Ripster99™ Posted September 15, 2014 Share Posted September 15, 2014 Team Fortress 2 Update Released September 15, 2014 - TF2 TeamAn update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include: Fixed a client crash related to the robot destruction HUD Fixed an exploit where players could circumvent successful kick votes Demoman can no longer detonate sticky bombs while taunting Strange Ranks are no longer displayed on the web (Trade, Steam backpack, Market) and only show 'Strange' as a prefix Default value for convar sv_vote_issue_scramble_teams_cooldown has been increased to 20 minutes Fixed sound clipping issue for the Demoman's Spent Well Spirits taunt Added Jarate lightwarp preset to the Steam Workshop importer Updated the model/materials for the Neckwear Headwear to fix a lighting issue Updated pl_cactuscanyonIncreased amount of time the middle gates remain open before and after a train passes in stage 2 Adjusted spawn times at end of stage 2 Updated rd_asteroidRemoved env_sun from the skybox Optimized skybox performance Lowered Scout/Sniper damage against robots Fixed doubled-up health kits on the bridge Added area portals to the base interiors to improve performance Continued art-pass process Fixed zebra-style art on static props on systems that used lower texture quality Added experimental cpu_frequency_monitoring convar to detect thermal throttling. If you have TF2 performance problems on Windows, add "+cpu_frequency_monitoring 2" to the TF2 command line to see if CPU thermal throttling is an issue. If the displayed CPU frequency percentage drops below about 80-85% then you may have a problem with your CPU slowing down due to overheating. If it drops below 50-55% then you may have a serious problem. CPU overheating can be caused by overclocking, insufficient cooling, insufficient airflow, failing or dirty fans, or other causes. The CPU frequency results are displayed with cl_showfps or net_graph. For more detail see https://support.steampowered.com/kb_article.php?ref=2715-YIPD-6873 Link to comment Share on other sites More sharing options...
Punishment_Fatal Posted September 15, 2014 Share Posted September 15, 2014 l8 Link to comment Share on other sites More sharing options...
JCapps Posted September 15, 2014 Share Posted September 15, 2014 Demoman can no longer detonate sticky bombs while taunting ;_; Link to comment Share on other sites More sharing options...
Aearsears Posted September 15, 2014 Share Posted September 15, 2014 k Link to comment Share on other sites More sharing options...
The G What ™ Posted September 15, 2014 Share Posted September 15, 2014 str8 l8 m8 Link to comment Share on other sites More sharing options...
Gone Posted September 15, 2014 Share Posted September 15, 2014 You forgot to add the undocumented changes... Sticky bomb launcher has a clip of 4 stickies instead of 8 Link to comment Share on other sites More sharing options...
nicksaysmeep Posted September 15, 2014 Share Posted September 15, 2014 You forgot to add the undocumented changes... Sticky bomb launcher has a clip of 4 stickies instead of 8 low quality bait Link to comment Share on other sites More sharing options...
The G What ™ Posted September 16, 2014 Share Posted September 16, 2014 low quality bait 1/10 would not bite. Link to comment Share on other sites More sharing options...
ϟRai-Raiϟ Posted September 16, 2014 Share Posted September 16, 2014 You forgot to add the undocumented changes... Sticky bomb launcher has a clip of 4 stickies instead of 8 fak u. 2v1 me club penguin. I use tied terner u use minigun Link to comment Share on other sites More sharing options...
♠Derpeh♤ Posted September 16, 2014 Share Posted September 16, 2014 Demoman can no longer detonate sticky bombs while taunting ;_; Only thing i actually cared about DDDD: Link to comment Share on other sites More sharing options...
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