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Hitsounds?


goose

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Woah, so hard to open up a mp3 file with Audacity, take the bit you want, save it as a .wav, rename it hitsound.wav, then save it in tf>custom>autoexec>sound>ui

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I put it every damn place I could and it didn't work until I put it in autoexec, tons of people had the same thing

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Woah, so hard to open up a mp3 file with Audacity, take the bit you want, save it as a .wav, rename it hitsound.wav, then save it in tf>custom>autoexec>sound>ui

autoexec  :lol:

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How much would you expect someone to pay?

It takes like 15 mins to learn how to do it and make your own

30 keys or more in unusuals

 

free

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Easy one (i think). Make one thats high when your dmg is low and gets lower when your dmg is higher

 

To change the pitch of your hitsound depending on the amount of damage you do, just use the following console commands:

tf_dingaling_pitchmindmg "5" 
tf_dingaling_pitchmaxdmg "150"

You can adjust the values to your preference.

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GUISE IT'S SO HARD TO EDIT A SOUND IN AUDACITY AND SAVING IT AS A .WAV IN MY TF2 CUSTOM FOLDER

 

 

Seriously? Have we come down to this level of laziness? What now, are we going to have a person who just slaps some images from Google onto a gun for $15? C'mon now.

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