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8/27/2015 TF2 Update


Dreadscope

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An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Added Collection Trade-Ups!

Check out the blog post for more information

Added Map Stamps and Strange Filters for the featured maps in the Gun Mettle Campaign

Added the Gun Mettle Cosmetic Case which contains new community cosmetic items

Gun Mettle Cosmetic Case can only be found by players with a campaign coin

Cosmetics in a collection can be listed on the Steam Community Market

All Strange items now have a visible icon in backpack panels

Added an option button to display paints and/or styles options for items in the Mann Co. Store preview page and the Steam Workshop item import tool

Added the OWL 14 tournament medals

Added a Steam Community Profile option to the player right-click context menu in the scoreboard

Fixed a buffer overflow exploit (thanks to Didrole for this report)

Fixed a Mann vs. Machine exploit related to purchasing upgrades while not at an upgrade station

Fixed a Mann vs. Machine exploit related to the Medigun shield

Fixed the Gun Mettle Coin not displaying its proper level in the Steam Community view

Fixed the Enforcer getting a damage bonus as the Spy was disguising and not fully disguised

Fixed the cvarlist command truncating some cvar/command descriptions

Fixed hitting 'Enter' while in the backpack menu triggering buttons in the main menu

Fixed invalid map names in nextlevel convar or the map cycle causing the server to fail to change level after displaying the score panel

Fixed the Engineer losing revenge crits and picked-up weapons after using The Eureka Effect to teleport back to base

The Dalokohs Bar can now accept Ally Healing Done strange parts

Updated several HUD elements to include the name of the weapon's owner when a player is carrying a weapon they picked-up

Updated the materials for the Stickybomb Launcher

Updated Mann Co. Store prices for foreign currencies to current USD equivalents

Updated the localization files

PASS Time update

Fixed scoring in your own goal if you change teams while the jack is in flight

Fixed disguised and cloaked enemy Spies having a shield drawn for them in the HUD

Fixed players sometimes not being able to throw the jack

Fixed another case where players could teleport the jack with The Eureka Effect

Fixed The Dead Ringer making it impossible to throw the jack or deactivate the Dead Ringer

All global special abilities that are activated with alt-fire are now available while carrying the jack, unless you're actively aiming the jack

Unlocked console variables for community servers to experiment with without requiring sv_cheats

Fixed Scouts being able to pick up the jack while drinking

Fixed disguised Spies being able to carry the jack in some situations

Made weapon switch faster after throwing the jack

Fixed not getting a speed boost if you score and then get the jack after it respawns

Fixed a crash if mp_tournament was enabled and someone scored during pre-game

Improved the way blocking works

Fixed being able to cancel enemy taunts by hitting them with the ball

Fixed seeing a phantom jack in your hand if you threw the jack and couldn't switch back to your previous weapon (jars, cleavers, etc.)

Updated pass_warehouse

Fixed issue with jack getting stuck behind props

Fixed exploit of jack getting stuck in dropper

Fixed issue with unbalanced ammo and health kits

Moved resupply closets further from the doors

Added plank walkway to central warehouses on top of the containers

Server Browser

Fixed the history tab of the server browser failing to record servers

Fixed the spectate tab of the server browser not working at all

Fixed the game info dialog for SourceTV master servers improperly showing the server as not responding

Fixed connecting to SourceTV servers via the Favorites tab in the server browser

Fixed SourceTV relay servers not properly registering on the server list in some situations

Fixed the game info dialog for SourceTV relay servers not allowing connection despite open slots

Fixed SourceTV relay servers appearing to have negative max players

Maps Workshop Beta

Fixed map cycle files specified before the initial map load not properly tracking workshop maps

Fixed game servers using registered accounts via sv_setsteamaccount being unable to access workshop content

Fixed servers getting stuck in a loop when the nextlevel convar contains a un-loadable workshop map

 

Is it me or does valve want all my cash?

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New update.

Better click & drag, ctrl-c and ctrl-v to let everyone know what they already know.

 

Now for actual information.

The strange item icon they added is horrible

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