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Overwatch - PTR Update (11/1/2017)


Chilled Soda

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Since last time was a good discussion, gonna post again.

 
Roadhog Hook
- Added some more line of sight checks towards the left/right of a potential hook target. This means it should be easier to hook someone who is sticking halfway out of a doorway, or behind a thin pole, etc. These checks are also used for the persistent line of sight check, so if a hook target moves behind a slim object like a stump or a lightpole, they won't be released anymore.
- Hooked targets are now slowed heavily while they are stunned, even if they are in the air. This means if someone is strafe jumping away from you and you land a hook, they are a lot less likely to slide out of line on sight, breaking the hook.
- Fixed a bug that could allow you to hook someone and pull them behind you if you spun around before the hook landed.
 
Ana
- Biotic Grenade duration reduced from 5s to 4s
 
Sombra
- Hack cooldown reduced from 12s to 8s
 
 
Pleased with Sombra buff, pleased with Ana buff.
 
 
However, I think it would make more sense for Ana's biotic grenade to reduce healing by 50%, rather than completely anti-heal... thoughts?
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Since last time was a good discussion, gonna post again.

 
Roadhog Hook
- Added some more line of sight checks towards the left/right of a potential hook target. This means it should be easier to hook someone who is sticking halfway out of a doorway, or behind a thin pole, etc. These checks are also used for the persistent line of sight check, so if a hook target moves behind a slim object like a stump or a lightpole, they won't be released anymore.
- Hooked targets are now slowed heavily while they are stunned, even if they are in the air. This means if someone is strafe jumping away from you and you land a hook, they are a lot less likely to slide out of line on sight, breaking the hook.
- Fixed a bug that could allow you to hook someone and pull them behind you if you spun around before the hook landed.
 
Ana
- Biotic Grenade duration reduced from 5s to 4s
 
Sombra
- Hack cooldown reduced from 12s to 8s
 
 
Pleased with Sombra buff, pleased with Ana buff.
 
 
However, I think it would make more sense for Ana's biotic grenade to reduce healing by 50%, rather than completely anti-heal... thoughts?

 

Glad to see a real response to the roadhog hook after they made it unusable. Sombra still is meh. Ana still OP with that grenade

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Okay but I still disagree with the D.va change from the previous update, I wouldn't consider her hard to deal with by any means in the current form, and with so little actual armour she goes down even faster, making her feel almost useless.

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Although Hacking is fun, I still would like to see how a damage buff, if only minor, would go on Sombra. It IS a test anyways.

 

D.va's still melting faster than butter, ofc.

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