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[Script] Quickbuyers Inventory Cleaner


Mengh.

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Recently created a userscript which helps clean inventories, making it easier for backpack buyers to price items within an inventory more realistically, excluding paint and parts so far. I have the intentions of attempting to find a solution as to price killstreaks, festivizers and similar items better, however, for now, they will be excluded from the overall tally.
 

This script only works on Chrome or Firefox.

Download GreaseMonkey or TamperMonkey.

Install the script via here.

And you're good to go.

 
Over time, I'll try to update the script as much as possible, with appropriate features, if needed, or try to improve things.
 

Quickbuyers Inventory Cleaner is currently in version 0.1.3

 

qRavHUi.gif

 

PuU21P7.png

 

 

 

[Features]

  • A simple button as to perform the 'cleaning'.
  • Removes all non-tradable items.
  • Ignores the pricing of paints and parts, using the item's normal price if it was clean as to reprice.
  • Collects all the unpriced items into a special area at the bottom of the inventory.
  • Collects all the killstreaked items into a separate special area at the bottom of the inventory, ignoring their pricing completely.
  • Removes all unnecessary empty backpack spaces.
  • Using the dollar value of keys, the community value ($) of the backpack changes as with refined.
  • Feature to ignore the price of tagged items - checking if tag says something along the lines of "Not for sale".

[issues]

  • Classifieds listing price of killstreaked / unpriced items still present.

[suggestions]

  • Collect unusuals together.

Just jot down a comment down below if you find an error or have a suggestion on what could be added / improved.
For whatever reason, feel free to hit me up - free to take up suggestions or show some of my other stuff I've done. Other than that, thanks for reading.

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An Option to switch between the Displayed Refined and Keys Currency ? as refined only values would be helpful to small traders only, who choose to trade items below a key and buy small backpacks , and its horrifiying to look at for those who only trade Unusuals or quickbuy unusuals (aka peeps like me ).

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Suggestion- a Switch On & Off option , when you click on "Turn on QIC" it says "You're good to go!"   When you click it again it redoes the classification of the backpack (imo it should just turn off , instead of rerunning the enable code and creating a duplicated classification.

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Why does it convert everything to prices in ref?yAHGtxG.png

Base unit for most non-unusual goods. Will be working on a key conversion choice probably later in the week.

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Just a notification that I'm not dead yet and continually fixing bugs and rearranging stuff whilst including some requested and expected additions.

 

ETA of 0.1.1: 1st - 3rd of January

DHG0BK5.png

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Reworked stuff and changed around code, preparing for advanced features. Anyhow, here's update 0.1.1.

 

Update 0.1.1

 

BY8ppao.png

 

[Changes]

  • Made use of the space used by the SCM pricing of a backpack, replacing it now with "Keys worth" as shown above. This will use the accurate pricing implemented of all applicable goods and then, using the rate of metal to keys, will provide a value that you can use as to apply a percentage onto, instead of having to rely on the total refined value of a backpack.
  • Priced and non-killstreaked Items are now listed with their appropriate pricing, items over 1 key being priced in keys whereas items under 1 key being priced in refined.
  • Added variable variables at the top of the script that can be changed if needed.
  • Page elements created from the clicking of the QIC button now cannot be duplicated.

 

Need help updating the script? It's pretty easy.

 

You can update the script from the TamperMonkey extension page like so:

imBU3lV.gif

 

or update it from the Greasyfork page.

 

Thanks, and as always, feel free to leave a suggestion / bug me about an issue.

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  • Collects all the killstreaked items into a separate special area at the bottom of the inventory, ignoring their pricing completely.

Could you add a way to include killstreaked items into the total? Default can be what it is right now. Maybe if you press "killstreaked items" it could trigger this to happen

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Could you add a way to include killstreaked items into the total? Default can be what it is right now. Maybe if you press "killstreaked items" it could trigger this to happen

Sure, I'll do that in a jiffy. However, for now, as you know, the pricing of the killstreaked items will be unreliable.

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Sure, I'll do that in a jiffy. However, for now, as you know, the pricing of the killstreaked items will be unreliable.

That is true, but typically having some value for killstreaks (especially professional) is better than none. I can easily subtract out the badly inflated ones as necessary. It's typically close enough anyways. Parted/painted stuff on the other hand are nowhere near the suggested values

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Could you add a way to include killstreaked items into the total? Default can be what it is right now. Maybe if you press "killstreaked items" it could trigger this to happen

 

Update 0.1.2 - Hotfix for Cashew

 

GsptJep.gif

[Changes]

  • Ability to include the suggested bp.tf prices of killstreaked items with the click of a button.

 

Need help updating the script? It's pretty easy.

 

You can update the script from the TamperMonkey extension page like so:

imBU3lV.gif

 

or update it from the Greasyfork page.

 

Thanks, and as always, feel free to leave a suggestion / bug me about an issue.

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  • 2 weeks later...

Had important A-Level mocks this week, which was meant to decide whether I'd be able to stay on the courses I'm doing or not so was quite busy. Anyhow, here's an update based upon a user suggestion. I thank users for their patience.

Update 0.1.3

 

wAOGIfD.png

[Changes]

  • Feature to ignore the price of tagged items - checking if tag says something along the lines of "Not for sale".

 

Need help updating the script? It's pretty easy.

 

You can update the script from the TamperMonkey extension page like so:

imBU3lV.gif

 

or update it from the Greasyfork page.

 

Thanks, and as always, feel free to leave a suggestion / bug me about an issue.

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