Punishment_Fatal Posted July 30, 2014 Share Posted July 30, 2014 - Added a new startup music track from Expiration Date - Fixed projectiles causing teleporter exits to detonate - Fixed the Huntsman not firing after being charged in the air and landing on the ground while using cl_autoreload - Fixed teammates blocking the removal of sappers when using the Homewrecker, Maul, and Neon Annihilator - Fixed a bug with the Gloves of Running Urgently that increased the marked for death time to 5 seconds instead of 3 - Fixed a bug related to orphaned marked for death particles - Updated the target ID to be hidden while taunting - Updated the Bolt Boy to have two styles like the Bonk Boy - Updated the equip_regions for the Bonk Boy and the Bolt Boy - Updated the materials for the Boo Balloon - Updated pl_cactuscanyon - Added stage 3 - Limited Red flanking route near cliff to Blu spawn in stage 1 - Added health and ammo inside underpass by Blu spawn in stage 1 - Adjusted spawn times in stage 2 - Adjusted health and ammo packs - Updated rd_asteroid - Mode changes - Updated HUD layout - Fixed a bug that would prevent players from picking up the reactor core - Teams will now spawn 70% faster if their C robots are dead - Map changes - Fixed unbalanced ammo kits in Blu base near the vault - Added flashing light in the vault that will activate when a player is stealing points - Added larger one way glass windows to spawn exit doors - Added small ammo pack to top of the stairs at the cave exit - Shortened length of pipes in vents that require players to crouch - Increased track length for A robots. This is to provide more angles of attack. - Extended flat area near left spawn exit for Engineers to build teleporters - Lowered the health for the A robots from 500 to 300 - Fixed a bug where the power supply would not disable the flashing alarms when it was captured Link to comment Share on other sites More sharing options...
ProPain Posted July 30, 2014 Share Posted July 30, 2014 BONK BOY CONFIRMED MISC.... Oh wait Link to comment Share on other sites More sharing options...
comfortable Posted July 30, 2014 Share Posted July 30, 2014 About that Nanoshityclava.... HAHA! Link to comment Share on other sites More sharing options...
Draco Blaze Posted July 30, 2014 Share Posted July 30, 2014 Boo Balloon Hype! Halloween is near! Link to comment Share on other sites More sharing options...
KERPKEK Posted July 30, 2014 Share Posted July 30, 2014 >Added stage 3 to cactus canyon brb Link to comment Share on other sites More sharing options...
Melon™YT: TF2&Shit Posted July 30, 2014 Share Posted July 30, 2014 Shit no sammy misc Link to comment Share on other sites More sharing options...
Kevin the Chicken God Posted July 30, 2014 Share Posted July 30, 2014 bonk boy had different styles? wot Link to comment Share on other sites More sharing options...
Blatch Posted July 30, 2014 Share Posted July 30, 2014 I swear, "Added a new startup music track from Expiration Date" has been in at least 4 updates in the past month. Does it really have that much music? Link to comment Share on other sites More sharing options...
Punishment_Fatal Posted July 30, 2014 Author Share Posted July 30, 2014 bonk boy had different styles? wot Yeah, just the Bonk Boy and also the Bonk Boy with the default Scout hat. I swear, "Added a new startup music track from Expiration Date" has been in at least 4 updates in the past month. Does it really have that much music? Valve is trying to milk as much from Expiration Date as they can. Link to comment Share on other sites More sharing options...
Melon™YT: TF2&Shit Posted July 30, 2014 Share Posted July 30, 2014 and tf2 removal hat region glitch got patched ? Link to comment Share on other sites More sharing options...
cranwell96 Posted July 30, 2014 Share Posted July 30, 2014 So the bonk boy update undid this patch? https://wiki.teamfortress.com/wiki/December_15,_2011_Patch Link to comment Share on other sites More sharing options...
Dreadscope Posted July 30, 2014 Share Posted July 30, 2014 im kinda confused, wasn't the bonk boy a misc to begin with? What could they possibly have changed with its equip region? Link to comment Share on other sites More sharing options...
Woifi The Viking Posted July 30, 2014 Share Posted July 30, 2014 and tf2 removal hat region glitch got patched ? -vid- I hope there is still a way. Link to comment Share on other sites More sharing options...
Seminal Inhalation Posted July 30, 2014 Share Posted July 30, 2014 im kinda confused, wasn't the bonk boy a misc to begin with? What could they possibly have changed with its equip region? Inb4 they turned it back into a hat. Link to comment Share on other sites More sharing options...
KERPKEK Posted July 31, 2014 Share Posted July 31, 2014 SPOILERS New cactus canyon stage is really unlike the first two stages. It's even more cramped and the entire thing takes place right in front of the red spawn. Also you have to wait for the train to destroy the bomb which is neat. Link to comment Share on other sites More sharing options...
peedo bear Posted July 31, 2014 Share Posted July 31, 2014 inb4 bonk boy turns into a oversized hat Link to comment Share on other sites More sharing options...
cringelord Posted August 4, 2014 Share Posted August 4, 2014 I hope there is still a way. There is. 1.Open steamapps/common/team fortress 2/bin and tf at once 2.Drag tf_scripts_dir.vpk from tf folder right at vpk.exe in bin folder 3.Open tf_scripts_dir folder in tf 4.Edit however you want and then put the folder to custom Also you have to block Valve media server if you didn't. Link to comment Share on other sites More sharing options...
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