowed players could stand on a ledge above the spawn room outside the Diablo area Fixed a bug that caused players to get stuck between a column and bush in the StarCraft II area Dorado Fixed a bug that caused Doomfist to get stuck between a table and corner inside a building while using Seismic Slam Fixed a bug that prevented an interior windows on the last point from blocking abilities (e.g. D.Va’s Self Destruct) Fixed a bug that allowed small heroes to use decorative pipes and avoid taking damage Eichenwalde Fixed a bug that allowed sprays to be applied to the spawn door behind walls Hanamura Fixed a bug that allowed Mei’s Ice Wall to reach unintended locations Fixed a bug that allowed players to stand on a doorway ledge Fixed a bug that allowed Pharah to regain Jump Jet fuel at an increased rate on the second point Hollywood Fixed a bug that caused Pharah’s wingtips to poke through walls Ilios Fixed a bug that allowed projectiles to pass through rubble Junkertown Fixed a bug that allowed Symmetra to place her turrets inside a wall Fixed a bug that prevented turrets from being built on a television if it was damaged Lijiang Tower Fixed a bug that caused Winston to clip through outdoor walls and take damage Nepal Fixed a bug that caused some textures to not load Fixed a bug that allowed players to stand on a rock in an unintended area Fixed a bug that prevented a control point hologram from activating after the start of a match Fixed a bug that allowed players to stand on a ledge in an unintended area Fixed a bug that caused the bell tower to hover Fixed a bug that allowed Junkrat to shoot grenades through a closed spawn door Fixed a bug that caused large heroes to get stuck between chairs in the spawn room Numbani Fixed a bug that allowed Junkrat to shoot grenades through a closed spawn door Fixed a bug that caused large heroes to get stuck between chairs in the spawn room Oasis Fixed a bug that allowed players to stand on library archways Volskaya Fixed a bug that allowed players to stand on some ledges Fixed a bug that allowed players to shoot projectiles through the ceiling Fixed a bug that allowed the Custom Game spectator camera to escape the intended play area Fixed a bug that allowed players to stand on an invisible ledge Watchpoint: Gibralter Fixed a bug that caused a rock pile in the environment to appear off-color Fixed a bug that caused Genji to get stuck in a spawn room wall Practice Range Fixed a bug that caused target dummy arms to jitter when they were destroyed Fixed a bug that caused the weights to defy the laws of physics UI Fixed a bug that prevented the “Restore Defaults” button from resetting all settings in the Social Options tab Fixed a bug that caused players to delete characters in the “Save Highlight” text box if they pressed down the delete input while their settings were below 60 FPS Fixed a bug that caused the user interface to indicate two control points on a single control point map when playing a custom game View the full article
  16. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. GAMEPLAY UPDATES General Turrets no longer target barriers directly, but will still target enemies behind them BUG FIXES General Fixed a bug that caused visual effects to be absorbed into surfaces Heroes Fixed a bug that caused turrets to target Brigitte’s Barrier Shield while facing them when the shield wasn’t deployed Fixed a bug that allowed Reaper to reach unintended locations View the full article
  17. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS New Hero: Brigitte (Support): An engineer with peerless armor-constructing abilities, Brigitte Lindholm is a valiant squire who fights on the front line to protect her allies. Brigitte’s armor engineering capabilities make her a stalwart support hero, capable of holding her ground in combat while also providing healing and armor for her teammates. Her primary weapon is her heavy-hitting Rocket Flail that she swings in a wide arc in front of her to smash multiple enemies at once. Whip Shot enables Brigitte to fling her flail forward, striking enemies at a distance and knocking them backward. With each blow, Brigitte’s passive ability, Inspire, heals nearby allies over time. Brigitte’s Barrier Shield deploys a frontal energy barrier that can absorb a limited amount of damage and protect any allies directly behind her. Once her Barrier Shield is deployed, she can use Shield Bash to lunge forward and stun the first enemy in her path. Drawing on her engineering prowess, Brigitte can create Repair Packs to instantly heal wounded allies or provide armor to teammates at maximum health. When Brigitte is at her strongest, she can activate her ultimate ability, Rally—a galvanizing call to arms that generates a substantial amount of armor for nearby allies and increases Brigitte’s movement speed so she can lead them into battle. To learn more about Brigitte, click here. Brigitte will be available in Competitive Play in Season 10. To learn more, click here. GENERAL UPDATES General Changed the name of Junkrat’s Scarecrow spray to Hayseed Updated Mercy’s Toast victory pose HERO UPDATES Sombra Hack Now goes on a 2-second cooldown when interrupted by damage Now more consistently interrupted when targets break line of sight Developer Comments: Developer Comments: We’re also removing the 0.1 second window of time during a hack where it couldn’t be canceled via line of sight or with other abilities including Tracer’s Recall and Zarya’s Particle Barrier, which was originally put in place so the hack wouldn’t be interrupted by small objects such as light posts. We’ve implemented a separate fix for that issue, so she should still be unaffected by those small objects. USER INTERFACE UPDATES General The Team Information Screen now displays the ultimate charge of your teammates BUG FIXES Heroes Fixed a bug that prevented Doomfist’s Rocket Punch from traveling forward if he had been hit by an enemy Doomfist’s Rising Uppercut Fixed a bug that sometimes prevented players from aiming Doomfist’s Rocket Punch when facing an enemy Fixed an issue that allowed players to jump over Doomfist’s Rocket Punch when on an incline Fixed a bug that caused Doomfist’s Seismic Slam to cancel if he could not get close to his target Fixed a bug that prevented Doomfist’s Rising Uppercut cooldown countdown from displaying if he was in a movement hindering ability (e.g. Zarya’s Graviton Surge or Junkrat’s Steel Trap) Fixed a bug that caused Doomfist’s Rocket Punch cooldown to delay counting down if he was in a movement hindering ability (e.g. Zarya’s Graviton Surge or Junkrat’s Steel Trap) Fixed a bug that prevented Doomfist’s Rocket Punch from hitting enemies that were close to him Fixed a bug that prevented Junkrat’s RIP-Tire kills from being credited in the Kill Feed if the targets had a long death animation (e.g. D.Va’s Mech) Fixed a bug that caused Mercy’s Regeneration to occur instantly if she took damage while at full health Fixed a bug that caused Mercy’s wings to separate from her body if her Zhuque skin was equipped during her Toast victory pose Fixed a bug that prevented Moira’s Biotic Orb from receiving kill credit if it expired at the same time it killed an enemy Fixed a bug that caused Moira’s Fade visual effects to indicate the direction she was traveling in when she used the ability Fixed a bug that prevented Reinhardt’s Charge from pinning enemies Fixed a bug that prevented the chunks from the pumpkin in Reinhardt’s Pumpkin Smash emote from appearing after he obliterated it with his Rocket Hammer Fixed a bug that caused Roadhog’s Chain Hook to appear at the top of an opponent’s screen if he used it against an enemy Mercy when she used Valkyrie Fixed a bug that prevented Sombra from receiving environmental kill credit if she kills an enemy using Hack Fixed a bug that sometimes caused Sombra to be visible to enemies without displaying a “Detected” notification during Stealth Fixed a bug that sometimes failed to teleport players using Symmetra’s Teleporter if they used an ability that increased their movement speed when passing through it (e.g. Doomfist’s Rocket Punch) Maps Fixed a bug that caused some objects to block projectiles on Blizzard World (e.g. souvenir carts) UI Fixed a bug that prevented the “Restore Defaults” button from resetting all settings in the Social Options tab Fixed a bug that caused players to delete characters in the “Save Highlight” text box if they pressed down the delete input while their settings were below 60 FPS Fixed a bug that caused the user interface to indicate two control points on a single control point map when playing a custom game View the full article
  18. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. HERO UPDATES Doomfist Hand Cannon Ammo recovery rate increased from 0.8 seconds to 0.65 seconds per bullet Developer Comments: This change will help Doomfist more consistently be able to use his weapon as part of his combos. Mei Endothermic Blaster Freeze (slow) duration increased from 1 second to 1.5 seconds Weapon alternate fire ammo cost reduced from 25 to 20 Developer Comment: Increasing Mei’s slow duration helps her freeze targets that are particularly elusive such as Genji or Lúcio. Lowering her alternate fire ammo cost allows her to more safely use it without costing her the ability to freeze enemies. Sombra EMP No longer blocked by small objects (e.g. sign posts) Hack No longer gains ultimate charge from health pack healing Cast time reduced from 0.8 seconds to 0.65 seconds Now disables the following abilities: Genji—Cyber-agility Hanzo—Wall Climb Pharah—Hover Jets Lúcio—Healing Boost and Speed Boost (turns off current song entirely), Wall Ride Mercy—Angelic Descent Machine Pistol Machine Pistol spread reduced from 3 to 2.7 Opportunist Enemy health bars are now visible when health drops below 100% (formerly 50%) Her ability to detect enemies through walls at 50% or less remains unchanged Translocator Duration increased from 15 seconds to 20 seconds Developer Comment: The goal of these changes for Sombra is to remove the necessity for her teammates to take damage and heal themselves with her hacked heath packs to try to get her ultimate charged up quickly. Her ultimate will now come up less often, but there are more abilities that are disabled by Hack so it is more effective when used. Previously, Opportunist would only activate when an enemy’s health bar dipped below 50% but now the passive will reveal all damaged enemies which should help Sombra identify targets in her line of sight to pick off. Overall these changes should make her more effective and less reliant on her ultimate. MAP UPDATES Blizzard World Some health pack sizes have been reduced Some health pack locations have been changed Additional health packs have been added Developer Comments: Health packs are a valuable resource in Overwatch and positioning around them is key to holding ground on defense or keeping up momentum on offense. We have moved the location of some health packs and included additional ones to improve game play on Blizzard World. USER INTERFACE UPDATES Mercy Valkyrie No longer shows enemies’ health bars unless they have taken damage Developer Comment: This helps remove some clutter from Mercy players’ screens when they use her ultimate BUG FIXES General Fixed a bug that prevented Capture the Flag statistics from displaying on the Career Profile if the match was played on Ayuttheya in the Arcade Maps Fixed a bug that sometimes prevented announcement voice lines from triggering on Blizzard World View the full article
  19. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. HERO UPDATES Lúcio Wall Ride Activating Wall Ride will now cause the flag to drop during Capture the Flag matches Developer Comments:Lúcio’s Wall Ride allowed him to reach unintended places in Capture the Flag maps, which made it overly difficult for opponents to stop him. So, we have changed the ability to cause the flag to drop instead for better balanced matches. BUG FIXES General Fixed a typo that caused the Lunar New Year banner to display the wrong end date for Overwatch Lunar New Year Fixed a bug that sometimes caused the client to crash after a player used the Hero Skin Selection dropdown menu in Hero Select Capture the Flag Fixed a bug that allowed Winston to pick up the flag while airborne after activating his Jump Pack Fixed a bug that caused flags dropped near ceilings to get stuck inside of walls Deathmatch Fixed a bug that caused Mei to levitate if she used Cryo-stasis Game Browser and Custom Games Fixed a bug that prevented players from playing games in the Arcade if they were using a trial account Heroes Fixed a bug that caused hero ultimate charges to reset after the first death if a player changed their skin using the Hero Skin Selection a second before the match began Fixed a bug that caused Zarya’s reaction animations to loop continuously after taking damage following the destruction of her Particle Barrier UI Fixed a bug that prevented the Weekly Rewards timer in from displaying correctly in the Arcade View the full article
  20. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS New Seasonal Event: Lunar New Year 2018 Get ready to ring in the Year of the Dog! This year, we’re celebrating Lunar New Year with over 50 new seasonal items including legendary skins like Red Phoenix (Zhu Que) Mercy, Black Tortoise (Xuan Wu) Zarya, White Tiger (Bai Hu) Genji, and Black Lily Widowmaker. Experience our updates to our Capture the Flag mode—including a competitive Capture the Flag mode and Sudden Death—on a brand-new map, Ayutthaya. To learn more about the new Capture the Flag changes, click here. Hero Skin Selection Fashion-forward heroes, rejoice! Players can now change hero skins with the “Select Skin” dropdown menu in the Hero Select screen at the start of a match. Show off your favorite unlocked skins when playing solo or coordinate with your friends to be the best dressed on the battlegrounds of tomorrow. HERO UPDATES Doomfist Hand Cannon Damage reduced from 11 to 6 Number of bullets fired increased from 6 to 11 Spread pattern made more consistent Developer Comments: We have made a lot of progress with Doomfist’s movement in recent patches but we wanted to revisit his Hand Cannon. While the damage per bullet has been lowered, the number of bullets he fires per Hand Cannon shot has been increased which makes his overall damage output unchanged. Overall, these changes will help his Hand Cannon feel much more consistent. USER INTERFACE UPDATES General Matchmaking UI now displays the game mode players have queued for while waiting for players Competitive Play leaver messages now display as a chat notification The Hero Select screen now displays the game mode and map type Heroes Zenyatta’s Orb of Discord and Orb of Harmony will now display its target’s hero name BUG FIXES General Fixed a bug that caused the mouse cursor to lose focus when using third party overlays (e.g. Discord) Fixed an issue that sometimes prevented the Overwatch League scheduled matches of the day from loading AI Fixed a bug that prevented bots from voting on cards at the end of the match on Hybrid and Control maps Competitive Play Fixed a bug that prevented capture progress UI on Assault and Hybrid maps from displaying the correct team colors Fixed a bug that allowed players to use the Hero Select screen during the loading screen at the start of a match Deathmatch Fixed a bug that prevented Widowmaker’s Infra-sight from functioning if it was used at the same time as another Widowmaker’s Infra-sight Fixed a bug that caused Torbjörn to collide with his turret Fixed a bug that caused Symmetra’s Sentry Turrets to continue targeting Junkrat’s Steel Trap after it was destroyed Fixed a bug that prevented players from being able to stand on top of enemy players Fixed a bug that allowed backfilling players to enter at 9th place during the match Fixed a bug that caused targets hacked by Sombra to appear purple instead of red Fixed a bug that caused the displayed hero on the lobby screen to appear in low detail when entering and exiting the Overwatch League screen Game Browser and Custom Games Fixed a bug that allowed players to summon infinite bots in custom games Fixed a bug that caused D.Va to lose her Self-Destruct ultimate if she died out of her mech when the “Spawn with Ultimate Ready” option was enabled Fixed a bug that caused the Victory voice line to play when a match ended in a draw while spectating Heroes Fixed a bug that caused airborne heroes to lose speed when changing direction Fixed a bug that prevented golden weapon visual effects from displaying when an Overwatch League skin was equipped Fixed a bug that caused heroes’ scoped shots to be calculated as misses in the accuracy statistic Fixed a bug that prevented Ana’s Candy emote from displaying when viewing Kill Cam footage Fixed a bug that caused Doomfist’s Rocket Punch to impact with D.Va’s mech before it materialized during her Call Mech ability Fixed a bug that prevented kills caused by Doomfist’s Rocket Punch from receiving environmental kill credit Fixed a bug that prevented Genji from sheathing his katana after using his Whirlwind emote Fixed a bug that prevented Genji from using his Cyber-agility occasionally Fixed a bug that caused Hanzo’s Dragonstrike to be calculated in the accuracy statistic Fixed a bug that prevented Hanzo’s Wall Climb from activating occasionally Fixed a bug that caused Mercy’s Caduceus Staff to disappear when using the Parasol emote Fixed a bug that caused Mercy to fly in an unintended direction if she was stunned during Guardian Angel Fixed a bug that prevented Mercy from destroying breakables she collides with in her flight path when using Guardian Angel Fixed a bug that caused Mercy’s Valkyrie flight controls to not be precise when using Resurrect Fixed a bug that caused Moira’s Biotic Grasp’s hits against barriers to be calculated as misses in her accuracy statistic Fixed a bug that extended the cooldown of Orisa’s Halt! by one second if it successfully pulled an enemy Fixed a bug that allowed Sombra to block Reaper’s Death Blossom if she used her Marioneta emote Fixed a bug that caused Reinhardt to have a blank expression during his Toast victory pose Fixed a bug that allowed projectiles to sometimes penetrate Reinhardt’s Barrier Field Fixed a bug that prevented Reinhardt’s Charge bonus damage from being dealt if the target was sandwiched between a charging friendly Reinhardt and a charging enemy Reinhardt Fixed a bug that caused Reinhardt to knock back a target instead of pinning them if he collided with an enemy at the start of his Charge Fixed a bug that prevented Roadhog’s canister from appearing when viewing Overwatch League skins Fixed a bug that caused Roadhog’s Chain Hook to clip the first-person camera when pulling in a target Fixed a bug that prevented Sombra’s EMP from canceling an enemy Sombra’s Hack if it was in progress Fixed a bug that prevented Symmetra’s Shield Generator from displaying in the Overwatch League skin preview screen Fixed a bug that prevented Torbjörn’s lava ball from appearing in his Batter Up emote if his hammer was equipped Fixed a bug that caused Widowmaker’s hair to not hang properly in the Hanging Around Highlight Intro when an Overwatch League skin was equipped Fixed a bug that caused Widowmaker’s Venom Mine to use Overwatch League team colors when an Overwatch League skin was equipped Fixed a bug that prevented Widowmaker’s Grappling Hook animation from playing when using the ability Fixed a bug that caused Winston to lose some upward momentum when using Jump Pack off small inclines Fixed a bug that caused Overwatch League team decals to disappear from Winston’s suit when he used Primal Rage Fixed a bug that caused Zenyatta’s Discord Orb to fly in an odd direction if its target died before arriving Hero Gallery Fixed a bug that prevented players from purchasing non-hero sprays Maps Fixed a bug that caused some heroes to get stuck behind the lamp post directly outside the first Defender spawn room in Blizzard World Fixed an issue that allowed players to reach unintended locations in Blizzard World Fixed a bug that prevented D.Va’s Micro Missiles from passing through piñatas on Dorado Fixed a bug that allowed Junkrat’s RIP-tire to travel under the trailer at the final point on Hollywood Fixed a bug that prevented Moira’s Biotic Orbs from bouncing off the wooden pillars on Hollywood Fixed a bug that caused the UI to show a fraction of a meter to go when reaching checkpoints on Escort and Assault/Escort maps UI Fixed a bug that prevented the hero portrait from displaying when watching Highlights when an Overwatch League skin was equipped Fixed a bug that prevented player portraits from displaying during the Play of the Game, Kill Cam, Spectating, and Highlights View the full article
  21. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS World of Warcraft: Battle for Azeroth Pre-purchase Goodies When you pre-purchase a Digital Deluxe version of World of Warcraft: Battle for Azeroth you’ll receive several Warcraft-themed goodies in Overwatch. Show your faction pride on the battlefields of tomorrow with emotes for Tracer; Horde- and Alliance-themed voice lines for Torbjörn; Anduin, Jaina, Sylvanas, and Saurfang sprays; and Kul Tiras and Zandalar player icons. To pre-order World of Warcraft: Battle for Azeroth, click here. HERO UPDATES Junkrat Concussion Mine Now will deal less damage to targets farther away from the explosion’s center Developer Comments: Junkrat has been enjoying the flexibility his double-charge Concussion Mine provides, but it has become a bit too easy to throw out huge bursts of damage in a large area. With this change he can still dish out similar damage but he must now be more accurate with his tosses. Mercy Valkyrie No longer makes Resurrect instant No longer grants a bonus Resurrect charge The speed bonus Guardian Angel receives when activating Valkyrie has been decreased by 50% Duration reduced from 20 seconds to 15 seconds Developer Comments: Mercy’s recent Resurrect changes have helped in allowing enemies to have more counter play in dealing with her, but she was able to use Resurrect through Valkyrie enough to largely mitigate the impact of the previous changes. Additionally, we’re toning back the amount of mobility Valkyrie provides through Guardian Angel and reducing its duration to overall reduce the power of this ability. BUG FIXES Heroes Fixed a bug that prevented D.Va’s face and hair textures from loading when her Black Cat skin was equipped View the full article
  22. A new patch is now live on Windows PC. Read below to learn more about the latest changes. To share your feedback, please post in the General Discussion forum For a list of known issues, visit our Bug Report forum. For troubleshooting assistance, visit our Technical Support forum. PATCH HIGHLIGHTS New Assault/Escort Map: Blizzard World Relive where you took your first steps in Azeroth, where you confronted the Lord of Terror, and where you spawned your first zerg rush—all of these epic memories come together on Overwatch’s newest Assault/Escort hybrid map, Blizzard World! This theme park brings the magic of Blizzard’s many worlds into one place so your most epic memories can come to life as you attack and defend the payload across Azeroth, Tristram, and the Koprulu Sector. The Blizzard World map will be disabled in Competitive Play until the start of Season 9. It will be available in Quick Play and Custom Games starting with today's patch. Cosmetics Update Starting now, loot boxes have been infused with over 100 cosmetics inspired by Blizzard World, Overwatch animated shorts, and more! Collect new legendary skins, including: Barbarian Zarya, Black Cat D.Va, Crusader Reinhardt, Ecopoint: Antarctica Mei, Kabuki Hanzo, and emotes such as Mercy’s Parasol, Sombra’s Marioneta, and Tracer’s Bomb Spin. Additionally, players will discover new highlight intros like Bastion’s Reconfigure, Soldier: 76’s Lights Out, Winston’s Roll, and many more. BUG FIXES General Fixed a bug that caused weapon accuracy on the career profile to be displayed as 100% Heroes Fixed a bug that caused Junkrat’s Concussive Mine and Steel Trap to disappear if he placed them before using RIP-Tire View the full article
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