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Found 60 results

  1. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client crash related to viewing notifications Fixed being able to interrupt taunts using the ConTracker commands Fixed a bug with the Medi Gun not staying attached to players Fixed a bug with the Backburner using its owner's angle to determine whether the attack is behind the victim Fixed a rendering issue with the Spectral Swirl unusual effect Fixed not being able to fire the Dragon's Fury in some areas (e.g. the control point on Nucleus) Fixed not being able to light Huntsman arrows with the Dragon's Fury Fixed Dragon's Fury projectiles not fizzling when hitting water Fixed not being able to detonate stickybombs when switching to melee with secondary attack held down Fixed the charge sound for the Stickybomb Launcher not stopping if the player switches weapons while charging Fixed Quick-Fix Medics not properly following/mirroring the Pyro after launching with the Thermal Thruster Fixed being able to shoot flares through objects like setup gates Fixed the Pretty Boy's Pocket Pistol always giving 7hp per-hit Fixed the Winger not counting towards the Scout achievement "Gun Down" Fixed the Festive Sandvich not counting towards the Heavy achievement "Konspicuous Konsumption" Fixed the Rescue Ranger not counting towards the Engineer achievement "Texas Two-Step" Fixed the Genuine version of the Flying Guillotine having no taunt Updated the Vita-Saw so victims spawn random internal organs on hit Updated the Atomizer damage penalty vs players to -15% (from -25%) Updated the party system so invites are shown to all party members Updated the Thermal Thruster stomp damage on other players to be 3x the base fall damage - not the reduced fall damage of the owner Updated the "With Friends Like these..." achievement to check for five friends instead of seven Added the Heals for Reals 2017 community medals Added the "Philanthropist's Indulgence" community medal for Random Acts of TF2 Added the "Spectral Snowflake" community medal for the Nightmare Before Smissmas 2017 community showcase View the full article
  2. The Portland Burnsiders have teamed up with KritzKast and USAopoly to create a weekend of entertainment in benefit of AFSP! The live stream starts at 9:00am PST Saturday, December 9th, on Twitch. Donations are already open via Scrap.tf and Just Giving. Donations of $10 or more receive the 'Heals for Reals' in-game medal. Copies of TF2 Monopoly® and Gravel and Gargoyles puzzles all signed by the Valve TF2 dev team are also up for grabs during the weekend. Image by sanatorium, logo by Teleportato, medal by NeoDement View the full article
  3. Shapeways has announced the winners of their Valve Design Contest! Head over and check out the winners! View the full article
  4. It's time to announce the Saxxy Awards for 2017, and we couldn't be more excited! We can't wait to see what variety of amazing videos you create! Don't forget that all Valve universes are available for use, and SFM shorts that were submitted to the Dota Short Film Contest are also eligible for this year's Saxxy Awards. The submission deadline is March 8th, 2018, but as always, we'd like to remind you that you can upload non-final versions up to a week in advance of the final deadline, to guard against last-minute computer failures, internet outages, YouTube login problems, etc. Check out the guidelines for details on the rules and deadlines, and get your entries ready! View the full article
  5. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added the Chapelaria 6v6 Season 3 tournament medals Contract loaner items no longer have an expiration date Players viewing their ConTracker can no longer move or attack Fixed the main menu not updating its layout after a resolution change Fixed the Engineer's ConTracker animation Fixed the Medic, Sniper, and Engineer not un-hiding their weapons at the end of the ConTracker animation Fixed item collections sometimes incorrectly marking items as owned Fixed rendering issues with the Infernal Flames, Infernal Smoke, Cloudy Moon, It's A Secret To Everybody, Ancient Eldritch, Eldritch Flame, and Death by Disco unusual effects Updated the materials for Mandrew's Munificent Mug View the full article
  6. Today’s update reworks the Ranked matchmaking system, as our inaugural six-month Ranked Season is ready to begin. Entering the season, all players will be able to earn a new Rank Medal on their profile that represents their highest performance level for the current season. A Seasonal Rank Medal never decreases in rank once you’ve achieved it. Initial calibration games will be seeded roughly based on your previous skill. There are seven levels of Rank Medals, and within each level are five stars of progress to earn towards the next Medal. These Medals are: Herald, Guardian, Crusader, Archon, Legend, Ancient, and Divine. Your performance in both Party and Solo games is considered when evaluating your skill and determining when your Medal gets upgraded, with Solo games having a bigger impact. In order for players to achieve either the Ancient or Divine Medals, only Solo-game performance is considered. This update also expands the Leaderboard system to include many more players. Players with 5 stars on the Divine Rank Medal (the highest rank) will now have a leaderboard number listed with the medal that broadcasts their position amongst other players. This leaderboard position will always be displayed alongside the Medal, and will be visible to all players in the game and on your profile. View the full article
  7. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added Jingle Jam 2017 community medals Due to fraudulent use, temporarily untradeable giveaway gifts (e.g. Pallet of Crates, Secret Saxtons, key gifts) cannot be used until their tradability restriction has expired View the full article
  8. We’ve refreshed our merchandise line with new t-shirts, drinkware, hats, a packable jacket and backpack, and a CS:GO-themed ZOWIE mouse. Browse the new Core Collection at the Valve store, and let us know what you think! View the full article
  9. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the scoreboard not displaying the proper images for Jungle Inferno Campaign Pass owners Fixed a Pyro animation bug related to jumping Fixed the Spy-cicle not giving the Spy fire immunity Fixed the animation for The Second Banana plate Fixed a Scout bug where mini-crits were granted to weapons other than The Atomizer while jumping Added the Titanium Tank Participant Medal Updated the Mann Co. Store to support the new foreign currencies added to Steam Updated the localization files Updated pl_enclosure_finalFixed a buildable area in BLU spawn for stage 1 Updated materials for foliage props Updated plr_bananabayThe train will now pass at its maximum frequency after both payloads make it up the large hill Fixed players getting pushed into the underwater tunnel and ceiling over right spawn exit Fixed spawn gates trapping enemy players Amplified train engine sound Reworked left spawn exit Added small barrier near final cap Improved performance in some areas Reduced push force near outer rocks Updated cp_mossrockFixed small area where Engineers could build in initial BLU spawn Fixed area where you could fall in the pit and not die Fixed cases where you could block the train without dying The train now doesn't kill you if your toe touches it Optimized FPS around the last point. Should be significantly better. Brightened the underside of last point slightly Improved clipping around the ramp to last point Fixed a case where your view would glitch out on the sign near cap A View the full article
  10. Today, we’re launching a new and improved method for matchmaking players who are likely to have a good experience playing together. For more detail click here. Today also marks the end of Operation Hydra. As the operation comes to a close, we’re making several changes to CS:GO: Wingman Wingman was the most popular Operation Hydra Event, and will remain available for players with a few changes. Wingman matchmaking will feature community favorite Wingman maps from Operation Hydra, and players will now be able to select individual maps instead of having one randomly selected. Additionally, players will now have a Wingman skill group that will be used exclusively when matchmaking in Wingman. War Games With the War Games format, players were able to select their desired game mode and could select a new experience after a few rounds. We’re keeping the War Games format, and folding in some of CS:GO’s alternative game modes into that category. In the War Games tab, players will be able to select Arms Race, Demolition, or the most popular War Game of Operation Hydra, Flying Scoutsman! Competitive Map Pool Today we’re adding Agency to the Competitive map pool, and making some additional adjustments. The Competitive Matchmaking map pool previously contained every map in CS:GO, making it difficult for new or recently updated maps to stand out among the crowd of available options and generating poor matches as a result. To address these problems, the least-played maps will no longer be featured in official Competitive Matchmaking. Over time, promising new or updated maps will enter the map pool, and less played maps will continue to be removed. Casual Map Groups To give players’ favorite maps a better chance of winning the vote, maps in the Casual game mode have been redistributed into new groups based on overall playtime. Some of the least-played maps have been removed from the pool, and some new maps have been added: Austria, Shipped, Agency, and Insertion. As with the Competitive Matchmaking map pool, the Casual map pool and map groups will be updated over time. View the full article
  11. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a bug related to The Fortified Compound and lighting arrows Updated the RGL.gg Pick/Ban Prolander Participant tournament medal so it can be painted Updated the localization files View the full article
  12. TFCL has announced three new seasons starting in November! Get ready for 6v6 Season 3, Ultiduo Season 4, and Highlander Season 1! Registration for all three tournaments has already begun! Matches start on November 25th. Visit the TFCL website for more information. View the full article
  13. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed an exploit where players were getting out of bumper-car mode and ghost mode on Halloween maps Fixed a rare client crash related to community server mods Fixed not seeing the new flamethrower effects on some machines Fixed not being able to jump after zooming with The Classic Fixed the bite bodygroup for The Second Banana Fixed The Rescue Ranger not drawing its attached screen properly Fixed The Saxton not cloaking properly Fixed a Pyro melee animation bug Fixed a client hitch related to the backpack Added new drop plates for The Fishcake, The Dalokohs Bar, and The Buffalo Steak Sandvich Updated the Taunt Unusualifier 'Inspect' screen to display the unusual effects it will roll against when used Updated the localization files View the full article
  14. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client crash related to the Mann Co. Store Fixed server crash related to the ConTracker War Paints directly purchased with Blood Money in the Mercenary Park Gift Shop and the Dragon Slayer come as Factory New againExisting War Paints and weapons affected by yesterday's change will be fixed-up in the coming days Fixed the bite bodygroup for The Fishcake and The Dalokohs Bar Fixed the Festive Jag not drawing the lights Fixed a bug related to the Razorback and touching a resupply closet or respawning Fixed the Mantreads description for reduced airblast vulnerability Fixed bots constantly respawning during Training mode Fixed bots constantly respawning when tf_bot_force_class is set Fixed a case where bots would constantly respawn if tf_bot_spawn_use_preset_roster was disabled Added tf_bot_reevaluate_class_in_spawnroom convar to allow servers to disable bot reselecting their class while in spawn rooms Fixed a bug with the Phlogistinator's attack distance so it matches the other flamethrowers Fixed the War Paint icons in the Steam Community MarketKnown issue: War Paints still show as blank and with zero quantity in search results Fixed a bug related to the Medi Gun overheal upgrade in Mann vs. Machine War Paints now have individual listings on the Steam Community Market Outgoing party invites now get a notification panel Updated cp_badlandsDisabled collision on a bunch of props (mainly lights/lamps) Reduced attackers' spawn advantage by 1 second when working on final control point Upgraded the small ammo pack to medium in the yard (on the porch) View the full article
  15. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed an issue with how Flamethrowers were determining range after recent fixes to close-range hit detection Updated the Taunt Unusualifier to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event Updated War Paints purchased from the Mercenary Park Gift Shop so they use all wear levels View the full article
  16. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client crash related to weapons with effect meters Fixed a bug with the main menu sometimes displaying two character images at the same time Fixed the recharge rate for the Fishcake Fixed being able to buy airblast upgrades for the Phlogistinator in Mann vs. Machine mode Fixed flamethrowers not damaging buildings at close distance Fixed a bug related to the Dragon's Fury projectiles not hitting enemies Changed The Gunslinger contract objective from "Get a kill with a sentry" to "Get a kill with a mini-sentry" Reduced the number of times "Get 5 kills with The Back Scatter in a single life" needs to be scored to 3 Updated pl_badwater to improve hit detection around some of the staircases Notes missed from the previous update: Fixed the new airblast not honoring airblast vulnerability modifiers on Mann vs. Machine bots Fixed the new airblast not benefiting from the airblast force upgrade in Mann vs. Machine Fixed The Mantreads not properly granting airblast resistance View the full article
  17. Today the Dueling Fates collide, as two new heroes—Dark Willow & Pangolier—join the battle of the Ancients. And neither arrives to the fight empty-handed. Each hero has a debut Immortal item available in the Emblems of the Dueling Fates bundle, which also contains a Ward set, courier, and taunts for both heroes. Along with the new heroes, Dueling Fates also introduces the 7.07 Gameplay Update; new ranked seasons for MMR; an entirely new game mode; and more. Visit the update page for details on each hero and all the other changes we’ve made. Looking beyond today’s update, we’re also currently reworking the Battle Pass system and will have more information on those changes coming in the future. View the full article
  18. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Updated the Case Global Unusual Effects to draw from a pool of previous years' Halloween Unusual effects during the Scream Fortress IX event. This applies to all cosmetic cases. Fixed all classes doing 3x damage when landing on enemies Fixed the Flare Contract Bonus Objective requiring mini-crit kills instead of crit kills Made it easier to score "defend an objective" style Contract objectives Lowered the requirements for the Amputator Contract's bonus objectives Fixed a case where players standing directly in front of the Pyro would not get burned Fixed a bug related to the Medi Gun and changing class/loadout while being healed Updated Mann vs. MachineRemoved the "Faster recharge rate" upgrades from The Dragon's Fury Fixed the missing "Increased Airblast Push Force" upgrade on The Dragon's Fury View the full article
  19. Play your favorite classic Scream Fortress maps alongside Jungle Inferno! We've added free Halloween contracts and rewards to the ConTracker! Scream Fortress IX runs through November 8, 2017. View the full article
  20. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Scream Fortress IX has arrived!Play your favorite classic Scream Fortress maps! Free Halloween contracts and rewards added to the ConTracker! Event runs through November 8, 2017 Updated BrimstonePlayers now crit and healthboost when exiting the Hell area instead of just ubercharge Increased slightly RED team respawn time on the last area Fixed the coffin music playing into the next round from previous one Fixed Monoculus sometimes getting stuck to certain locations Fixed players sometimes getting stuck to other players in Hell area Adjusted preferred nav-path for Merasmus to prevent him going into RED final base Fixed The Thermal Thruster not doing 3x damage when landing on enemies The Thermal Thruster no longer fully stuns mini-bosses in Mann vs. Machine mode Fixed an LOD bug with The Holiday Punch Updated model/materials for The War Eagle View the full article
  21. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed the firing speed for the Pretty Boy's Pocket Pistol (now faster) Fixed a client/server crash related to contracts Fixed a server crash related to taunting Updated The Dragon's Fury such that extinguishing a teammate will return 20 health to the Pyro, matching other flamethrowers Abandon/disconnect dialogs now show controller hint icons when Steam Controller is active Removed trade restrictions from the Prinny items View the full article
  22. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Added a Steam Workshop tag for War Paint submissions Updated the description for The Gas Passer Updated The Ubersaw to support the Cool, Hot, and Isotope Unusual effects Updated the models/materials for The Nuke, The Snowmann, and The Fireman's Essentials Updated the following Contracts:Reduced the number of times the bonus objectives for the Thermal Thruster Contract need to be completed Reduced the number of times "Defend the control point" objectives need to be completed Fixed The Loose Cannon not being able to Double Donk Fixed the afterburn duration for The Huo-Long Heater, The Sharpened Volcano Fragment, The Huntsman, and The Cow Mangler Fixed the charge meters for The Phlogistinator and The Gas Passer overlapping in the HUD Fixed the charge meter not recharging for The Fishcake and The Robo-Sandvich Fixed The Fishcake not honoring the viewmodel minmode setting Fixed The Festive Black Box not working for Black Box Contracts Fixed the charge meter for The Sandvich not resetting to 100% when the player picks up a health kit Fixed the 2nd objective for the Brass Beast Contract Fixed the HUD prompt for a movable building so it shows the proper Steam Controller button text Fixed party invite and join requests being inconsistent with five or more players in the group Fixed the party invite mode setting not saving when exiting the game Fixed party invite mode and ignore party invites settings not always working as expected Fixed a case were a party invite or join request would reappear after being acted upon View the full article
  23. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client crash related to the Dragon's Fury Fixed showing only a few weapons instead of the full set when redeeming a War Paint Fixed an exploit related to the Heavy's health and the G.R.U. Fixed contract objectives related to the Direct Hit not registering Fixed contract objectives related to sentries not registering Fixed War Paints and weapons that came out of campaign cases not displaying the correct rarity Fixed being unable to turn-in one of the bonus objectives for the Medic contract Fixed players being able to use the Thermal Thruster during the freeze period at the beginning of the round Updated koth_lazarusFixed an issue with map-specific sprites not loading Updated pl_enclosure_finalFixed various errors related to textures Updated cp_mercenaryparkFixed enemy players being able to enter opposing spawn rooms Fixed areas near cap A and cap B where Engineers could build in inaccessible areas Fixed spawn room doors sometimes becoming blocked Updated Steam Controller supportGame controllers which are attached but left idle no longer cause the game to assume that Steam Controller input is desired. Reverted configuration change which caused some non-Steam Controller devices to default to using Steam Controller configuration. Users can re-enable this via the Steam Big Picture UI if desired.(Conversely, players who prefer the legacy gamepad mode, should ensure this setting is not enabled.) View the full article
  24. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client stutter related to the Friends panel in the main menu View the full article
  25. An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed not being able to redeem War Paints Fixed War Paints not displaying properly in the backpack Fixed a bug where the first shot fired from pistols was off-center Fixed the ConTracker UI not working properly in DirectX 8 Fixed being able to select a style for the ConTracker in the loadout screen Fixed not being able to use the Thermal Thruster after taunting with it View the full article
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