Mr Furley Posted June 13, 2017 Share Posted June 13, 2017 Imho I believe I've solved the problem. If valve made a 1 in 1000 (or whatever) chance of crafting an unusual through regular crafting, maybe even a effect only from crafting??. It would be a huge metal sink, problem solved. Thank you habanero, Beaser and JayTuut 3 Link to comment Share on other sites More sharing options...
fluffyy Posted June 13, 2017 Share Posted June 13, 2017 Great idea. Email that to valve. Link to comment Share on other sites More sharing options...
pewpewAttack Posted June 13, 2017 Share Posted June 13, 2017 also make it untradable. It would work. Don't know why people would be against this. Link to comment Share on other sites More sharing options...
Apple3141 Posted June 13, 2017 Share Posted June 13, 2017 That's pretty good! Although maybe not an unusual. Maybe make it something like an Australium. But yeah it would have to be untradable. The issue with all ref sinks(Valve employees have talked about this) is that the idling by bots would be viable again. And Valve doesn't want that. So they would have to fix that before they could make this. Flaim 1 Link to comment Share on other sites More sharing options...
Woifi The Viking Posted June 13, 2017 Share Posted June 13, 2017 This would crash the price of unusuals and induce the number of idle bots alooot. So the economy would get really hurt by this. Flaim, FishtheFish, ǍгᴋᴀɴД ₭ɪлʛ and 3 others 6 Link to comment Share on other sites More sharing options...
Xergoyf Posted June 13, 2017 Share Posted June 13, 2017 If only it was this simple... Link to comment Share on other sites More sharing options...
pewpewAttack Posted June 13, 2017 Share Posted June 13, 2017 Make a special unusual. Not the one that exist like the crappy stamp unusual or coin unusual. And make the item untradable. Bots can farm this all they want i don't see how this would hurt the economy. If there is not cash incentive nobody is going to leave their computer on 24/7 doing this. Link to comment Share on other sites More sharing options...
The Walking Wingull Posted June 13, 2017 Share Posted June 13, 2017 My idea would be silver australiums that you have a small chance of crafting instead. This would introduce a new item that would still accomplish the metal sink concept while not crashing prices of stuff and giving players a new set of items to trade. Link to comment Share on other sites More sharing options...
Beaser Posted June 13, 2017 Share Posted June 13, 2017 If crafted unusuals happened, pretty much most, if not all unusuals will crash down in price, causing a mass crisis on the unusual trading community. Unusuals would be as cheap as 3-4 keys while god-tier ones would go for 50 keys. It would probably raise metal and give a downfall of keys, making keys useless for trading, and maybe just for unboxing. Id say our current economy is stable and happy! Link to comment Share on other sites More sharing options...
Juju Posted June 13, 2017 Share Posted June 13, 2017 As a permanent feature, nah. But maybe another Golden Wrench-like event (but this time make it truly random so people can't predict when to craft) Link to comment Share on other sites More sharing options...
Budi Posted June 13, 2017 Share Posted June 13, 2017 My idea would be silver australiums that you have a small chance of crafting instead. This would introduce a new item that would still accomplish the metal sink concept while not crashing prices of stuff and giving players a new set of items to trade. I like the idea of the item being "different" Something silver makes sense, with the refined itself looking silver-ish. Making the item not tradeable would definitely help to not crash the market on other items. Link to comment Share on other sites More sharing options...
Ayab Posted June 13, 2017 Share Posted June 13, 2017 If economics were that easy... Please just dont look at solutions, but also the negative consequences.. Kostek 1 Link to comment Share on other sites More sharing options...
SVENNEN123 Posted June 13, 2017 Share Posted June 13, 2017 Bad idea. Baaaad idea.. Kostek 1 Link to comment Share on other sites More sharing options...
tomnx Posted June 13, 2017 Share Posted June 13, 2017 Now just quicksell the unusuals before you do that, and make sure bots farm the shit out of it! Great idea tbh, i especially liked the "crashing the economy" part. Link to comment Share on other sites More sharing options...
∞Ramses Posted June 13, 2017 Share Posted June 13, 2017 This idea ain't a moneymaker for Valve. Doctor Ludwig 1 Link to comment Share on other sites More sharing options...
Doctor Ludwig Posted June 13, 2017 Share Posted June 13, 2017 Valve will only do this if they make money from it. Sure, they can be a generous people at time, just look at Lord Gaben's sales, but in the end they're just another company and they only need one thing, money. They need a cash incentive. Link to comment Share on other sites More sharing options...
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