theguyofthings Posted May 22, 2015 Share Posted May 22, 2015 For example, when I hit someone with 2 100 damage shots, the damage numbers will say 100, 100 But, I see some people on YouTube who have damage numbers that stack, so if the same scenario would be repeated, the damage numbers would say 100, 200. How would I set this up? I am using rayshud if that make a difference, thank you! Link to comment Share on other sites More sharing options...
Pie Creepin Round Here Posted May 22, 2015 Share Posted May 22, 2015 try putting "hud_combattext_batching 1" in your autoexec Link to comment Share on other sites More sharing options...
theguyofthings Posted May 22, 2015 Author Share Posted May 22, 2015 Thanks, it worked! Link to comment Share on other sites More sharing options...
Taconinja Posted May 22, 2015 Share Posted May 22, 2015 From the name of the thread I thought it was someone asking about stacking afterburn like you can in fortress forever lol Link to comment Share on other sites More sharing options...
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